Search found 6 matches

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by wewso11
Fri Sep 16, 2022 9:58 am
Forum: Events
Topic: Fashion Hammer Event: Round 3
Replies: 80
Views: 25748

Re: Fashion Hammer Event: Round 3

My bright wizard woke up on the wrong side today.
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by wewso11
Sat May 21, 2022 9:16 am
Forum: Suggestions & Feedback
Topic: GCD and AP proposal
Replies: 46
Views: 9379

Re: GCD and AP proposal

I don't know if someone suggested this before but a way to tackle AP regen is to track the time between casts and let the time left carry over after each cast. Think of it like a bucket of water fulling up after each cast. This way you will get a tick every 5-6 casts. Even better, you can also add a ...
by wewso11
Wed Apr 27, 2022 8:14 pm
Forum: Events
Topic: Fashionammer Contest: Easter event
Replies: 42
Views: 12468

Re: Fashionammer Contest: Easter event

Here is my contribution to this lovely contest. Stay creative and keep being awesome!!

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by wewso11
Fri Apr 08, 2022 10:03 am
Forum: General Discussion
Topic: Balance of the game...
Replies: 54
Views: 13950

Re: Balance of the game...

That's not true. The problem is you need to join an active guild and participate in warbands. Don't expect a public warband to be effective, especially at primetime. The BIG problem with order. Isn't that we don't have organised warbands or active guilds. It's that nobody talks to each other. It's ...
by wewso11
Tue May 04, 2021 3:49 pm
Forum: Technical support
Topic: Server lag and connection issues
Replies: 0
Views: 1355

Server lag and connection issues

I have been having some really bad server lag the past few days. The server seems to be disconnecting every few minutes and I get characters disappearing from the screen and other weird stuff I'm pretty sure it's not from my ISP or my router as I don't have any lag in other games and my internet ...
by wewso11
Wed Dec 16, 2020 11:36 am
Forum: Suggestions & Feedback
Topic: oRvR overhaul
Replies: 25
Views: 7446

Re: oRvR overhaul

I like the idea of keeps being tied to objective control. A balancing system would be nice where the defending realm spawns small Hero groups to retake objectives and try to split the enemy realm. This can open up map plays and get people to work around timing and zone awareness. We already have a ...