This is a proposal about the Self destruction ability .
Since we lose stack when summon new turret or someone destroy it, the engineers tinkerers got a problem in their magnet rotation .
The rotation would be lightning rod , electromagnet , self destruction , friction burn and other aoe damages .
We use self destruction to KD destro when they Are pulled . Before the changes , when we used self destruction we we're losing stacks slowly . Then we were able to do some damage while keeping 7 stack before destro escape .
Now we still use self destruction but we lose 4 stacks instant, and we have to summon a new turret quickly to not lose more stack . So we have to add a turret in the rotation : lightening rod , electromagnet , self destruction , summon new turret , frictions burn and aoe abilities .
So the rotation is longer with less damages (20% instant lose)
My suggestion would be that self destruction will not affect a stack lose when used .
We can't abuse of this ability since we got 60 second cool down on self destruction . This would be something like squigherder .they can kill their pet And summon without delay a new one just after
For engineer they can destroy their turret without losing 4 stacks .
Engineer turret Self destruction ability
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Re: Engineer turret Self destruction ability
Declining. If you want to keep your buffs, don't self-destruct and have someone else CC.
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