I don’t think those examples support the claim that “gear gap is a myth.”
Dark Promise is an alternative PvE gearing path. The fact that some players can bypass the RvR gearing path doesn’t tell us whether the RvR progression itself is well balanced.
Likewise, comparing full Sovereign to ...
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- Mon Jun 29, 2026 1:21 pm
- Forum: Suggestions & Feedback
- Topic: Tier 1-3 Scenarios are the most enjoyable content
- Replies: 18
- Views: 3205
- Sun Jun 28, 2026 10:33 am
- Forum: Suggestions & Feedback
- Topic: Tier 1-3 Scenarios are the most enjoyable content
- Replies: 18
- Views: 3205
Re: Tier 1-3 Scenarios are the most enjoyable content
Minimum of 16 days? You realise that you can run more than one dungeon right?
Should the lock out be lowered? Maybe Idk, I see it as a minor issue.
"It is so difficult to find groups as a solo player!"
So join a guild, get friends that do seem to have some sort of button pressing ability ...
- Sun Jun 28, 2026 8:26 am
- Forum: High Elves
- Topic: WL's Strange Skill Tree
- Replies: 10
- Views: 1360
Re: WL's Strange Skill Tree
I think the concerns about the mastery trees are fair. There are several abilities that could be rearranged to create more coherent build paths and improve build diversity.
From my experience pet is generally reliable enough if you manage it properly with manual controls/keybinds, and addons help ...
From my experience pet is generally reliable enough if you manage it properly with manual controls/keybinds, and addons help ...
- Sat Jun 27, 2026 11:42 am
- Forum: Suggestions & Feedback
- Topic: Tier 1-3 Scenarios are the most enjoyable content
- Replies: 18
- Views: 3205
Re: Tier 1-3 Scenarios are the most enjoyable content
Gear gap is a myth, dont spread missinformation
You can get yourself into full darkpromise before you hit rr50, which is literally sov tier level. You can easily check yourself historical runs made on that fancy web and figure things like rr44 BO tanking whole thing
Come on, you can't ...
- Wed Jun 24, 2026 8:14 pm
- Forum: General Discussion
- Topic: Expectations or hot topics for the RDPS patch
- Replies: 22
- Views: 3132
Re: Expectations or hot topics for the RDPS patch
Before starting with mrdps rebalancing please look at mechs
1. Range checks on casts (broken)
2. The increased disrupt rates and bad synergies with casters long CDs
3. Added cc and snares for mdps - no added escape tools
4. Added cleanses (it will be a problem for anything competitive)
Just why ...
1. Range checks on casts (broken)
2. The increased disrupt rates and bad synergies with casters long CDs
3. Added cc and snares for mdps - no added escape tools
4. Added cleanses (it will be a problem for anything competitive)
Just why ...
- Wed Jun 24, 2026 9:56 am
- Forum: Suggestions & Feedback
- Topic: Tier 1-3 Scenarios are the most enjoyable content
- Replies: 18
- Views: 3205
Re: Tier 1-3 Scenarios are the most enjoyable content
10% does PVE and those are organised anyway
40-60 transitioning is super poorly designed when it comes to pvp gear. Undeniably a unnecessary **** show for newcomers and bulk of the player base that don’t do pve
Very poor and unfortunate PVE focus tbh that has made rvr a side show instead of ...
40-60 transitioning is super poorly designed when it comes to pvp gear. Undeniably a unnecessary **** show for newcomers and bulk of the player base that don’t do pve
Very poor and unfortunate PVE focus tbh that has made rvr a side show instead of ...
- Thu Jun 18, 2026 7:31 pm
- Forum: Suggestions & Feedback
- Topic: Nerf WH/WE into the ground
- Replies: 208
- Views: 40208
Re: Nerf WH/WE into the ground
1. Remove the 5 mechanics in one gcd abilities (WAR devs broke the concept of FINISHERS… Imagine giving BW, Slayer, sorc, choppa full mech in one gcd)
2. Revert stealth back to break from damage (a part from undef change to guard damage this tops the charts of bad decisions)
2. Revert stealth back to break from damage (a part from undef change to guard damage this tops the charts of bad decisions)
- Wed Jun 17, 2026 6:45 am
- Forum: General Discussion
- Topic: Are the Devs Ever Going to Fix Slayer?
- Replies: 61
- Views: 7565
Re: Are the Devs Ever Going to Fix Slayer?
Still no one has answered my core question:
How is Slayer balanced in light of the following?
Choppa: Pull/speed boost, FS, weak aoe snare, and charge.
Witch Elf: Ranged snare, speed boost, self punt, and pounce.
Marauder: Pull, AoE knockdown, charge, and disarm.
Melee Squig Herder: Pounce ...
- Tue Jun 16, 2026 6:09 pm
- Forum: Suggestions & Feedback
- Topic: Nerf WH/WE into the ground
- Replies: 208
- Views: 40208
Re: Nerf WH/WE into the ground
The double standards are impressive
- Sat Jun 06, 2026 5:21 pm
- Forum: General Discussion
- Topic: Healer SC Queues
- Replies: 16
- Views: 7185
Re: Healer SC Queues
I suspect 95% is the game 5% are rotten ppl



