That might make the heal debuff a bit harder to apply, what do people think of this as a trade off?Torquemadra wrote:I can, via assault stance, move the strikethrough from dodge to parry, this would move all dodge strikethrough off ranged abilities though, some of which you can still use in assault
Assault Stance: Dodge/Parry Strikethrough
Re: Assault Stance: Dodge/Parry Strikethrough
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-
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Re: Assault Stance: Dodge/Parry Strikethrough
Moving dodge strikethrough to parry actually makes a lot of sense (for missing out on 2h/SnB/DW bonus).
Spoiler:
Last edited by Bozzax on Fri Aug 25, 2017 7:11 am, edited 3 times in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
Re: Assault Stance: Dodge/Parry Strikethrough
Not really. Standard tactics are MA, Power Draw, IA, and either Leading Shots, Bullseye, or swap EA for MA when bombing. I guess you could slot PD instead but the other 4/5 are better in most situations. The only time I could see PD being useful is if you're supporting another or two other DPS against a melee train.
Completely fine with a trade-off personally. Assault is a melee stance. You don't have much room to complain if your dodge strikethrough goes down because you're in assault.
Completely fine with a trade-off personally. Assault is a melee stance. You don't have much room to complain if your dodge strikethrough goes down because you're in assault.
<Salt Factory>
Re: Assault Stance: Dodge/Parry Strikethrough
Would it be possible to add a melee proc to assault stance as well (similar to mara)?
Example: 25% on hit 5s non refreshing AA-speed buff would be kind of shiny
Example: 25% on hit 5s non refreshing AA-speed buff would be kind of shiny
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
- anarchypark
- Posts: 2075
Re: Assault Stance: Dodge/Parry Strikethrough
OP want parry strikethrough without tactic slot. parry strikethrough AND 4th dps tactic.lefze wrote:Spoiler:
for melee dps.
what is PD+dps melee build? who play that?
I agree OP solution wouldn't change much. but it also wouldn't be out of balance.
there is no 'one time super solution' for ASW. it might need various of changes.
i'm neutral. time to ask range SW who use assault armor buff in ranges.Torquemadra wrote:I can, via assault stance, move the strikethrough from dodge to parry, this would move all dodge strikethrough off ranged abilities though, some of which you can still use in assault
@OP : on your build, how much parry strikethrough do u get from this change?
SM8, SW8, AM8, WL7, KoBS5, BW5, WP8, WH7, IB7, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
Re: Assault Stance: Dodge/Parry Strikethrough
This whole thread is getting ridiculous, OP insisting on using Masetrful Aim it seems, while seemingly slotting to get 5% dodge strikethrough from gear and making an issue out of not getting that strikethough in a melee build. The choices are obviously there to drop MA for PD to get that strikethough without much compromise, with simply changing gear to a bit more optimal mix. The fact is, gearing for strikethough at all is ridiculous, as optimally mixed gear has more or less 0% of it. Hell, even full conq only has 4%, unless you slot 3 genesis, which due to stats is arguably kinda wasted, and would give 7% total. Still less than PD. Now slotting PD and applying the change OP suggests gives a bit more decent numbers, but I would never slot full conq in a assault build. And dominator has 0% on it, just mentioning it.
Realistically speaking, when min-maxing gear the only strikethrough I can afford to take is the 3% from genesis.
Overall I strongly disagree these particular changes would help close the avoidance imbalance between sw and other classes. I've already written what I think should be done here, and I stand by it.
No we are not - Penril
Realistically speaking, when min-maxing gear the only strikethrough I can afford to take is the 3% from genesis.
Overall I strongly disagree these particular changes would help close the avoidance imbalance between sw and other classes. I've already written what I think should be done here, and I stand by it.
Spoiler:
Rip Phalanx
Re: Assault Stance: Dodge/Parry Strikethrough
Spoiler:
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Re: Assault Stance: Dodge/Parry Strikethrough
The only issue with that is, like anarchypark said, it inadvertently hurts Skirmish SW's who swap into Assault to pop Acid Arrow and use the double armor while getting pressured. Though the trade-off is small either way so if you feel like for balance (or ease of implementation) converting is the way to go then who am I to disagree.Torquemadra wrote:I can, via assault stance, move the strikethrough from dodge to parry, this would move all dodge strikethrough off ranged abilities though, some of which you can still use in assault
@Lefze please find one place in this thread where I say i use MA in Assault, let alone insist on using it.
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Re: Assault Stance: Dodge/Parry Strikethrough
You can swap to Scout for Acid Arrow.Manatikik wrote: The only issue with that is, like anarchypark said, it inadvertently hurts Skirmish SW's who swap into Assault to pop Acid Arrow and use the double armor while getting pressured.
Re: Assault Stance: Dodge/Parry Strikethrough
Yes but as a Skirmish SW then all you're capable of doing is apply DoT's and GA (which I do when I feel like I need to) whereas you can use Acid Arrow from Assault and immediately follow up with SFA (with +8% armor pen from the Assault buff) and take more pressure from melee (the double armor + detaunt makes most pressure from MDPS Pug's laughable). But as dan said Assault is primarily for Melee (or close combat) so there should/could be a downside for using Assault as a Skirmish SW besides not having access to Takedown and Eye Shot (though anyone who plays just in one Stance is a non-factor in balance discussion I'd assume).Penril wrote:You can swap to Scout for Acid Arrow.Manatikik wrote: The only issue with that is, like anarchypark said, it inadvertently hurts Skirmish SW's who swap into Assault to pop Acid Arrow and use the double armor while getting pressured.
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