Search found 248 matches
- Tue Sep 15, 2020 9:39 pm
- Forum: General Discussion
- Topic: Class Pros/Cons/Roles?
- Replies: 11
- Views: 5671
Re: Class Pros/Cons/Roles?
Super weird... This topic is listed under: https://www.returnofreckoning.com/forum/viewtopic.php?f=8&t=41013 But there was another one with the exact same title and had my response here. https://www.returnofreckoning.com/forum/viewtopic.php?f=113&t=41015 I was wondering why my response magi...
- Tue Sep 15, 2020 3:07 am
- Forum: General Discussion
- Topic: Class Pros/Cons/Roles?
- Replies: 11
- Views: 5671
Re: Class Pros/Cons/Roles?
You are officially my hero Vandoles!! That was extremely detailed and insightful - thanks to both of you!! I think it should be stickied for other new players like myself. Based on your descriptions, I think I'm going to go for either ironbreaker or warrior priest - they seem to fit my play style t...
- Mon Sep 14, 2020 11:19 pm
- Forum: General Discussion
- Topic: Class Pros/Cons/Roles?
- Replies: 11
- Views: 5671
Re: Class Pros/Cons/Roles?
I'm a brand new player, and I was wondering if there is a list or guide anywhere on the pros/cons/roles of each of the classes in-game. I've tried searching, and couldn't find much other than generic things like "Archmage is bad, use runepriest", or "Ironbreaker is too hard for begin...
- Mon Sep 14, 2020 11:19 pm
- Forum: Beginner survival kit
- Topic: Class Pros/Cons/Roles?
- Replies: 9
- Views: 4705
Re: Class Pros/Cons/Roles?
I'm a brand new player, and I was wondering if there is a list or guide anywhere on the pros/cons/roles of each of the classes in-game. I've tried searching, and couldn't find much other than generic things like "Archmage is bad, use runepriest", or "Ironbreaker is too hard for begin...
- Mon Sep 14, 2020 7:14 pm
- Forum: Suggestions & Feedback
- Topic: Feedback on city matchmaking
- Replies: 91
- Views: 16145
Re: Feedback on city matchmaking
Don't know why? Or just haven't read the thread? https://www.returnofreckoning.com/forum/viewtopic.php?f=15&t=40928&start=50#p436505 I'm curious, every time I try to talk about the fun of content I'm hit with "appropriate rewards" and "appropriate effort" and "gear&...
- Mon Sep 14, 2020 6:01 pm
- Forum: Suggestions & Feedback
- Topic: Feedback on city matchmaking
- Replies: 91
- Views: 16145
Re: Feedback on city matchmaking
It's even worse when you solo queue. You usually play without a healer against a full premade warband then. :( Don't know, why solo-queues just get matched against other solos. Don't know why? Or just haven't read the thread? https://www.returnofreckoning.com/forum/viewtopic.php?f=15&t=40928&am...
- Mon Sep 14, 2020 5:41 pm
- Forum: Suggestions & Feedback
- Topic: Faction lockout for scenarios
- Replies: 0
- Views: 487
Faction lockout for scenarios
So I'm a fan of the lockout for xrealming, I think it should be a lock until a city is finished, but I'm not as much of a fan of the fact you get a lockout if you play scenarios. This means if I go play on an alt, queues aren't popping, but I'm locked to that realm -> locked out of playing. Not to m...
- Mon Sep 14, 2020 5:23 pm
- Forum: Dark Elves
- Topic: DoK dual wield - what kind of gear can I get away with
- Replies: 3
- Views: 2357
Re: DoK dual wield - what kind of gear can I get away with
Thanks for the reply, I understand the gearing process, I was more interested in how a dps dok performs at each gear tier
- Mon Sep 14, 2020 12:49 am
- Forum: Dark Elves
- Topic: DoK dual wield - what kind of gear can I get away with
- Replies: 3
- Views: 2357
DoK dual wield - what kind of gear can I get away with
Hi, I've recently rolled a DoK and want to go for some dual wield dps, but I was told dps DoK is HIGHLY gear dependent. Everyone says I need to get PvE sets or Sov gear to do almost anything, but my issue is I can rarely play for sustained sessions longer than half an hour-ish (which is also why I k...
- Sun Sep 13, 2020 4:08 pm
- Forum: Suggestions & Feedback
- Topic: I kinda want a huge final battle instead of current city format...
- Replies: 34
- Views: 7985
Re: I kinda want a huge final battle instead of current city format...
I'd much rather have the option for some sort of scenario/PQ that allows you to get a small amount of medallions and that's it, you've looted the city essentially. Why does the culmination of RvR have to be ANOTHER attempt at a peak? Forts are fun, people enjoy forts, let's have forts be the end for...