Search found 100 matches
- Wed Aug 06, 2025 12:42 am
- Forum: Changelogs
- Topic: Patch Notes 03/08/2025
- Replies: 30
- Views: 3732
Re: Patch Notes 03/08/2025
Was this the patch that changed Winds of Insanity to be a self-root? I can only assume because there are no patch notes about it, only an update to the icon when using it.
- Tue Jul 15, 2025 3:42 pm
- Forum: Changelogs
- Topic: Patch Notes 14/07/2025
- Replies: 93
- Views: 18812
Re: Patch Notes 14/07/2025
Another armor nerf.
The gap between light armor set bonuses with an armor pot and armor debuffs is almost nonexistent now.
Yeah, let’s make gameplay even more fun for classes with frontal burst damage.
Now instead of my zealot being left with 300 armor after the WL debuffs it I can be left ...
- Tue Jun 24, 2025 6:59 pm
- Forum: Suggestions & Feedback
- Topic: Scenario rework suggestions
- Replies: 55
- Views: 10771
Re: Scenario rework suggestions
Make the objectives give more renown and crests than kills.
Require the team to split in some fashion to cover the objectives. Nordenwatch and Gates of Ekrund are examples of better design. Gromril Crossing has the wrong idea.
Give the losing team a buff that scales with their degree of losing ...
Require the team to split in some fashion to cover the objectives. Nordenwatch and Gates of Ekrund are examples of better design. Gromril Crossing has the wrong idea.
Give the losing team a buff that scales with their degree of losing ...
- Tue Jun 24, 2025 1:35 pm
- Forum: Suggestions & Feedback
- Topic: Scenario rework suggestions
- Replies: 55
- Views: 10771
Re: Scenario rework suggestions
Remove guards. Put in a war camp buff at the spawn. Don't like getting smoked at the enemy's spawn? Don't spawn camp.
- Mon May 05, 2025 11:45 pm
- Forum: General Discussion
- Topic: [Poll] Should solo players and organized groups be split in distinct scenario queues ?
- Replies: 48
- Views: 13851
Re: [Poll] Should solo players and organized groups be split in distinct scenario queues ?
Premades should go against other premades. Add to that that the weekend scenario event should be solo queueable.
- Thu Jul 04, 2024 4:19 pm
- Forum: Suggestions & Feedback
- Topic: Simple solution to dismal ratio between XP and RR in midtier SCs.
- Replies: 9
- Views: 4922
Re: Simple solution to dismal ratio between XP and RR in midtier SCs.
I think a better, though more difficult, approach would be to adjust how the bolster works, so twinks wouldn't be as much of an issue.
Slightly off-topic, but this is another example of a general problem with the way RoR's dev team approaches problems by addressing symptoms instead of causes ...
- Thu Jun 27, 2024 11:44 pm
- Forum: Player Support
- Topic: Personal Bank Items Gone
- Replies: 8
- Views: 10157
Re: Personal Bank Items Gone
I have a bunch of duplicates. Items that no one would ever buy multiples of (such as multiple invader helms, sov helms, and mercenary helms).
Is there a fix coming or is this just how it is now?
Is there a fix coming or is this just how it is now?
- Wed Jun 26, 2024 10:22 pm
- Forum: Suggestions & Feedback
- Topic: What I am going to suggest isn't going to be popular...but it has to be said!
- Replies: 23
- Views: 8950
Re: What I am going to suggest isn't going to be popular...but it has to be said!
One of the main issues is that the game constantly punishes the loser while rewarding the winners.
There is absolutely zero incentive to be on the losing side in any situation, RVR, keep fights, SCs - If you're on the losing side you might aswell be playing a different game entirely because ...
- Thu Jun 20, 2024 11:23 pm
- Forum: General Discussion
- Topic: Double RP/Crests staying 4ever
- Replies: 24
- Views: 14442
Re: Double RP/Crests staying 4ever
What would help too is to have shared Currency for Account, just differ for destro and order side.
If the group needs a tank or healer, why can't I play my tank/healer to gear up another character? Why should my progress on the character I really want to play be stunted? It's not as if you ...
- Tue Jun 18, 2024 1:54 pm
- Forum: Destruction
- Topic: Magus - the most unwanted class?
- Replies: 20
- Views: 14614
Re: Magus - the most unwanted class?
I still think Engis and Magus are on the weaker side, but i don't think the issue is the class itself, but the current state of the game where more burst dmg trumps everything else. We can't have a class that can deal as much or more dmg than a mDPS but from 85ft away, that's not balanced. Back ...