Search found 67 matches
- Thu Jul 02, 2020 6:04 pm
- Forum: High Elves
- Topic: [WL] Cleave limb change
- Replies: 45
- Views: 23499
Re: [WL] Cleave limb change
5 AP difference is elf tax. That's a weak tax, my friend; if the first implementation of the Glass Arrow changes are any indication (taxation on literally every ability, including stance swapping (y'know, to utilize the stance-swapping, AP reducing tactic) lolol). Now if only I could find a harbor ...
- Thu Jul 02, 2020 5:49 pm
- Forum: High Elves
- Topic: [WL] Cleave limb change
- Replies: 45
- Views: 23499
Re: [WL] Cleave limb change
As a side, people always seem to say WL have a lot of high AP costs, but I feel like that is not true. I never see them pot (AP), or even pause in any type of rotation. So I also rolled a WL so I could see if they were as OP as every one says, and I've not had an AP problem there either (no AP gear ...
- Thu Jun 11, 2020 9:40 am
- Forum: General Discussion
- Topic: Notable issues from Patch
- Replies: 7
- Views: 2900
Re: Notable issues from Patch
That it can be toggled on/off was never in question or doubt... That the AP drawback is needed and is a well intentioned counterbalance was never in question or doubt... This suggestion that toggling it on and off for applying dots does deserve a bit of scrutiny, however. For starters, GA is on a 5s ...
- Thu Jun 11, 2020 7:16 am
- Forum: Suggestions & Feedback
- Topic: Ranged Squig Herder needs buffs too
- Replies: 102
- Views: 53567
Re: Ranged Squig Herder needs buffs too
The buffs should not be the same. The classes are asymmetrical despite outward appearances. Let's start with the fact that SH gets a pet and a ranged disarm. If you want mirror classes, you've got to strip the differences first. Don't think anyone wants that. Both careers share exactly the same ...
- Thu Jun 11, 2020 12:31 am
- Forum: Suggestions & Feedback
- Topic: Ranged Squig Herder needs buffs too
- Replies: 102
- Views: 53567
Re: Ranged Squig Herder needs buffs too
The buffs should not be the same. The classes are asymmetrical despite outward appearances. Let's start with the fact that SH gets a pet and a ranged disarm. If you want mirror classes, you've got to strip the differences first. Don't think anyone wants that.
- Thu Jun 11, 2020 12:21 am
- Forum: General Discussion
- Topic: Notable issues from Patch
- Replies: 7
- Views: 2900
Notable issues from Patch
Quick post to bring attention to recent changes that might need further attention/evaluation: Glass Arrow is giving massive bump in AP costs to DoT abilities (60% increase on Broadhead Arrow for example) while not actually adding any damage to those abilities whatsoever. A Festering Arrow shot while ...
- Sat May 23, 2020 2:28 am
- Forum: Balance Proposals
- Topic: [Shadow Warrior] (Scout) Proposals
- Replies: 0
- Views: 1453
[Shadow Warrior] (Scout) Proposals
Shadow Warrior (Scout) Overhaul Preamble: Scout stance offers fair to solid damage in a capable player’s hands, but is utterly lacking in survival tools to give it a fighting chance in most battles. Looking to address some of the survivability issues and bring about some parity between not only the s ...
- Sat Sep 15, 2018 2:33 am
- Forum: General Discussion
- Topic: For what it's worth....
- Replies: 5
- Views: 2202
Re: For what it's worth....
I am taken back on how involved the community has gotten with the RoR teams internal issues. There is far to many comments that are just unnecessary. perhaps we can all just give them a break and let them deal with it on the their own terms. Your first mistake is thinking that this is an "internal ...
- Sun Apr 22, 2018 4:57 pm
- Forum: General Discussion
- Topic: New Bo's and Keep Lords System
- Replies: 34
- Views: 9906
Re: New Bo's and Keep Lords System
BOs are supposed to matter, the thinking is: 1 BO controlled by opponent - keep lord get some buffs, minor headache 2 BOs controlled by opponent - major headache 3 BOs controlled by opponent - woops, we are having very bad time... 4 BOs controlled by opponent - woops, wiped by keep lord Now we just ...
- Tue Apr 10, 2018 1:39 pm
- Forum: Dwarfs
- Topic: secret weakness magus pet / engineer turret still melting
- Replies: 15
- Views: 6954
Re: secret weakness magus pet / engineer turret still melting
magus and engineers need a tactic like that of the squidherders to increase the damage by 25% when the turret is not in use, would be an intermediate solution between mobility and dependence of the turret/demon at the cost of losing 15% of damage. make a proposal arguing that the pet should be ...