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by wiscel
Wed Aug 28, 2019 3:44 pm
Forum: Off Topic
Topic: Warhammer Odyssey (Mobile Game)
Replies: 10
Views: 1823

Re: Warhammer Odyssey (Mobile Game)

Glorian wrote:
Wed Aug 28, 2019 7:35 am
Even with an DPS AM who burns Witchelves.
I will propably play it a little, but me smartphone is to old.
And I'm not sure how you play on a touch display. Maybe they reduce it to 5 Buttons?
Try BlueStacks, then you can play Android games on your pc/laptop.
by wiscel
Mon Jul 29, 2019 1:45 pm
Forum: General Discussion
Topic: Anyone from Karak Azgal?
Replies: 80
Views: 11749

Re: Anyone from Karak Azgal?

I started playing on live in Disorder, which I left because of the usual guilddrama and most of us joined the guild the Expendables, which merged with Radiant Knights. Got bored with Order and joined Nazgul on the Norn server. Then formed Nazgul on this server which I left about 1,5 years ago :-D
by wiscel
Sun May 26, 2019 7:30 am
Forum: News
Topic: Server is online
Replies: 2391
Views: 405049

Re: Server is online

Down
by wiscel
Wed May 22, 2019 11:34 am
Forum: Videos / Streams
Topic: \_(O_0)_(\/) Savage Marauder Snaky solo Roaming [Witch Elf lllusion production]
Replies: 59
Views: 5118

Re: Witch Elf lllusion Solo Roaming

Nice one, makes me want to play my WE again
by wiscel
Sat Apr 27, 2019 6:34 pm
Forum: Changelogs
Topic: Patch Notes 27/04/2019
Replies: 76
Views: 10805

Re: Patch Notes 27/04/2019

Yes, other abilities are all fine.
by wiscel
Sat Apr 27, 2019 6:25 pm
Forum: Changelogs
Topic: Patch Notes 27/04/2019
Replies: 76
Views: 10805

Re: Patch Notes 27/04/2019

Grunbag wrote:
Sat Apr 27, 2019 6:19 pm
Big claw always been a SQ ability that require Squig armor
Sorry, I meant the pictogram is different than it supposed to be.

Image
Image
by wiscel
Sat Apr 27, 2019 6:03 pm
Forum: Changelogs
Topic: Patch Notes 27/04/2019
Replies: 76
Views: 10805

Re: Patch Notes 27/04/2019

On my Squigherder I now have an ability called Big Claw, I don't know if that was supposed to be in the new patch because I don't see it in the patch notes. Anyway, I tried it but the ability is not working.
by wiscel
Sat Apr 13, 2019 3:27 pm
Forum: Changelogs
Topic: Patch Notes 13/04/2019
Replies: 84
Views: 11205

Re: Patch Notes 13/04/2019

- Flags will no longer generate any supplies for keep or VP automatically but they will spawn supplies periodically that needs to be turned in. In T1 flags are close to the WC where they can be turned in.
Thank you for this!
by wiscel
Wed Apr 10, 2019 7:22 am
Forum: Suggestions & Feedback
Topic: Invader farming and the consequences
Replies: 86
Views: 7693

Re: Invader farming and the consequences

So we need forts to gain acess to our shiny invader. Forts is the endgame, and invader is the endgame gear. It makes sense. But here is one problem i have seen,and it makes me abit worried. During the last zone before fort, entire WBs stops defending the zone,they actually start to support the enem...
by wiscel
Thu Mar 28, 2019 3:17 pm
Forum: General Discussion
Topic: Forts are really awesome at ...
Replies: 33
Views: 3027

Re: Forts are really awesome at ...

Maybe put a portal for both sides in each capital? What we see now is people have to hold the keep and a few bo's to lock the zone. Now in Caledor, order took the keep. But all warbands are staying close to bo's and the keep (portal) and none are bothered to run all the way to cap the far away bo's.