Search found 11 matches

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by Zappers
Fri Aug 07, 2026 10:24 pm
Forum: Changelogs
Topic: Patch Notes 6/8/2026
Replies: 129
Views: 27597

Re: Patch Notes 6/8/2026

This Patch is a Order Killer .
Magus is now so OP
I cant understand why this Balance Team cant see thats.
SH Nerv i cant see a Nerv. Melee SH is the new Meta, Magus is thr new Meta
Singel Target Sorc is the new Meta

Orders Meta ? Not 1 i can see
Thx for this Order Killer Patch
by Zappers
Fri Jan 15, 2021 1:56 pm
Forum: Suggestions & Feedback
Topic: [SH] Ranged knock down has to go
Replies: 195
Views: 124357

Re: [SH] Ranged knock down has to go




If I wanted to play a Squigherder I would play the Squiq as Melee up to 13 high in the middle tree and also take the KD and the Healdebuff in the right tree and a mirror to the Assault Shadow Warrior would only be more mobile ...



Dude you don't even know what you are talking about. How ...
by Zappers
Fri Jan 15, 2021 1:54 pm
Forum: Suggestions & Feedback
Topic: [SH] Ranged knock down has to go
Replies: 195
Views: 124357

Re: [SH] Ranged knock down has to go




If I wanted to play a Squigherder I would play the Squiq as Melee up to 13 high in the middle tree and also take the KD and the Healdebuff in the right tree and a mirror to the Assault Shadow Warrior would only be more mobile ...



Dude you don't even know what you are talking about. How ...
by Zappers
Fri Jan 15, 2021 12:25 pm
Forum: Suggestions & Feedback
Topic: Witch Elf need some Love
Replies: 40
Views: 37359

Re: Witch Elf need some Love

Just play a class suitable for groups as the witch. The witch was not given a shadow run for nothing. It is and remains a ganker class, as well as the Witchhunter. If you want to play as a DD in a group, simply create a DD that is more suitable for groups
by Zappers
Fri Jan 15, 2021 12:18 pm
Forum: Suggestions & Feedback
Topic: [SH] Ranged knock down has to go
Replies: 195
Views: 124357

Re: [SH] Ranged knock down has to go

The range KD has no place on the Squig.
I've been playing this game since beta and I also thank the developers for keeping the game alive, but now again ... This class already has everything about CCs and for me it is the hardest class to kill thanks to mobility .
Why to mirror the uniqueness of the ...
by Zappers
Tue Jan 05, 2021 6:05 pm
Forum: Suggestions & Feedback
Topic: Add mastery and renown trainer in Ranked SCS
Replies: 9
Views: 4814

Re: Add mastery and renown trainer in Ranked SCS

Yes, I got that wrong ...
Insert Mastery Trainer and Renown Trainer in the scenarios ...
Sorry read that wrong ...
by Zappers
Tue Jan 05, 2021 6:05 pm
Forum: Suggestions & Feedback
Topic: Add mastery and renown trainer in Ranked SCS
Replies: 9
Views: 4814

Re: Add mastery and renown trainer in Ranked SCS

Yes, I got that wrong ...
Insert Mastery Trainer and Renown Trainer in the scenarios ...
Sorry read that wrong ...
by Zappers
Tue Jan 05, 2021 2:24 pm
Forum: Suggestions & Feedback
Topic: [White Lion] Spec lines and Loner tactic dont make sense now.
Replies: 16
Views: 9673

Re: [White Lion] Spec lines and Loner tactic dont make sense now.

I pulped my WL ...
Both flood of rSH it makes no sense to play a WL anymore ... Range Knock Down while running at 65 feet ... Range Slow at 65 feet while running ... makes no more sense to play a WL ... no more chance reaching the opponent's backline ... I'm not even talking about the thousands of ...
by Zappers
Tue Jan 05, 2021 2:09 pm
Forum: Suggestions & Feedback
Topic: Add mastery and renown trainer in Ranked SCS
Replies: 9
Views: 4814

Re: Add mastery and renown trainer in Ranked SCS

Are you talking about a championship here?
Honest?
Balanced all classes first so that a mastery can be realized ...
I play many ranked SCs on order ... First adjust the DMG of the tanks on the order side ... First adjust the survivability of machinists and range shadow warriors ... Balanced finally ...
by Zappers
Thu Dec 31, 2020 1:46 pm
Forum: Suggestions & Feedback
Topic: Change city queue system; group of 6 as bare minimum to enter queue
Replies: 72
Views: 41168

Re: Change city queue system; group of 6 as bare minimum to enter queue

400 Destro VS 250 Order for City ..
find the mistake...