BG is just weird in general. 2H BG doesn't have enough oomph and SnB BG is terminally boring (if hard to kill).
That said, I don't think you can just boost the damage as suggested without making sure BG can't stack mitigation. Still it needs something.
Search found 778 matches
- Fri Jan 23, 2026 2:11 am
- Forum: Suggestions & Feedback
- Topic: BUFF the BG already
- Replies: 111
- Views: 11728
- Fri Jan 23, 2026 2:05 am
- Forum: General Discussion
- Topic: Any SM Fashion guide?
- Replies: 11
- Views: 1061
Re: Any SM Fashion guide?
Anyway. I actually like the SM armors in general. The real problem is so much of their surface is undyeable. My I have dyed as much of my Sov armor as possible and now instead of gold, grey and blue it is a splash of the color I dyed it and gold and grey (and still some blue).
If folks could ...
If folks could ...
- Wed Jan 21, 2026 9:40 pm
- Forum: General Discussion
- Topic: Any SM Fashion guide?
- Replies: 11
- Views: 1061
Re: Any SM Fashion guide?
Martok wrote: Wed Jan 21, 2026 5:01 pm
All SM helmets are horrid, and no self-respecting SM would ever be seen in one. Therefore just click the 'hide item' option on your Paper-Doll screen.
As a counter example, I give you Jayne Cobb

- Tue Jan 20, 2026 5:22 am
- Forum: Suggestions & Feedback
- Topic: Victory points 2.0
- Replies: 7
- Views: 879
Re: Victory points 2.0
I am all for trying to revive the old victory point system. In many ways it fits the current gameplay model better anyway.
The old system had caps on the max contribution of various types of activities. I did not see that in the suggestion above although I may have just missed it. It would be kind ...
The old system had caps on the max contribution of various types of activities. I did not see that in the suggestion above although I may have just missed it. It would be kind ...
- Fri Jan 16, 2026 6:08 am
- Forum: Suggestions & Feedback
- Topic: X-Realm Lockout - Potential Solution
- Replies: 30
- Views: 5324
Re: X-Realm Lockout - Potential Solution
Having to necro your own thread should tell you something.
Thanks for the passive aggressive start to your post. If I overlook that, my point is that the lockout serves no real purpose in its current form. Players just want to play, regardless of side. The solution that i give even allows ...
- Sun Jan 11, 2026 6:46 pm
- Forum: Suggestions & Feedback
- Topic: X-realming destroys realm pride and the timer is a joke :(
- Replies: 3
- Views: 775
Re: X-realming destroys realm pride and the timer is a joke :(
If you want to ensure 24 hour stretches of PvD(oor) play then this is a really good suggestion.
- Wed Dec 31, 2025 10:27 pm
- Forum: Suggestions & Feedback
- Topic: [Proposal] Local Overpopulation Pressure (LOP) – A Soft Anti-Blob System for Open RvR
- Replies: 29
- Views: 3698
Re: [Proposal] Local Overpopulation Pressure (LOP) – A Soft Anti-Blob System for Open RvR
While I appreciate the effort, this still doesn't achieve your stated goals.
First of all, the campaign is almost completely pointless now so making control better for small groups does almost nothing.
Second let us assume that one side is in "severe" malus by blobbing with 3 warbands and the ...
- Tue Dec 30, 2025 6:30 pm
- Forum: Suggestions & Feedback
- Topic: [Proposal] Local Overpopulation Pressure (LOP) – A Soft Anti-Blob System for Open RvR
- Replies: 29
- Views: 3698
Re: [Proposal] Local Overpopulation Pressure (LOP) – A Soft Anti-Blob System for Open RvR
While I appreciate the effort, this still doesn't achieve your stated goals.
First of all, the campaign is almost completely pointless now so making control better for small groups does almost nothing.
Second let us assume that one side is in "severe" malus by blobbing with 3 warbands and the ...
First of all, the campaign is almost completely pointless now so making control better for small groups does almost nothing.
Second let us assume that one side is in "severe" malus by blobbing with 3 warbands and the ...
- Tue Dec 30, 2025 12:06 am
- Forum: Suggestions & Feedback
- Topic: X-Realm Lockout - Potential Solution
- Replies: 30
- Views: 5324
Re: X-Realm Lockout - Potential Solution
I'm surprised that this hasn't had more love (thanks for those that have commented).
Having to necro your own thread should tell you something.
I'm still not sure exactly what you hope to do with this proposal. Which "xrealm" problem are you trying to solve?
There are multiple distinct ...
- Sat Dec 27, 2025 4:31 am
- Forum: Suggestions & Feedback
- Topic: WE is now dead
- Replies: 57
- Views: 7576
Re: WE is now dead
there are double WHs than WE tbh
Feel free to go look at the stats but both WE and WH populations have surged recently vs their long term (365-day look back) average in the rr60+ bracket.
WE are up from like 7% of total pop to nearly 12%
WH are up from about 7% of total pop to about 11%
That ...



