From my previous comment:Dackjanielz wrote: ↑Fri Mar 15, 2024 4:30 pm As it currently stands we can have 6 warrior priests all doing Marty's blessing or spamming divine strike, but for some reason Kegs doing it is considered OP?
Come on man.
And to elaborate on that example, even if each martyr's blessing averages at ~350 (due to heal crit), you'd have 6*350/1 = 2100 heal/s to those affected.Having 6 kegs in place for example would lead to ~1800 heal/3s. That is equivalent to another healer spamming their AOE cast heal for all affected people in the area. In comparison, WP's Martyr's Blessing heals for 300/s with a 23% uptime (3s/13s) vs Engi's 100/s with 88% uptime (15s/(15+2)s). Not to mention that WPs cannot do any other actions while they are channelling that ability.
With a 23% uptime that is 480 heal/s to those affected on average.
Compared to that, a 6man of engis would result in ~1800/3 = 600 heal/s to those affected.
With an uptime of 88% that is 530 heal/s to those affected on average.
In fact, to reach the same over-time effectiveness with WPs you'd have to bring 7 WPs to assist a warband. And as stated before, outside of Martyr's Blessings the WPs will not be able to contribute as much in the fight as the Engis would.