Search found 365 matches

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by Nekkma
Wed May 15, 2019 12:25 pm
Forum: Discussions
Topic: [Dev] White Lion proposal
Replies: 147
Views: 7037

Re: [Dev] White Lion proposal

I Pull and then silenced etc in mid air by the lion leaving rdps/healers unable to do anything, a solution to this would be for the lion to be self stunned for like 1.5-2 seconds maybe? after the pull activates, similar in idea to the am/shaman instant res. My thinking on this is that it would give...
by Nekkma
Wed May 15, 2019 11:53 am
Forum: Discussions
Topic: [Dev] White Lion proposal
Replies: 147
Views: 7037

Re: [Dev] White Lion proposal

First of all, I disagree with the description of the issues with WL. The propsal discusses the WL as a whole and argue that is over performing when considering burst and cc. This is not the case. It is one spec, i.e. the guardian, that can be said to over perform. Based on my own experience as mainl...
by Nekkma
Fri May 10, 2019 10:31 am
Forum: General Discussion
Topic: working as intended
Replies: 126
Views: 4834

Re: working as intended

To add my input to this discussion. On my chosen, the class that manages to hit me the hardest is melee SW. Not bw, not engi, not wh/slayer. So as far as "Melee damage is good but a lot of tools are missing to play SW as a "true" melee class.", being hardest hitting melee class atime on order side ...
by Nekkma
Thu May 09, 2019 7:42 am
Forum: Discussions
Topic: [Dev] Tank morale overhaul
Replies: 114
Views: 5483

Re: Tank morale overhaul

I'm all for a morale overhaul, however I want to approach it in a methodical manor with an established intent. That being: Make all speccable M4's accessible to their class without requiring the point investment. This opens up three more slots for speccable abilities in the future, but most importa...
by Nekkma
Thu May 09, 2019 5:44 am
Forum: Order
Topic: Guild Tax and Tithe rate
Replies: 5
Views: 246

Re: Guild Tax and Tithe rate

As I remember it from live, tax was based only on actual coin drops and not gold received from selling trash to vendors or getting in mail from friends/ah. In other words, fairly limited.
by Nekkma
Wed May 08, 2019 9:10 am
Forum: Discussions
Topic: [Dev] Tank morale overhaul
Replies: 114
Views: 5483

Re: Tank morale overhaul

Funnel, and the disparity between the difficulty in coordinating attack versus defence, always was an issue in this game. I think the loss of resolute defence also play a big part in this. I do not see any immediate reason to nerf immaculate defence either. If morales are going to be reworked you co...
by Nekkma
Wed May 08, 2019 7:49 am
Forum: Discussions
Topic: [Dev] Tank morale overhaul
Replies: 114
Views: 5483

Re: Tank morale overhaul

Id rather se shadowstep reworked/replaced than SM jump gone. If anything, it would be shadowstep bringing too much mobility to order side. It has no requirements like morale and a much shorter cooldown compared to the SM jump. For SWs it would be much easier to go with a shadow step rework than it ...
by Nekkma
Wed May 08, 2019 6:34 am
Forum: Suggestions & Feedback
Topic: Choppa pull undefendable?
Replies: 45
Views: 1983

Re: Choppa pull undefendable?

Just revert the kd component of pulls. We have two different immunities for a reason. Being able to detaunt etc when beeing pulled, like you could on live, would greatly reduce the impact of pulls. It feels like choppas using the skill mainly as a form of hard cc and not as a pull anyway.
by Nekkma
Wed May 08, 2019 5:36 am
Forum: Off Topic
Topic: What are you reading?
Replies: 22
Views: 743

Re: What are you reading?

Reading "Metro 2035" atm. A bit disappointing compared to the first book so far.
by Nekkma
Tue May 07, 2019 7:20 pm
Forum: Discussions
Topic: [Dev] Tank morale overhaul
Replies: 114
Views: 5483

Re: Tank morale overhaul

This seems like another more or less completely unnecessary change. On top of that, the reasoning about some of the morales usefulnes is just plain wrong.This should be removed because of low quality and posted again after getting improved.