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Authentication Implementation

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Alkarin
Posts: 13

Re: Authentication Implementation

Post#21 » Thu Jul 14, 2016 1:24 pm

Foofighter wrote:just out of curiosity, the ddos, it can basically be someone paying for the server to be ddosed or someone who has their own way of ddosing servers, but simply this is a individual or several who have a problem in particular with the server or the dev team right? Or is an unending tide of douchebags who like dont even play or care about the game and just want to ddos because it's just another target and it was alll a matter of time till peoople started doing this?

Not trying to find a culprit just wondering if its acctually something that happened because someone tried to get, for a lack of a better word, "revenge" or just the random casualties of being an online community.

I assume even from a Dev standpoint there's really no way of knowing this without them sending some sort of message to you with intent of being "fine, if you want to do x I will ddos you! Take that!" Otherwise its anyones guess, and is why they've asked people to stop witchhunting.

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Sejanus
Posts: 143

Re: Authentication Implementation

Post#22 » Thu Jul 14, 2016 8:58 pm

Azarael wrote:
cemen wrote:theyre gonna respond with "Duhh, we already knew all this ***, we know alls"

meanwhile server still down.. huehue
Spoiler alert: We're not stupid. We have people in the team with all kinds of experience, so yes, unsurprisingly, we have considered things like this.

The recent respite from the DDoS was because we blocked the method they were using. Predictably, they changed the method.
Would you be able to mention if the current attack is a ping of death or teardrop? Or something else entirely?
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Azarael
Posts: 5332

Re: Authentication Implementation

Post#23 » Thu Jul 14, 2016 9:05 pm

Sejanus wrote:Would you be able to mention if the current attack is a ping of death or teardrop? Or something else entirely?
DaScoub would have that information.

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Jaycub
Posts: 3130

Re: Authentication Implementation

Post#24 » Thu Jul 14, 2016 9:10 pm

Why doesn't RoR host on pirate bay servers like mde.tv? They are impervious to DDOS and government shutdowns.
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