mogt wrote: ↑Mon Jul 30, 2018 7:15 am
azarael if the morale changed to 36/s, then the people just doing the morale bombing and that ist not the right. then the players zerg more and that is the faulse way.
at the current system with 10/s the people can not bombing the morale immendtatly,
Speak for yourself. Some people keep talking as bombing is some kind of "sin" or something that needs to be removed from game because "aoe bad", but many careers and much of the actual warband scale gameplay revolves around minmaxing your AoE outputs, AoE debuffs, buffs, snares; and yes - even morals.
Obviously many of you have little interest in playing in premade warbands and prefer smallscale, so I don't get your insistence on ensuring that warband bombing be nerfed or somehow oppressed from game and have a return to "glorious smallscale" of last years of WARs (that is, when the pop was in decline, there not enough populated guilds left to run proper guild warbands and pop kept shrinking, thus moving gameplay from warband level fighting to smallscale skirmishes as a side result).
So it's up to the devs, do they want this game to evolve towards smallscale skirmishing where morals are hardly reached, you cannot "bomb" because targets are spread and fewer in number and campaign itself is just a sideshow as you do your kiting around map hitting and running from other small groups.
Or maybe start thinking "how would this affect warband-meta/balance", who would be winners, who would be picked into the 8-8-8 setup and which morals best suit the gameplay you are seeking in that warband raid session. When the game hopefully reaches a point someday when you have 5-10 actually organized premade warband guilds on each side vying for zone dominance, you might actually see more cases of morales and their best possible tactical use be one of the main factors in deciding fights.
If Order has wbs A-B-C fighting evil Destro wbs X-Y-Z, who will be the first to "press the trigger" and make the opening move, who will be the second to respond, who will drop morals from which angle towards which other WB, who does their best to take the hit and buy others valuable time in preparing counter-bomb, who has the fastest rez train, who uses which morales to have the greatest impact on the fight and its outcome.
The fact that you nerfed (or in RoR lingo, "fixed") morals with epic slow gain rates effective out from game did not lead to golden age of warbanding, rather now you have far lower amount of guilds putting warband on the field than a year ago. Another "fix", that is, effectively nerfing Sh/SW out from warbands did not help much either. "fixed" disrupts, or why is that pug WB now full of ST WLs, ASWs and where have all the BWs gone? Obviously all these steps have done maybe little dmg to the smallsman scale fighting - possibly even improved it, but I personally would say that some of the "fixes" done over last year have had a negative effect regarding all warband-level playing in the game - which is completely fine if you have designs for dozen sixmans contributing as the main force that drives the campaign forward to the enemy city and current attitude of "bombing bad pls nerf".