Search found 658 matches

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by Alubert
Tue Jan 20, 2026 12:37 pm
Forum: Empire
Topic: Help Needed: Making Grace WP Work Again
Replies: 9
Views: 868

Re: Help Needed: Making Grace WP Work Again


They don't want you to play dps or shield specs, they just want everyone to stick to book spec for boring backline healing ; but because they can't say this openly, what they do instead is a "rework" that kills the specs, and then you're left as being "responsible" for not being able to make the ...
by Alubert
Tue Jan 20, 2026 12:23 pm
Forum: Suggestions & Feedback
Topic: Victory points 2.0
Replies: 7
Views: 563

Re: Victory points 2.0

I like your ideas.

But apart from TOVL/Colossus/Tombs.
Let's show off our wonderful PvE team.

As for LoD, the live server version was definitely better.
Now we have a zergfest worse than on ORVR.
by Alubert
Tue Jan 20, 2026 12:16 pm
Forum: Suggestions & Feedback
Topic: [slayer] mastery and ID
Replies: 8
Views: 664

Re: [slayer] mastery and ID


furious stompin need to be renamed berserk stompin since you cant stompin while furious, or better reverse the change this feel bad me want chop not wait

If ID were at 9 mastery points (Choppa FS is at 9 mastery),
If ID did not have reduced initial damage (FS damage is not reduced),
If ID did ...
by Alubert
Tue Jan 20, 2026 7:57 am
Forum: Suggestions & Feedback
Topic: [slayer] mastery and ID
Replies: 8
Views: 664

Re: [slayer] mastery and ID


I wouldn't use the Furious Stompin changes as any sort of comparison. They made FS require berserk AND it immediately stops if you're not berserk. I would trade that for your nerfed version of ID in a second. The only build that benefits from it is if you stay red, but that build is still not as ...
by Alubert
Mon Jan 19, 2026 7:23 pm
Forum: Suggestions & Feedback
Topic: [slayer] mastery and ID
Replies: 8
Views: 664

Re: [slayer] mastery and ID

I'm not talking about the area of effect. Quite the opposite.
The point is that there should be no damage reduction on the main target.
ID is now simply limited.
by Alubert
Mon Jan 19, 2026 4:02 pm
Forum: Suggestions & Feedback
Topic: [slayer] mastery and ID
Replies: 8
Views: 664

[slayer] mastery and ID

I want to discuss SL mastery and skill ID after the changes.

Let's start with ID.
The reduction in initiating damage is okay.
The 50% damage reduction on the main target is already painful.
The assumption was probably that the skill would only be used for AoE and not ST.
But Choppa FS as a buff ...
by Alubert
Mon Jan 19, 2026 3:07 pm
Forum: Suggestions & Feedback
Topic: [shaman] tactics
Replies: 1
Views: 321

[shaman] tactics

Pass It On
The shaman's “Pass It On” tactic is of questionable value to me. It is contradictory in itself.
It is a proc for people who are near the person to whom the shaman has given the “Shrug It Off” buff.

The shaman gives “Shrug It Off” to the person they want to heal the most, and that person ...
by Alubert
Mon Jan 19, 2026 2:37 pm
Forum: Dwarfs
Topic: tested my IB after 2 years.
Replies: 11
Views: 1129

Re: tested my IB after 2 years.

You probably don't know this, but some guilds only play IB as their tanks.
After the changes, IB is very powerful and has received a great buff of 25% more AA damage for the party.
Of course, it is still the most difficult tank to play in the game due to its nature of giving many ST buffs.

You ...
by Alubert
Tue Jan 13, 2026 2:11 pm
Forum: Suggestions & Feedback
Topic: pvp feed back
Replies: 19
Views: 1366

Re: pvp feed back

You can't avoid quick deaths at level 17.
This is normal even if you're a predetaunt.

I can advise you to find a mid tier party scenario.
Play mainly scenarios.
While waiting for sc pop, do orvr.

As a lowlevel char, you have a boost.
It depends on whether you have the right equipment for your ...
by Alubert
Tue Jan 13, 2026 1:57 pm
Forum: General Discussion
Topic: Slayer feels too weak
Replies: 67
Views: 6124

Re: Slayer feels too weak

SL and Choppa are very good.
It only needs a few changes, as I mentioned earlier.

SL ID - remove damage reduction on the main target.
SL/Choppa GFDSS/ SC - remove damage reduction.

I don't mind the 25% debuff on yellow.
But if the SL/Choppa community is pushing so hard, maybe it should be ...