Grimshimmer is s….
969 Armor (8,3 less damage or so if debuffs)
+ 10 Strength
+ 24 Toughness (-5 damage per hit so typically 10 or so per s)
+ 24 Wounds
+ 10 Initiative (less crit more parry)
+ 17 Weapon Skill
+ 80 Hit Points every 4s
Vs
600 Armor
+ 18 Wounds
+ 184 Hit Points every 4s (26 more ...
Search found 2687 matches
- Sun May 17, 2026 8:36 am
- Forum: High Elves
- Topic: [SM] solo roaming build
- Replies: 5
- Views: 1389
- Sat May 16, 2026 12:55 pm
- Forum: General Discussion
- Topic: Struggling to commit: WE vs. WH vs. Engi – Finding my "Main" in the current meta
- Replies: 7
- Views: 1112
Re: Struggling to commit: WE vs. WH vs. Engi – Finding my "Main" in the current meta
Engi since you lack experience. Once that is done WH to be able to get both potions and tallies
Order bc aao is favourable atm for order
Order bc aao is favourable atm for order
- Thu May 14, 2026 8:42 am
- Forum: Changelogs
- Topic: Patch Notes 14/05/2026
- Replies: 79
- Views: 7889
Re: Patch Notes 14/05/2026
5. One possible direction could also be to keep PvE BIS a bit more limited in terms of raw power, since the game is primarily PvP-focused. They could instead serve more as situational or flavor-based options rather than mandatory parts of the strongest setups.
(A good example is Bloodlord ...
(A good example is Bloodlord ...
- Thu May 14, 2026 8:17 am
- Forum: Changelogs
- Topic: Patch Notes 14/05/2026
- Replies: 79
- Views: 7889
Re: Patch Notes 14/05/2026
I wanted to share a few observations regarding the recent gear normalization changes.
1. One noticeable side effect seems to be that the 40/40–40/70 brackets feel a bit weaker than before. The progression curve may have become flatter than intended.
2. Build diversity also appears to have narrowed ...
1. One noticeable side effect seems to be that the 40/40–40/70 brackets feel a bit weaker than before. The progression curve may have become flatter than intended.
2. Build diversity also appears to have narrowed ...
- Sun Apr 19, 2026 11:43 am
- Forum: Suggestions & Feedback
- Topic: It's time to nuke the server.
- Replies: 19
- Views: 3700
Re: It's time to nuke the server.
Guys you don’t need devs for this just delete your toons and Y-E-S 
A nice bonus for you KPI is levelling up will be harder as well
A nice bonus for you KPI is levelling up will be harder as well
- Sat Apr 18, 2026 11:40 am
- Forum: Suggestions & Feedback
- Topic: SCs dying
- Replies: 38
- Views: 10101
Re: SCs dying
Population was killed before scenarios changed for the better.
The previous version was so abusive they managed to kill one of the most successful game modes of warhammer online.
The previous version was so abusive they managed to kill one of the most successful game modes of warhammer online.
Wtf op
idk maybe some things need a nerf a bit
not saying massive, not saying its ruining game, but there def is stuff that gets a little too much for too little. maybe damage maybe sustain maybe pressure maybe just how easy some things do everything at once. hard to explain but you can feel it when it ...
not saying massive, not saying its ruining game, but there def is stuff that gets a little too much for too little. maybe damage maybe sustain maybe pressure maybe just how easy some things do everything at once. hard to explain but you can feel it when it ...
- Thu Apr 16, 2026 5:33 am
- Forum: Suggestions & Feedback
- Topic: Suggestion: Cut stealth duration by 50%
- Replies: 45
- Views: 11686
Re: Suggestion: Cut stealth duration by 50%
Just dropping in to remind everyone that stealth orginally used to be 30 seconds and you would be kicked out of stealth with a very high probability on receiving dmg during stealth.
Per the original design these classes never were meant to be able to disengage apart from their undefendable ...
- Sat Mar 28, 2026 11:46 am
- Forum: Suggestions & Feedback
- Topic: Item Purchase System Suggestion (War Crests)
- Replies: 8
- Views: 2297
Re: Item Purchase System Suggestion (War Crests)
This game would benefit so much more from having the basic strategy that pve should stand on its own instead of forcing pvp enjoyers through pve shores.
This is actually a bigger global player base then pvp
This is actually a bigger global player base then pvp
- Sat Mar 28, 2026 11:30 am
- Forum: General Discussion
- Topic: Hey Dev's
- Replies: 10
- Views: 2391



