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[Black Orc] You Got Nuffin'
- TenTonHammer
- Posts: 3807
Re: [Black Orc] You Got Nuffin'
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- Collateral
- Posts: 1494
Re: [Black Orc] You Got Nuffin'
Buff in what way? That would change the core idea of the tactic, if it focused on one ability instead of the group. I'm not sure if that's a good idea. The tree is designed around group play, I just don't see how da big un fits in there. The ability itself would need some big rework definitely, but not in this thread imo.TenTonHammer wrote:What if we took this moment to make it a tactic that buffed Da Big un?
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- Posts: 19
Re: [Black Orc] You Got Nuffin'
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Also I like the anti-detaunt idea.
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Group crit reduction sounds a bit too strong imo. Especially for how low in the tree it is. Self crit reduction would be balanced by the fact blorcs have terrible base initiative. But since da greenest tree is about group buffs, the group crit reduction might work well with the theme, the numbers would have to be tweaked though.
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And I agree on the heal+additional crit chance reduction, though it kinda sounds too strong.
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The stacking heal isn't a flat buff, it does less healing per second if you don't actually get hit often.
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I feel like a crit reduction or parry buff would help more in solo play than 100 heal every 3 seconds.
Re: [Black Orc] You Got Nuffin'
@collateral
even with group design in mind as collateral said is still a 5pt mastery which make it ""EASY"" accesable to other spec aswell it should be something "build closing " rather than something decisive for the build pick.
even with group design in mind as collateral said is still a 5pt mastery which make it ""EASY"" accesable to other spec aswell it should be something "build closing " rather than something decisive for the build pick.
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- Posts: 19
Re: [Black Orc] You Got Nuffin'
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predathore wrote:And possibly move it higher in the masterytree, if deemed too strong
Re: [Black Orc] You Got Nuffin'
ive been running 2h BO for a while since i got a decent gear to do it but i often find myself wondering what should i use as defensive tatic, since im still a tank, but i cannot find any good awnser. theres already a tatic that gives +5% parry and +10% dmg, "guud at big choppin", but it is not a viable option since:predathore wrote: I feel like a crit reduction or parry buff would help more in solo play than 100 heal every 3 seconds
(1)5% is almost nothing for a tank; i need to focus on parry trinkets if i want to increase my parry, which lowers tons of my ele/spirit/corp def stats and offensive capabilities;
(2)if i choose to use "guud at big chopping" i must ignore "loudmouth" or "stab u gooder", which decreases tons of my dmg since 2h BO is still a stat steal peon and guard/challenge bot;
in conclusion: giving parry buff to "you got nuffin" would not help. parry should be increased in "guud at big choppin" since it should be a viable choice for 2h BO. what i feel that is a viable choice, as many already said, is crit reduction.
(sry about broken english)
Last edited by joaolol on Tue Dec 12, 2017 8:28 pm, edited 1 time in total.
Joaotrinta
Re: [Black Orc] You Got Nuffin'
aye but you then move down other stuff which imply talk about the balance the things you move downpredathore wrote:Spoiler:predathore wrote:And possibly move it higher in the masterytree, if deemed too strong
-tbh no choipping me is a tactic for a lv 5 skill which is put so high it should probably be the 5 pt mastery instead (dont stack anyway)
-big brawling could potentially be moved down but not up, CC always take this hight in mastery.
-then it depend if you got nuffin get a new eff and if does which eff...
Re: [Black Orc] You Got Nuffin'
I get the points made, but still.
the group argument is also lackluster.
as footpatrol pointed out, the tactic just got mirrored to avoid balance issues and old devs just picked the laziest route of balancing (obviously), while overall not mirroring proper.
the only thing I see in boss is that's centered towards aoe.
and also that is quite uninteresting for the argumentation cause this is not live, devs could and did already redesign parts of trees.
a flat parry buff kinda fails the groupplay argument.
and if you throw a crit reducer on top of it it needs to be moved at least to tier2 (8pts).
buffing the healing part of it feels still nonsense.
for solo play you can get the reggen stuff and it makes the tactic viable.
it's even ok as I mentioned if you run a tandem of dps/tank for roaming.
slotting it in a 6 man?
doubt anyone would do it, cause BO is there for asisst dmg and tanking, there are far better tactics for that.
besides of that:
a) it will never fix an imbalanced group
b) in a balanced group it will only cause overheal and still be unattractive as a choice
while saying this I don't have an argument to improve the tactic.
but imho the tactic is fine as I stated for 4 pts. so I don't see myself forced to give a valid argument.
so to follow the format to a certain degree:
so option a)
leave the tactic as it is (and may recheck it if more gear is released and it perhabs needs adjustment)
option b)
buff it for the sake of buffing it in the healing department(I still don't see the point cause it works in the niche)
option c)
bind the sugessted stuff to tactics which actually make sense in terms of grp play
I delivered 2 tactics which are straight not usable.
especiall if you want to go "duel" speccs, brawler t1 tactic is useless.
for group play mor hardcore is there beyond useless for a T3.
You got nuffin has use and needs to be moved if you want to adjust it imho.
it's not that broken nor is it that good but it's ok for a 4pts investment which is accesible by every spec.
I'm out.
No Balanceforumbannerinokapperino
the group argument is also lackluster.
as footpatrol pointed out, the tactic just got mirrored to avoid balance issues and old devs just picked the laziest route of balancing (obviously), while overall not mirroring proper.
the only thing I see in boss is that's centered towards aoe.
and also that is quite uninteresting for the argumentation cause this is not live, devs could and did already redesign parts of trees.
a flat parry buff kinda fails the groupplay argument.
and if you throw a crit reducer on top of it it needs to be moved at least to tier2 (8pts).
buffing the healing part of it feels still nonsense.
for solo play you can get the reggen stuff and it makes the tactic viable.
it's even ok as I mentioned if you run a tandem of dps/tank for roaming.
slotting it in a 6 man?
doubt anyone would do it, cause BO is there for asisst dmg and tanking, there are far better tactics for that.
besides of that:
a) it will never fix an imbalanced group
b) in a balanced group it will only cause overheal and still be unattractive as a choice
while saying this I don't have an argument to improve the tactic.
but imho the tactic is fine as I stated for 4 pts. so I don't see myself forced to give a valid argument.
so to follow the format to a certain degree:
so option a)
leave the tactic as it is (and may recheck it if more gear is released and it perhabs needs adjustment)
option b)
buff it for the sake of buffing it in the healing department(I still don't see the point cause it works in the niche)
option c)
bind the sugessted stuff to tactics which actually make sense in terms of grp play
I delivered 2 tactics which are straight not usable.
especiall if you want to go "duel" speccs, brawler t1 tactic is useless.
for group play mor hardcore is there beyond useless for a T3.
You got nuffin has use and needs to be moved if you want to adjust it imho.
it's not that broken nor is it that good but it's ok for a 4pts investment which is accesible by every spec.
I'm out.
No Balanceforumbannerinokapperino
Last edited by ragafury on Tue Dec 12, 2017 6:13 pm, edited 1 time in total.
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- Posts: 19
Re: [Black Orc] You Got Nuffin'
I like the idea of it switching places with No Choppin' MeTesq wrote:aye but you then move down other stuff which imply talk about the balance the things you move downpredathore wrote:Spoiler:predathore wrote:And possibly move it higher in the masterytree, if deemed too strong
-tbh no choipping me is a tactic for a lv 5 skill which is put so high it should probably be the 5 pt mastery instead (dont stack anyway)
-big brawling could potentially be moved down but not up, CC always take this hight in mastery.
-then it depend if you got nuffin get a new eff and if does which eff...
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- Posts: 19
Re: [Black Orc] You Got Nuffin'
I see your point, but in an imbalanced group without healer it could actually matter (and as I stated, if it's too strong it could switch places with No Choppin' Me for example.ragafury wrote: buffing the healing part of it feels still nonsense.
for solo play you can get the reggen stuff and it makes the tactic viable.
it's even ok as I mentioned if you run a tandem of dps/tank for roaming.
slotting it in a 6 man?
doubt anyone would do it, cause BO is there for asisst dmg and tanking, there are far better tactics for that.
besides of that:
a) it will never fix an imbalanced group
b) in a balanced group it will only cause overheal and still be unattractive as a choice
And in a balanced group where there's a healer it could still potentially help out the healer (with a bit more than 100 every 3 seconds) if the enemy attacks the BLORC.
If it's a 2v1 encounter, maybe. If it's a 2v2 the heal won't really matter anymore.ragafury wrote:it's even ok as I mentioned if you run a tandem of dps/tank for roaming.
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