I also feel T4 is being much less fun than it used to be.
I think the whole focus on "massive scale fights" is wrong. Not that i think there should not be any massive battles, it's part of the game's identity, but i feel there is much less incentives today for solo/duo/trio/6-men to have fun than it ...
Search found 3 matches
- Sun Jun 07, 2026 11:38 am
- Forum: General Discussion
- Topic: WAAAGH… RIP.
- Replies: 48
- Views: 11129
- Fri May 13, 2016 9:05 pm
- Forum: Suggestions & Feedback
- Topic: Improving T4 - My two cents
- Replies: 45
- Views: 21229
Re: Improving T4 - My two cents
I think my best idea so far to attempt this is having the BOs go neutral after 3 mins of being captured. So if you want to lock a zone you really need to co ordinate in the lakes.
good luck with this - as the keeps only reward bags to those in the keep area... the sacrificial lambs holding down ...
- Fri May 13, 2016 8:42 pm
- Forum: Suggestions & Feedback
- Topic: Improving T4 - My two cents
- Replies: 45
- Views: 21229
Re: Improving T4 - My two cents
If the main objective is to reduce the zerg in RvR, you need to force players to simultaneously fight on different objectives.
Here's a few RvR suggestions, related to BO in rvr lakes, going into that direction, as food for thoughts:
- Remove NPC from BO, pve in an rvr zone is irritating and ...
Here's a few RvR suggestions, related to BO in rvr lakes, going into that direction, as food for thoughts:
- Remove NPC from BO, pve in an rvr zone is irritating and ...



