Search found 12 matches
- Thu Jun 10, 2021 8:33 am
- Forum: Addons
- Topic: [FEEDBACK] Sequencer Addon.
- Replies: 167
- Views: 32452
Re: [FEEDBACK] Sequencer Addon.
I think you guys misunderstood the point of this addon. Is a "sequencer" so it cast one thing after onether one. No conditional check is made and this is CLEARLY whate they want, and what they implemented. If you don't get this the one who is not understanding are you, not devs. If you hav...
- Thu Jun 10, 2021 8:23 am
- Forum: Suggestions & Feedback
- Topic: oRvR feedback openletter from organized warbands
- Replies: 87
- Views: 18851
Re: oRvR feedback openletter from organized warbands
Even outnumbered you could make it work, might not change the outcome of the siege, but if you could get some fights over a BO as outnumbered instead of standing on the walls just to be run over. There would be a bigger incitiment to enter the zones and maybe just maybe some would change side as th...
- Thu Jun 10, 2021 8:03 am
- Forum: Suggestions & Feedback
- Topic: oRvR feedback openletter from organized warbands
- Replies: 87
- Views: 18851
Re: oRvR feedback openletter from organized warbands
But atm the options to split the zerg is lacking this could be achieved by making BO matter during the siege not just something you control before (for resources) and after (for lock), but holds no meaning during the siege itself, this just leads to all players herding to the keep. Cant even go to ...
- Tue Jun 01, 2021 10:23 am
- Forum: General Discussion
- Topic: So Nerfed Buttons Is Not Removed Completely and What That Means...
- Replies: 242
- Views: 48084
Re: So Nerfed Buttons Is Not Removed Completely and What That Means...
Yes, they just leave to another game. This is a proplem with core game design of that type of games - wow likes. Now 4 buttons moba games have more gameplay then 20+ buttons warhammer online. Becose 4 buttons in moba is nontarget and have very complex physics. Because they choose onother gameplay/g...
- Tue Jun 01, 2021 10:10 am
- Forum: General Discussion
- Topic: So Nerfed Buttons Is Not Removed Completely and What That Means...
- Replies: 242
- Views: 48084
Re: So Nerfed Buttons Is Not Removed Completely and What That Means...
- Tue Jun 01, 2021 8:52 am
- Forum: General Discussion
- Topic: So Nerfed Buttons Is Not Removed Completely and What That Means...
- Replies: 242
- Views: 48084
Re: So Nerfed Buttons Is Not Removed Completely and What That Means...
And yes, I find annoying to do 222 333 222 111 222 333 222 111 when before I could do 333 333 333 333... because again, I don't see how my skill improved by doing this or what you even call "skill" in the 1st place tbh since the reactive where alrdy being used outside of spam rotation as ...
- Tue Jun 01, 2021 8:23 am
- Forum: General Discussion
- Topic: So Nerfed Buttons Is Not Removed Completely and What That Means...
- Replies: 242
- Views: 48084
Re: So Nerfed Buttons Is Not Removed Completely and What That Means...
1: True, this is clearly true. Is not unfair andavantage eveyrone can use it and decide to do it or not. 2: Absolutely false. Timing is PART of your skill. If you don't have timing you don't have skill. Is a real time mmorp not a turn absed one and so on, using the right stuff at the right moment is...
- Wed May 26, 2021 3:58 pm
- Forum: Suggestions & Feedback
- Topic: Chicken xrealm lockouts
- Replies: 8
- Views: 1429
Re: Chicken xrealm lockouts
I see, the trolls are hungry here.
- Wed May 26, 2021 9:49 am
- Forum: Suggestions & Feedback
- Topic: Chicken xrealm lockouts
- Replies: 8
- Views: 1429
- Wed May 26, 2021 8:08 am
- Forum: Suggestions & Feedback
- Topic: Instead of aao...
- Replies: 16
- Views: 5179
Re: Instead of aao...
Balancing numbers would be better. No PVE Champs, but only a cap to avoid big gap from people defending / attacking zone.