Search found 35 matches
- Wed Jul 19, 2023 3:15 pm
- Forum: Suggestions & Feedback
- Topic: Works Reworks!
- Replies: 21
- Views: 5342
Re: Works Reworks!
As French representing the French community we take no responsibility for the behavior or the words of this person
- Fri Nov 27, 2020 12:27 pm
- Forum: General Discussion
- Topic: Realm Class Balance vs Unique Class Identity
- Replies: 105
- Views: 24460
Re: Realm Class Balance vs Unique Class Identity
So what do the people who play both sides genuinely say about it? The OP in this thread is obviously completely Destro bias, not for a second do I believe he has rr80's on both sides, so his opinion is obviously as flawed as what you say mine is. Yes, hes biased. TUP play both sides, what is their ...
- Sun Nov 15, 2020 12:39 pm
- Forum: Suggestions & Feedback
- Topic: Chosen: Corruptive Power suggestion
- Replies: 9
- Views: 1998
Re: Chosen: Corruptive Power suggestion
It is already 5 seconds. Then it sucks and totally no worth using a slot for it 10 seconds then, to make it on par with Daemonclaw for duration. Absolutely, if it would go to 10 sec there would be a serious interest to think about increase your crit to actually make it proc decently enought Devs ...
- Sat Nov 14, 2020 7:33 pm
- Forum: Suggestions & Feedback
- Topic: Chosen: Corruptive Power suggestion
- Replies: 9
- Views: 1998
- Sat Nov 14, 2020 7:09 pm
- Forum: General Discussion
- Topic: So Balancing is based on Cinematics
- Replies: 83
- Views: 21911
Re: So Balancing is based on Cinematics
He's so rightarturziomas wrote: ↑Sat Nov 14, 2020 7:20 am In that cinematic where slayer fights with black orc i don't see any block/parry bypass, rampage should totally be removed, just saying.
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Give this man a medal !
Ps: also imagine am countering on melee we with a staff

- Thu Nov 12, 2020 6:06 am
- Forum: Suggestions & Feedback
- Topic: Chosen: Corruptive Power suggestion
- Replies: 9
- Views: 1998
Re: Chosen: Corruptive Power suggestion
Absolutely no point making it 5 sec
- Thu Nov 12, 2020 12:10 am
- Forum: Suggestions & Feedback
- Topic: Engi / Magus changes that dont overbuff the dmg output
- Replies: 19
- Views: 3511
Re: Engi / Magus changes that dont overbuff the dmg output
And what about a tactic like ''you can't summon any pet, but you does x% more dmg''
Being dependant of pets is frustrating
And rsh does have two like this

Being dependant of pets is frustrating
And rsh does have two like this
- Tue Nov 10, 2020 12:42 pm
- Forum: Empire
- Topic: [KOTBS] Vigilance Requiring Shield
- Replies: 23
- Views: 8942
Re: [KOTBS] Vigilance Requiring Shield
50% less dmg as 2h is way too overpowered.
The numbers of reply just show how ppls does not give interest to change a great rework
The numbers of reply just show how ppls does not give interest to change a great rework
- Tue Nov 10, 2020 12:31 pm
- Forum: Suggestions & Feedback
- Topic: Suggestion: Disconnecting doesn't remove u from party/wb immidietly.
- Replies: 1
- Views: 914
Re: Suggestion: Disconnecting doesn't remove u from party/wb immidietly.
Maybe even 2 min, just in case, but that's it.
+1
+1
- Sat Nov 07, 2020 12:45 pm
- Forum: Development
- Topic: Developer Musings: An Explanation of Recent Occurances & How We'll Fix Them
- Replies: 171
- Views: 66779
Re: Developer Musings: An Explanation of Recent Occurances & How We'll Fix Them
Why not try this tactic with adjusted values? Could have nerfed the Values to like 10%.. The SW changes werent nerfed this fast, why is that? I agree 25% was too much, but why delete it completly? First off, the quick reversion is because it was a mistake and was never actually intended to go out ...