Problem: weak buffs and mostly redundant debuffs:
BG currently suffers from not being in demand in groups partially because the only unique buff the class brings is a willpower buff (with limited uses). The BG toughness buff typically is masked by the much more reliable toughness buff of Chosen. One could argue BG is a pure debuffer and therefore should not have buffs but since most are covered by a mdps it don't add up unless BG buffs are enhanced.
IB on the other hand bring something unique to a group in terms of added survivability for the Oathfriend. An ini buff on top of a strong 25% melee avoidance buff gives added survivability to a level which normally is reserved for tactics. (IBs Corp, armor, (toughness) buffs are solid even though they are masked by KOTBs or potions).
Proposal:
Make Feeding on Weakness buff DPs toughness 50,75,150,225,300 from hate (similar to BS willpower buff). Add a reasonable CD.
This would give BG a similar value as an IB in a group without changing the feel/theme of the class, make the BG tougher (DP only buff) or mirror IBs parry/ini ability.
BG Dark Protector / Feeding on Weakness
BG Dark Protector / Feeding on Weakness
Last edited by Bozzax on Wed Jan 04, 2017 3:35 pm, edited 2 times in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
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Re: BG Dark Protector / Feeding on Weakness
You fail to identify the issue ("Oath friend is better than Dark Protector" doesn't really tell us anything).
You have around 2 weeks to edit this proposal (while we wait for the other ones to be closed) or else I will have to decline it.
You have around 2 weeks to edit this proposal (while we wait for the other ones to be closed) or else I will have to decline it.
- peterthepan3
- Posts: 6509
Re: BG Dark Protector / Feeding on Weakness
destro has an abundance of toughness debuffs (dps dok, BO if spec'd, mara, BG, shaman via tactic), and the BG has 1 already, so I don't think it would add much in the way of variety.
Also must bear in mind that it is in the Loathing tree which is, by design, a defensively-orientated spec.
Also must bear in mind that it is in the Loathing tree which is, by design, a defensively-orientated spec.
- TenTonHammer
- Posts: 3807
Re: BG Dark Protector / Feeding on Weakness
Don't forget choppa slasha toughness debuff
Re: BG Dark Protector / Feeding on Weakness
i disagree with both introduces a toughness buff and also a very hard toughness debuff,
the very first reason is that BG do not need more tool in quantity but more tool in quality/economy.
-Add the n^11111 tool and make other useless and also debuff even more the enemy dosen't seems a solution to BG problems.
Also it dosen't at all fix the flaw in the path design
-Introduces a toughness buff will make a 13pt shammy skill uselss or even worst (strong) give a passive advantage to destru party high enough as a m4 always active (ex: with 300 pt of toughness from both sh/bg it wil be easier keep buff 6 ppl) this will only results in close weakness that keep classes like mara/Dok on the border to be too hard to kill. Viceversa if lower than shammy it will be the n^1111 buff which is inferior to another one (common BG problem)
-introduces a very high toughness debuff as shammy could be horrible for scenarios balance where classes as tank would get totally wreck easier(for being a tank) or cloth classes that stack toughness to avoid heavy armor debuff would be made severly hard/impossible to play.
Ok, you disagree with OP and already explained your reasons. Let's wait and see if someone debunks you. If you want to make a different proposal though, you will need to create your own in the Proposals forum - Penril.
the very first reason is that BG do not need more tool in quantity but more tool in quality/economy.
-Add the n^11111 tool and make other useless and also debuff even more the enemy dosen't seems a solution to BG problems.
Also it dosen't at all fix the flaw in the path design
-Introduces a toughness buff will make a 13pt shammy skill uselss or even worst (strong) give a passive advantage to destru party high enough as a m4 always active (ex: with 300 pt of toughness from both sh/bg it wil be easier keep buff 6 ppl) this will only results in close weakness that keep classes like mara/Dok on the border to be too hard to kill. Viceversa if lower than shammy it will be the n^1111 buff which is inferior to another one (common BG problem)
-introduces a very high toughness debuff as shammy could be horrible for scenarios balance where classes as tank would get totally wreck easier(for being a tank) or cloth classes that stack toughness to avoid heavy armor debuff would be made severly hard/impossible to play.
Spoiler:
Last edited by Tesq on Thu Jan 19, 2017 4:52 pm, edited 3 times in total.
Re: BG Dark Protector / Feeding on Weakness
I some what worry about giving a dps class to much toughness. Certainly this may be an attractive option for Choppers as it would offset their low toughness it wont make much of a difference, its not a level of mitigation that will stop you dieing but it will prevent you from ever hitting zero and be quite usefule in any trading situation. The same goes for witch elf to a lesser extent.
Now to the really problem with the suggestion the marauder. Even in a full offensive setup this buff would give me 500 toughness at max or realistically around 380-400 after debuffs, coupled with medium armour and decent resistances that's a heck of a lot of mitigation probably to much i think.
Rdps wise Squig and sorc fit into the same category as chopper and witch elf and while a utility magus with a full defensive build would make a good lightning rod its with the toughness buff balance wise that's neither here not there.
Healers wise the buff does some what tread on the toes of shaman as their toughness hot is currently the largest toughness buff that can be given to another player. All healers would enjoy the extra mitigation when being focused dok especially would become even tankier which is kinda not a direction i think we should be pushing the game in. Dps dok would really shine even more as its whole "thing" is dealing constant dps while being a very hard target to drop and i don't think it would be a good idea to make it harder to kill.
And finally tanks the 2nd tank could really benefit the most here weirdly. With no need to slot toughness thanks to a really high buff they can bring more offence something im sure some tanks would love. I however already consider the dps on certain tanks to be to high so i would really rather not see this.
@Penril it would be pitiless strike you adjust for the toughness debuff.
My personal opinion is that the core abilities on Black guard are good And the only things that need looking are the cool downs on its cc and the amount of ap drained by crushing anger.
Now to the really problem with the suggestion the marauder. Even in a full offensive setup this buff would give me 500 toughness at max or realistically around 380-400 after debuffs, coupled with medium armour and decent resistances that's a heck of a lot of mitigation probably to much i think.
Rdps wise Squig and sorc fit into the same category as chopper and witch elf and while a utility magus with a full defensive build would make a good lightning rod its with the toughness buff balance wise that's neither here not there.
Healers wise the buff does some what tread on the toes of shaman as their toughness hot is currently the largest toughness buff that can be given to another player. All healers would enjoy the extra mitigation when being focused dok especially would become even tankier which is kinda not a direction i think we should be pushing the game in. Dps dok would really shine even more as its whole "thing" is dealing constant dps while being a very hard target to drop and i don't think it would be a good idea to make it harder to kill.
And finally tanks the 2nd tank could really benefit the most here weirdly. With no need to slot toughness thanks to a really high buff they can bring more offence something im sure some tanks would love. I however already consider the dps on certain tanks to be to high so i would really rather not see this.
@Penril it would be pitiless strike you adjust for the toughness debuff.
My personal opinion is that the core abilities on Black guard are good And the only things that need looking are the cool downs on its cc and the amount of ap drained by crushing anger.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-
Re: BG Dark Protector / Feeding on Weakness
Enough with the toughness debuff, I edited my post. Dayum...
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Re: BG Dark Protector / Feeding on Weakness
What about giving a dps class 25% parry and initiative?I some what worry about giving a dps class to much toughness
This is one of the biggest reasons why IBs are in demand and BGs aren't
Last edited by Bozzax on Sat Jan 21, 2017 6:05 pm, edited 2 times in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
Re: BG Dark Protector / Feeding on Weakness
It is a toughness buff for your DP to give more survivability just like IB buff oathie with 25% parry and initiative, toughness, armor ...peterthepan3 wrote:destro has an abundance of toughness debuffs (dps dok, BO if spec'd, mara, BG, shaman via tactic), and the BG has 1 already, so I don't think it would add much in the way of variety.
Also must bear in mind that it is in the Loathing tree which is, by design, a defensively-orientated spec.
Last edited by Bozzax on Sat Jan 21, 2017 6:05 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
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