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by Nekkma
Thu Jan 29, 2026 2:23 pm
Forum: News
Topic: New Scenario Matchmaker Test 27/01/2026
Replies: 67
Views: 7534

Re: New Scenario Matchmaker Test 27/01/2026



I have created this account 10 years ago if I remember correctly in 2016 and playing scenarios solo was always a miserable experience from the moment I started until this rework, scenarios never worked perfectly, there were attempts to fix scenario matchmaker before and those changes had to be ...
by Nekkma
Thu Jan 29, 2026 2:00 pm
Forum: News
Topic: New Scenario Matchmaker Test 27/01/2026
Replies: 67
Views: 7534

Re: New Scenario Matchmaker Test 27/01/2026



Even if I agree that your counterpoint is relevant, and I do not, it is factually wrong. The original game did not allow this. This is a change on this server and was excplicitly forbidden on live servers. Just because there are a bunch of bad changes on this server previously (note that I do ...
by Nekkma
Thu Jan 29, 2026 8:40 am
Forum: News
Topic: New Scenario Matchmaker Test 27/01/2026
Replies: 67
Views: 7534

Re: New Scenario Matchmaker Test 27/01/2026




Some people would rather die on the hill of their rping lore accurate 20yo game that has 10 min queues for scenario (and hopefully its not a sweep/unbalanced/prem) which discourages new players from going past t1. The same people that when a faction is getting swept crossrealms to have fun ...
by Nekkma
Thu Jan 29, 2026 7:36 am
Forum: News
Topic: New Scenario Matchmaker Test 27/01/2026
Replies: 67
Views: 7534

Re: New Scenario Matchmaker Test 27/01/2026


Some people would rather die on the hill of their rping lore accurate 20yo game that has 10 min queues for scenario (and hopefully its not a sweep/unbalanced/prem) which discourages new players from going past t1. The same people that when a faction is getting swept crossrealms to have fun

Its ...
by Nekkma
Sun Jan 25, 2026 12:24 pm
Forum: Suggestions & Feedback
Topic: [WL] Lion's Base Speed should be increased
Replies: 22
Views: 1863

Re: [WL] Lion's Base Speed should be increased



P.S. Mandatory tactics for basic class functionality are always bad, most games got rid of them yet RoR keeps these kind of tactics which proves how old this game is and in need of updating. It's the same thing with the IB ''grudge generating tactic' ' Rising Anger' .


This should be the ...
by Nekkma
Thu Nov 20, 2025 1:49 pm
Forum: Development Discussions
Topic: [PTS] Patch Notes 19/11/2025 - Matchmaking
Replies: 88
Views: 17526

Re: [PTS] Patch Notes 19/11/2025 - Matchmaking






I strongly disagree with this take. If the majority of people queueing sc's were solo players, discordant sc's would pop non-stop, but they don't.



Matchmaking never was the biggest issue with scenarios. Scenarios have been systematically destroyed on this server by a bunch of bad changes ...
by Nekkma
Thu Nov 20, 2025 1:16 pm
Forum: Development Discussions
Topic: [PTS] Patch Notes 19/11/2025 - Matchmaking
Replies: 88
Views: 17526

Re: [PTS] Patch Notes 19/11/2025 - Matchmaking



Vast majority of players are solo queuers. They don't mind archetype disparity, they will accept total randomness, sometimes you dont have any healers, sometimes you have a perfect comp. It's all right as long as they have a chance. They would do scs even if it gave zero renown. Most people want ...
by Nekkma
Thu Nov 20, 2025 8:34 am
Forum: Development Discussions
Topic: [PTS] Patch Notes 19/11/2025 - Matchmaking
Replies: 88
Views: 17526

Re: [PTS] Patch Notes 19/11/2025 - Matchmaking

As someone previously wrote that the incentive was a renown bonus I would suggest to replace that, or add, a bonus to crests instead. Renown is very rarely the limiting factor and kind of a uninteresting bonus imo.
by Nekkma
Wed Nov 19, 2025 5:05 pm
Forum: Development Discussions
Topic: [PTS] Patch Notes 19/11/2025 - Matchmaking
Replies: 88
Views: 17526

Re: [PTS] Patch Notes 19/11/2025 - Matchmaking

We have been down the enforced 2/2/2 setup road before. It will mean endless ques for all in low pop hours and pretty much always for dps.

Also, scenarios are not bad mainly because of matchmaking. There are plenty of more pressing issues which make scenarios a terrible experience in general ...
by Nekkma
Fri Nov 07, 2025 10:49 am
Forum: Suggestions & Feedback
Topic: [Suggestion] Strikethrough
Replies: 52
Views: 13823

Re: [Suggestion] Strikethrough

The main problem with the proposed idea is that this will very much effect tanks as avoidance of guard damage will also be reduced. Personally, I think guard damage beeing effected by strike through is one of the worst changes made on RoR compared to AoR. I think guard should be decoupled from ...