Nice addon to help wb leaders stating explicitely what they want (i.e. Autoband etc.).
Is that possible to get a reduced interface with like Update / Full interface / Advertise 3 buttons in small icons on a moveable UI window ?
This way we wont have to constantly open the addon to advertize/update ?
Search found 887 matches
- Fri Feb 13, 2026 8:04 pm
- Forum: Addons
- Topic: [ADDON] PartyAd
- Replies: 2
- Views: 653
- Wed Feb 11, 2026 2:07 pm
- Forum: Addons
- Topic: Tutorial: How to install rtgi graphic mod
- Replies: 3
- Views: 773
Re: Tutorial: How to install rtgi graphic mod
I got the thing to work, some notes however :
- RTGI effects are very taxing, especially on a game without GPU acceleration as RoR. Maybe the Vulkan/DXVK version of reShade could allow the use of GPU, if anyone got infos about that ?
- Thus, it greatly increases the CPU usage, mine is a i5-14600KF ...
- RTGI effects are very taxing, especially on a game without GPU acceleration as RoR. Maybe the Vulkan/DXVK version of reShade could allow the use of GPU, if anyone got infos about that ?
- Thus, it greatly increases the CPU usage, mine is a i5-14600KF ...
- Mon Feb 09, 2026 1:42 pm
- Forum: Media
- Topic: Reshade - Ray Tracing
- Replies: 8
- Views: 9798
Re: Reshade - Ray Tracing
Nice find !
I got the basic effects from Github, but didnt success implementing them to existent Reshade byt Sildur...
I tried copy/pasting Shaders and Textures folders to my RoR reshade one, but looks like Reshade tried to load the 14-15 new effects found on folde, only to freeze the game before ...
I got the basic effects from Github, but didnt success implementing them to existent Reshade byt Sildur...
I tried copy/pasting Shaders and Textures folders to my RoR reshade one, but looks like Reshade tried to load the 14-15 new effects found on folde, only to freeze the game before ...
- Mon Feb 02, 2026 11:52 am
- Forum: General Discussion
- Topic: WE and WHs changes made the game booring any fixes?
- Replies: 106
- Views: 10758
Re: WE and WHs changes made the game booring any fixes?
WE got 2 core skill in middle tree (conveniently placed with Witchbrew) for a 150 debuff to wounds, weaponskill AND toughness, for 15 to 21 sec.
WH got one core skill to debuff avoidances by 5% for 15s, but it's undefendable.
I still prefer the WE version since debuffs to 3 stats + dont require ...
WH got one core skill to debuff avoidances by 5% for 15s, but it's undefendable.
I still prefer the WE version since debuffs to 3 stats + dont require ...
- Mon Feb 02, 2026 11:41 am
- Forum: Dark Elves
- Topic: WE AOE post patch
- Replies: 23
- Views: 4186
Re: WE AOE post patch
On a side note: WH don't have the pounce skill?
Nope, and also WH lost its only gap closer with the removal of speed bonus on flask, leaving the choice between speccing armor destruction (which is now the "new" charge, removed after using any skill, absolutely worthless) or heal debuff, or insta ...
- Wed Jan 28, 2026 3:26 pm
- Forum: Addons
- Topic: Texture Mods?
- Replies: 1
- Views: 420
Re: Texture Mods?
Some textures are accessible through softwares like Machinima, but you wont get access to all textures, far from that.
And every texture already been upscaled some years ago, when Devs got the way to do it in batches.
So in the end you wont get much benefits, unless there is enough development ...
And every texture already been upscaled some years ago, when Devs got the way to do it in batches.
So in the end you wont get much benefits, unless there is enough development ...
- Wed Jan 14, 2026 11:51 am
- Forum: Player Support
- Topic: Against the wicked epic quest
- Replies: 6
- Views: 4638
Re: Against the wicked epic quest
I searched twice everything in the surroundings (on marked area and slightly off zone), and could not find the clue mentioned.
Tried every NPC, barrels, stuff inside every house and merchants, bank, old tunnel entrances, nothing to be found for this qust to advance.
Tried every NPC, barrels, stuff inside every house and merchants, bank, old tunnel entrances, nothing to be found for this qust to advance.
- Mon Dec 22, 2025 4:53 pm
- Forum: Changelogs
- Topic: Patch Notes 18/12/2025
- Replies: 197
- Views: 35296
Re: Patch Notes 18/12/2025
Please revert frenzy debuff on slayer/choppa.
Even better make yellow stage not debuffing defenses (like previously), and Red state from -50 to -30% armour ; it will be actually a buff to these classes, not a heavy nerf as it is now.
Thanks !
Even better make yellow stage not debuffing defenses (like previously), and Red state from -50 to -30% armour ; it will be actually a buff to these classes, not a heavy nerf as it is now.
Thanks !
- Sun Dec 21, 2025 7:21 pm
- Forum: Suggestions & Feedback
- Topic: [Suggestion] removal of the recent damage reduction mechanic while ‘Furious’ for Choppa/Slayer
- Replies: 40
- Views: 7206
Re: [Suggestion] removal of the recent damage reduction mechanic while ‘Furious’ for Choppa/Slayer
Before Slayer Frenzied (Frenzy = red state) was -50% resis and armor debuff.
Now as I understand it's only -25% debuff while in red state, or am I not reading correctly ?
So actually it's a huge buff to slayer/choppa mechanic, not a nerf ???
Now as I understand it's only -25% debuff while in red state, or am I not reading correctly ?
So actually it's a huge buff to slayer/choppa mechanic, not a nerf ???
- Thu Dec 04, 2025 8:34 am
- Forum: Player Support
- Topic: Against the wicked epic quest
- Replies: 6
- Views: 4638
Re: Against the wicked epic quest
Can you tell us the starting quest NPC please, so other ppl could check that ?



