Search found 4 matches
- Wed Aug 24, 2016 11:45 pm
- Forum: Development
- Topic: Texture Normal Mapping
- Replies: 46
- Views: 37313
Re: Texture Normal Mapping
@Primator - That was Ndo? did you try crazybump? I am a 3d artist as well and I guarantee I could get more out of the textures. It really has nothing to do with whether or not lighting is painted into the diffuse image, but how you go about generating the normals and settings within the program use...
- Wed Aug 24, 2016 4:59 am
- Forum: Development
- Topic: Texture Normal Mapping
- Replies: 46
- Views: 37313
Re: Texture Normal Mapping
Not sure if I understand you correctly. Of course this are not renders from the engine, the point was to test if it's possible to get a decent normal map out of the diffuse. The normal map effect in engine should be similar, doesn't matter how the engine is working in detail. I see. Generating norm...
- Wed Aug 24, 2016 12:37 am
- Forum: Development
- Topic: Texture Normal Mapping
- Replies: 46
- Views: 37313
Re: Texture Normal Mapping
Since the game was not supposed to have normal maps, they heavily added lighting information to the diffuse map which diminishes the actual effect of a normal map if added afterwards. See the result of my test below. Considering the amount of assets and work needed to create normal maps and the res...
- Tue Aug 23, 2016 12:14 pm
- Forum: Development
- Topic: Texture Normal Mapping
- Replies: 46
- Views: 37313
Re: Texture Normal Mapping
The first time I started RoR I was wondering if when the game was new it didn't have normal maps?! I couldn't remember, been a long time. I'm new to RoR btw. awesome project. I was curious about the normal maps and found this topic. Gave it a try to see how well you can create a normal map form the ...