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by Aethilmar
Thu Jan 28, 2021 1:56 am
Forum: Suggestions & Feedback
Topic: SM Changes
Replies: 40
Views: 3403

Re: SM Changes

It's a great conversation, good to see some love for SM. Yes, Warlord stats and 3-4p bonus could use a face lift as i agreed on that thread ;) And.. Wings of Heaven got a massive buff now that it can be used with Bellow. 1) I'm sure both bo and Ib (with full grudge) could out dps sm on some targets...
by Aethilmar
Wed Jan 27, 2021 5:05 pm
Forum: Suggestions & Feedback
Topic: SM Changes
Replies: 40
Views: 3403

Re: SM Changes

Yup.. SMs are fine, happy to take all the straight up buffs/QoL suggestions here.. But already SMs best general 2h/snb dmg tank and 2h survivability, best healer, and best protector and probably the strongest anti blob in RT + CA + GW.. And best mage/healer disrupter WW+5s CA, 10s Taunt, CW. Then i...
by Aethilmar
Tue Jan 26, 2021 5:04 am
Forum: General Discussion
Topic: The Montreal Ramjob
Replies: 4
Views: 357

Re: The Montreal Ramjob

Aww, man. You telling me we were one dumb punt away from collecting a door bag. That's just depressing. :(
by Aethilmar
Mon Jan 25, 2021 5:41 pm
Forum: Suggestions & Feedback
Topic: SM Changes
Replies: 40
Views: 3403

Re: SM Changes

Dunno sm look good atm. Calming wind+3stance+darting steel or hold=80+disrupt. Bolstering+fantom blade800+hp in 10sec. Phoenix wing is a 2 strike combo of stat steaking on mass if u dps am. Why do u wish to change that works well? Only thing that i dont like is a distance of mass punt, its often no...
by Aethilmar
Mon Jan 25, 2021 5:25 pm
Forum: Suggestions & Feedback
Topic: SM Changes
Replies: 40
Views: 3403

Re: SM Changes

Perfect Defenses - 5% stacking defense bonuses (10% max) on stance change (excluding sudden shift) that lasts for 3s. Basically if you are constantly moving through your stances and attacking, you get the bonus. You stop, you get nothing. Embraces the mechanic and the identity of SM as an "offensiv...
by Aethilmar
Mon Jan 25, 2021 1:04 am
Forum: Suggestions & Feedback
Topic: SM Changes
Replies: 40
Views: 3403

SM Changes

There are a few changes I think SM could use to flesh out its existing specs, embrace the mechanic and make it more than a WW Bot. Phoenix Wing - Change to 10s cooldown, move to perfect stance, add 10% heal debuff for 10s. Two hander spec brings nothing particularly interesting to the table, at leas...
by Aethilmar
Sat Jan 23, 2021 6:01 pm
Forum: General Discussion
Topic: Reroll destro
Replies: 86
Views: 5891

Re: Reroll destro

So grass is not always greener as so many like to think, also if you have AAO on underdog you will get better rewards... Out of curiosity are you just talking about the renown or you saying it is easier to get contribution? I ask b/c renown gains on the high population side actually tend to be easi...
by Aethilmar
Sun Jan 17, 2021 5:48 pm
Forum: General Discussion
Topic: Most needed classes order-side and why are they lacking
Replies: 24
Views: 2590

Re: Most needed classes order-side and why are they lacking

SM is basically needed in Warband for one reason only which is Whispering Wind, and the classes which benefit most are SW and AM, to such an extent that basically those Elf classes need a SM to perform at a high level. So if you are in a Warband who knows how to sync their classes properly SM is ve...
by Aethilmar
Sun Jan 17, 2021 3:49 am
Forum: General Discussion
Topic: Most needed classes order-side and why are they lacking
Replies: 24
Views: 2590

Re: Most needed classes order-side and why are they lacking

These arguments are based on endgame demand, especially for city warbands and the occasional dungeon content for BIS item gearing. Highest demand: -Any class that has a 5s cooldown decreaser. Have to take SM b/c they got it. -Knight, tank -Runepriest, healer -Warriorpriest, healer . . stuff . Fixed...
by Aethilmar
Fri Jan 15, 2021 5:16 pm
Forum: Changelogs
Topic: Patch Notes 15/01/2021
Replies: 115
Views: 7972

Re: Patch Notes 15/01/2021

Tie AAO to damage taken by Rams or make rams more vulnerable while being transported. Otherwise there will still be no fights as the possibility of destroying the ram is almost nil when facing the zerg side. +1. This is my critique as well. This change may make lightly escorted rams more vulnerable...