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[BO]dulled down

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bw10
Posts: 266

Re: [BO]dulled down

Post#41 » Fri Oct 06, 2023 10:46 pm

2 more weeks (years)

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diegomess
Posts: 217

Re: [BO]dulled down

Post#42 » Sat Oct 07, 2023 5:18 am

gonna say it again, give BO a punt resistance, like 50% or something, hes the biggest and heaviest class and get tossed like a ragdoll... if he cant punt properly then he cant be punted properly
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BO Zamedi 80

nocturnalguest
Posts: 492

Re: [BO]dulled down

Post#43 » Sat Oct 07, 2023 8:47 am

diegomess wrote: Sat Oct 07, 2023 5:18 am gonna say it again, give BO a punt resistance, like 50% or something, hes the biggest and heaviest class and get tossed like a ragdoll... if he cant punt properly then he cant be punted properly
Actually...

This is very interesting concept/idea, in the spirit of baseline AoR design. Like Stoutness of Stone for IB reducing knock duration by 50% with new ability system it should be easypeasy to make something (99,9% sure it should be a tactic) absolutely unique and additionally reduce chance to resist punt. That could spice things up a ton for small scale. However it doesnt solve any issue for BO in largescale, it would still stay dull.
Or for smalescale an interesting idea would be to give BO BG's super punt mirroring BG's one with IB.

However as Nefarian78 explained in details before here, all those things not gonna solve the main issue, its not about only punt why BO is suffering and giving just punt aint helping much. Need complex overhaul to find a purpose for this class.

Moonbiter
Posts: 78

Re: [BO]dulled down

Post#44 » Sat Oct 07, 2023 9:03 am

diegomess wrote: Sat Oct 07, 2023 5:18 am gonna say it again, give BO a punt resistance, like 50% or something, hes the biggest and heaviest class and get tossed like a ragdoll... if he cant punt properly then he cant be punted properly
Hmm, unpuntable ability.
Dat is very cool :)

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Nefarian78
Posts: 460

Re: [BO]dulled down

Post#45 » Sat Oct 07, 2023 11:14 am

diegomess wrote: Sat Oct 07, 2023 5:18 am gonna say it again, give BO a punt resistance, like 50% or something, hes the biggest and heaviest class and get tossed like a ragdoll... if he cant punt properly then he cant be punted properly
Not being able to punt BOs as far sounds fun in paper but in actuality it would be a balance nightmare to the point of breaking the fundamentals of 6v6. Kill conditions are built on punting tanks and the moment you can't do that you only further encourage the strongest and most popular 6v6 comp on order which is double slayer, since the kill condition for that comp isn't necessarily requiring of punts/KD, you just tunnel vision through it with raw pressure.

Inb4 but dwarf KD racial tactic. Yes, Stoutness of Stone is also precisely in the same spot and should've never been a thing, let alone after the guard swap changes. Two wrongs don't make a right.
They done stole my character's names. Can't have **** in RoR.

Ilvari
Posts: 10

Re: [BO]dulled down

Post#46 » Sat Oct 07, 2023 1:49 pm

Why do you guys always whine about KotBS having an area slow which they don't actually have and then whine about the class that actually has an area slow being too weak?

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tazdingo
Posts: 1211

Re: [BO]dulled down

Post#47 » Sat Oct 07, 2023 3:30 pm

Ilvari wrote: Sat Oct 07, 2023 1:49 pm Why do you guys always whine about KotBS having an area slow which they don't actually have and then whine about the class that actually has an area slow being too weak?
BO aoe snare is 20%, not worth a tactic slot. knight is 40%
if big brawlin was 40% BO would be an awesome tank with a unique job, but 20% doesn't achieve much

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Nefarian78
Posts: 460

Re: [BO]dulled down

Post#48 » Sat Oct 07, 2023 5:01 pm

Ilvari wrote: Sat Oct 07, 2023 1:49 pm Why do you guys always whine about KotBS having an area slow which they don't actually have and then whine about the class that actually has an area slow being too weak?
Damn, I didn't know Slice Through got removed just today and guess I also missed Big Brawling getting reverted to 40% on the same day!

You learn something new every day!
They done stole my character's names. Can't have **** in RoR.

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Ilvari
Posts: 10

Re: [BO]dulled down

Post#49 » Sun Oct 08, 2023 5:12 pm

Slice Through is only 3 targets by the way, not AoE.

Moonbiter
Posts: 78

Re: [BO]dulled down

Post#50 » Mon Oct 09, 2023 6:39 am

Nefarian78 wrote: Sat Oct 07, 2023 11:14 am
diegomess wrote: Sat Oct 07, 2023 5:18 am gonna say it again, give BO a punt resistance, like 50% or something, hes the biggest and heaviest class and get tossed like a ragdoll... if he cant punt properly then he cant be punted properly
Not being able to punt BOs as far sounds fun in paper but in actuality it would be a balance nightmare to the point of breaking the fundamentals of 6v6. Kill conditions are built on punting tanks and the moment you can't do that you only further encourage the strongest and most popular 6v6 comp on order which is double slayer, since the kill condition for that comp isn't necessarily requiring of punts/KD, you just tunnel vision through it with raw pressure.

Inb4 but dwarf KD racial tactic. Yes, Stoutness of Stone is also precisely in the same spot and should've never been a thing, let alone after the guard swap changes. Two wrongs don't make a right.
Isnt the Rampage removal/nerf sealed?
So, unpuntable may be not unbalanced in dat way.

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