Search found 9 matches

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by krillep
Tue Jul 31, 2018 11:00 pm
Forum: News
Topic: Reintroductions and reflections.
Replies: 411
Views: 189446

Re: Reintroductions and reflections.

"The relationship between community and staff."
Am I allowed to say finally? Not gonna mention any names, but... this is a free project and all, I get and acknowledge that, but man, some of the staff has been acting like they're the spawn of Gods or something, for a very long time :D
by krillep
Mon Jan 08, 2018 12:02 am
Forum: Player Support
Topic: How to Change Settings
Replies: 3
Views: 2223

Re: How to Change Settings

Try Nvidia Inspector, if you use a Nvidia graphics card.
by krillep
Tue Jan 02, 2018 2:39 am
Forum: Introduce Yourself
Topic: Hello RoR!
Replies: 0
Views: 812

Hello RoR!

Tried it in the early days, when it was Age of Reckoning, but it was too buggy for me.
Didn't really play the original game that much, never got past level 12 I think, haha.

So far I've leveled a Bright Wizard to lvl 26, called Wolverton.
Feel free to add me :)

- Kristoffer :)
by krillep
Mon Jan 01, 2018 10:51 pm
Forum: Suggestions & Feedback
Topic: Change NPCs to be slowed in water.
Replies: 11
Views: 4585

Re: Change NPCs to be slowed in water.

Hargrim wrote:Not sure why using plurals as my statement wasn't sarcastic at all.
Sorry, didn't mean for it to be plural. But still, it's nice to show some professionalism :)
by krillep
Mon Jan 01, 2018 1:19 pm
Forum: Suggestions & Feedback
Topic: Change NPCs to be slowed in water.
Replies: 11
Views: 4585

Re: Change NPCs to be slowed in water.

also the method of implementation of detecting water on a player is not possible to apply to NPCs (not saying impossible to do, but not something we are looking into atm and its not a fast copy of a check that players get)

Thanks for giving a clear explanation, instead of just passing it off with ...
by krillep
Mon Jan 01, 2018 1:12 am
Forum: Suggestions & Feedback
Topic: Change NPCs to be slowed in water.
Replies: 11
Views: 4585

Re: Change NPCs to be slowed in water.

Hargrim wrote:All it would accomplish would be meh low quality kiting from RDPS.
Or... logic
by krillep
Sun Dec 31, 2017 10:02 pm
Forum: Suggestions & Feedback
Topic: Change NPCs to be slowed in water.
Replies: 11
Views: 4585

Re: Change NPCs to be slowed in water.

Are you referring to mob NPCs or player pet NPCs?

He said NPCs, so i think he means player-pets too, and i couldn't agree more.

I think Npcs are supposed to be slowed when swimming but it has not been implemented yet.

I asked in Advice in-game, and people said the original didn't have slowed ...
by krillep
Sun Dec 31, 2017 7:17 pm
Forum: Suggestions & Feedback
Topic: Change NPCs to be slowed in water.
Replies: 11
Views: 4585

Change NPCs to be slowed in water.

I have no idea if it's actually possible to reverse engineer the game to do this, but I think this would be an amazing change. It just doesn't make sense that players get slowed, but not npcs. It would also bring a whole new tactical game to us poor squishy ranged dps'es.
by krillep
Fri Dec 29, 2017 1:30 pm
Forum: General Discussion
Topic: Father Sigwald - LotR quotes
Replies: 4
Views: 1399

Father Sigwald - LotR quotes

What's up with the Aragorn quotes? Were they in the original game?

"I see in your eyes the same fear that would take the heart of me!", amongst other quotes.