Search found 506 matches

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by CountTalabecland
Thu Jul 09, 2020 1:42 pm
Forum: Addons
Topic: CityFix: quickly fix missing parties/rejoin/scoreboard windows
Replies: 2
Views: 692

Re: CityFix: quickly fix missing parties/rejoin/scoreboard windows

Thank you for posting this. Usually have at least 1 and sometimes up to 4 ppl crashing every time in a city.
by CountTalabecland
Wed Jul 08, 2020 12:41 pm
Forum: Suggestions & Feedback
Topic: Exchange Smuggler weapon to Subjugator weapon
Replies: 1
Views: 169

Re: Exchange Smuggler weapon to Subjugator weapon

All you need is one gold bag for most classes, more depending on the class with more weapon/shield combos.

I wouldn't believe that you have made it to having that many Invader Crests without running through multiple duplicates of ORvR gold bags from just playing the game?
by CountTalabecland
Mon Jul 06, 2020 9:40 pm
Forum: Suggestions & Feedback
Topic: Magus/Engi mechanics not working ...
Replies: 25
Views: 1267

Re: Magus/Engi mechanics not working ...

I would imagine the thought process was that since lion is in melee all the time it needs this. Magus/Engi/SH also have specs for close combat, without mentioning that in the battles in question, everything happens in close combat. However my original point was more or less play the flavor of the m...
by CountTalabecland
Mon Jul 06, 2020 7:12 pm
Forum: Suggestions & Feedback
Topic: Magus/Engi mechanics not working ...
Replies: 25
Views: 1267

Re: Magus/Engi mechanics not working ...

I would imagine the thought process was that since lion is in melee all the time it needs this. However, lion does have the advantage of being able to move. Whereas turret is a sitting duck except for redeploy. I do think the turret needs a revaluation with MSH pouncing and bouncing in the back line...
by CountTalabecland
Mon Jul 06, 2020 5:31 pm
Forum: Suggestions & Feedback
Topic: Magus/Engi mechanics not working ...
Replies: 25
Views: 1267

Re: Magus/Engi mechanics not working ...

These are all good proposals but I expect the devs will give this the "not all classes are meant to be good in wbs/fort/cities etc," response. The meta classes seem to be established for at least the foreseeable future. Go Slayer/Choppa and be good in every situation, WL/mara or Sorc/BW to be good i...
by CountTalabecland
Tue Jun 30, 2020 5:22 pm
Forum: General Discussion
Topic: Public Service Announcement : City Pugs
Replies: 7
Views: 798

Re: Public Service Announcement : City Pugs

Pugging cities is minimum effort gambling.

You put 0 effort in and if you win great, big payout for little effort.

If you get stomped you are still better off than before.

This is why braindead city queque logging is the new fort afking.
by CountTalabecland
Tue Jun 30, 2020 5:14 pm
Forum: Dark Elves
Topic: WE 70+ vanq+ winnable fights?
Replies: 20
Views: 1993

Re: WE 70+ vanq+ winnable fights?

Riposte only kills you if you get parried, don't get parried. Not much you can do about morale 1 parry wall other than try to catch it when it gets popped and hit them in the back. If you are going about proclaiming to be a 1v1 duelist, then maybe you should be a little more creative than firing off...
by CountTalabecland
Mon Jun 29, 2020 2:00 pm
Forum: Greenskins
Topic: Get to Da Choppa
Replies: 60
Views: 4183

Re: Get to Da Choppa

So what about the double punt on SH knockbacks? Same kind of issue?

Tanks on Order might as well be renamed ping pong ball career due to how often they get bounced around.
by CountTalabecland
Fri Jun 26, 2020 4:11 am
Forum: General Discussion
Topic: Slayer vs Choppa
Replies: 59
Views: 7122

Re: Slayer vs Choppa

As stated above, Rampage is actually well balanced due to rage requirements, lack of a gap closer, and the fact that it can be shattered. If you see a glowing slayer punt it away or dont stand within 30 ft during retribution bomb and you have negated most the damage. GTDC is broken because the pull...
by CountTalabecland
Fri Jun 26, 2020 4:10 am
Forum: General Discussion
Topic: Slayer vs Choppa
Replies: 59
Views: 7122

Re: Slayer vs Choppa

As stated above, Rampage is actually well balanced due to rage requirements, lack of a gap closer, and the fact that it can be shattered. If you see a glowing slayer punt it away or dont stand within 30 ft during retribution bomb and you have negated most the damage. GTDC is broken because the pull...