Search found 103 matches

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by nailinthehead
Tue Jun 16, 2026 8:12 pm
Forum: Suggestions & Feedback
Topic: Nerf WH/WE into the ground
Replies: 244
Views: 45693

Re: Nerf WH/WE into the ground

Remove pounce, change dots dmg to physical and the class will be fixed.
by nailinthehead
Tue Jun 02, 2026 3:28 pm
Forum: News
Topic: 2026 Developer Roadmap
Replies: 82
Views: 25870

Re: 2026 Developer Roadmap

Tie cities with appearance items. Either directly or through some currency. Don't make the mistake of locking the end game gear behind time-of-the-day dependant instances. In the past, many players hated forts and cities, but were forced to do them to get the gear they needed to have fun in other ...
by nailinthehead
Sun May 31, 2026 5:45 pm
Forum: News
Topic: 2026 Developer Roadmap
Replies: 82
Views: 25870

Re: 2026 Developer Roadmap

Bring. More. Fashionhammer.
by nailinthehead
Fri Mar 20, 2026 8:45 pm
Forum: Suggestions & Feedback
Topic: [pull] mara
Replies: 21
Views: 4784

Re: [pull] mara

Why is WL/Mara pull problematic and Magus/Engineer not
Cos Engie/Magus pulls are high in their trees and need to be specced for. Plus they are stationary 2s cast, so are useless in any dynamic gameplay.
by nailinthehead
Thu Jan 15, 2026 5:34 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)
Replies: 915
Views: 1106782

Re: Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)

You can post a screenshot how the game looks for you. I'm not sure what you mean by a "fresh look".
by nailinthehead
Thu Jan 15, 2026 12:27 am
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)
Replies: 915
Views: 1106782

Re: Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)

It is supposed to rename the file (although I don't know why this complication was needed). If the banner loads then the shader works. You can turn on and off the filters and configure them by unmarking the performance mode checkbox a the bottom of the filters window. It requires some tweaking and ...
by nailinthehead
Wed Jan 14, 2026 8:01 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)
Replies: 915
Views: 1106782

Re: Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)

On the first page of this page you have the link to download 6.0 version of Sildur's shader. Just navigate to DX12 folder and extract dll file.
by nailinthehead
Wed Jan 14, 2026 5:01 pm
Forum: Addons
Topic: Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)
Replies: 915
Views: 1106782

Re: Sildur's Enhanced WAR Shaders v7.2 with UI filter! (October 5, 2025)

Try using d3d9.dll.load from 6.0 version. It solved the problem for me. Also, check if you have the latest GPU drivers. Once I updated mine, I could use d3d9.dll from 7.2 version as well.
by nailinthehead
Mon Jan 12, 2026 7:27 pm
Forum: General Discussion
Topic: Question about the game direction
Replies: 12
Views: 4355

Re: Question about the game direction

Honestly, I think the only real sustainable end-game is fashionhammer, and I mean one that is not once-per-year-event based. Maybe adding jewels with procs would also be fun. In general I'd like to see more variety of builds in the game and more playstyles allowed. I liked the idea from live, that ...
by nailinthehead
Thu Dec 04, 2025 3:52 pm
Forum: Player Support
Topic: Against the wicked epic quest
Replies: 6
Views: 12503

Re: Against the wicked epic quest

Lector Sieghart. He can be found on the right side of the Temple courtyard.