Mutated Energy

For proposals that have been rejected.
Dajciekrwi
Suspended
Posts: 715

Mutated Energy

Post#1 » Mon Dec 05, 2016 6:28 pm

Hello all,
Last time, i have try Mutated Energy ( not Mutated Agressor !) and have some conclusions about that.
First - its completly useless skill, 100ft range with 3s knockdown, is simply to far for mara to get a magic dps even when he lay, even when mara fight in wb.
So- maybe its good idea to make range of that skill closer ( 65 ft) ?. That should prevent to use accidentally MU on magician away away from mara? or maybe make teh cooldowwn shorter to 5 sec?

Ads
Penril
Posts: 4441

Re: Mutated Energy

Post#2 » Tue Dec 06, 2016 1:40 pm

Declining. "Using a skill accidentally" is not an issue.

Who is online

Users browsing this forum: No registered users and 1 guest