Search found 84 matches

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by Jeliel80
Fri Jan 01, 2021 5:45 pm
Forum: Changelogs
Topic: Patch Notes 01/01/2021
Replies: 120
Views: 8998

Re: Patch Notes 01/01/2020

Nonsensical City Q changes.
Encourage grouping up, it's a damn mmorpg, not a single player game.
by Jeliel80
Thu Dec 31, 2020 9:43 pm
Forum: Suggestions & Feedback
Topic: Change city queue system; group of 6 as bare minimum to enter queue
Replies: 72
Views: 3490

Re: Change city queue system; group of 6 as bare minimum to enter queue

No, I meant it doesn't align, obviously, cause it's the exact opposite.

Grouping up and/or using comms isn't "hardcore", it's just the basic 101 of mmorpg.
by Jeliel80
Thu Dec 31, 2020 7:22 pm
Forum: Suggestions & Feedback
Topic: Change city queue system; group of 6 as bare minimum to enter queue
Replies: 72
Views: 3490

Re: Change city queue system; group of 6 as bare minimum to enter queue

GamesBond wrote:
Thu Dec 31, 2020 4:25 pm
We will be testing a new queueing system. It does not really align with this specific feedback but it will allow us to gather information and update the queueing system furthermore in the future.
Doesn't really align? Yeah, that's one way to put it, I guess. :D
by Jeliel80
Thu Dec 31, 2020 2:00 pm
Forum: Suggestions & Feedback
Topic: Change city queue system; group of 6 as bare minimum to enter queue
Replies: 72
Views: 3490

Re: Change city queue system; group of 6 as bare minimum to enter queue

Funny thing is that they are about to go completely in the opposite direction, punish organized wb and listen to cries of solo q heroes, that can't be bothered to group up in an mmorpg.
The irony... :D
by Jeliel80
Sat Dec 26, 2020 10:33 am
Forum: Changelogs
Topic: Patch Notes 25/12/2020
Replies: 203
Views: 15221

Re: Patch Notes 25/12/2020

I dont know the histroy of which places have been limmited by barriers in the past for you guys, but the way I read that line of patchnotes. It seem like the keyword is "Battle objective" if the snipersquad is up on a mountain hill on a supply route, a random stone in the orvr lake, or on a buildin...
by Jeliel80
Fri Dec 25, 2020 10:00 pm
Forum: General Discussion
Topic: do we have a balance problem?
Replies: 590
Views: 26174

Re: do we have a balance problem?

Forming warbands could help order I would say.
Tonight very close fights in wb vs wb instances...but people keep solo queueing...
by Jeliel80
Fri Dec 25, 2020 9:32 pm
Forum: Changelogs
Topic: Patch Notes 25/12/2020
Replies: 203
Views: 15221

Re: Patch Notes 25/12/2020

10 seconds on Run Away! is crazy harsh...
Ok back to DoK I guess.
Merry Christmas.
by Jeliel80
Sat Aug 29, 2020 8:49 am
Forum: Changelogs
Topic: Patch Notes 26/08/2020
Replies: 111
Views: 11479

Re: Patch Notes 26/08/2020

wouldnt the intent of the warrior priest changes also include soulfire being changed to require Righteous Fury instead? it deals spirit and builds RF unlike the intent yall had wrote further down the patch, if dok's version is spirit i would assume same would be done to them, but tooltip doesnt spe...
by Jeliel80
Wed Aug 26, 2020 5:05 pm
Forum: Changelogs
Topic: Patch Notes 26/08/2020
Replies: 111
Views: 11479

Re: Patch Notes 26/08/2020

What is the rationale on the huge nerf Sovereign 7pc to DoK/WP? (at least leave it at 45...)

First increased damage from combat formula now a proc nerf on healers set, that already scale badly compared to dps ones?

I guess you're onto something...
by Jeliel80
Sat Jun 27, 2020 12:07 pm
Forum: Suggestions & Feedback
Topic: Healing nerf
Replies: 118
Views: 14314

Re: Healing nerf

Some even wb vs wb fights last long because it's easy to recover with resses, not because healing is overpowered (and city in particular are objective based with respawn/porting, so there's that on top). Dok/WP are certainly tough, and look unkillable against unassisted dps/noobs, but are far from i...