Search found 43 matches

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by Alterkraft
Sat Jul 25, 2020 10:19 am
Forum: General Discussion
Topic: Disabling reviving inside a keep if outer door is tagged
Replies: 43
Views: 5446

Re: Disabling reviving inside a keep if outer door is tagged

Change is fine. Personally I'd increase the amount of boxes it takes to level it to 2* at least cause by the time a zone flips and you found a fight at last in the next zone, you're stuck back inside a siege again. Fun.
by Alterkraft
Tue Jul 14, 2020 10:17 am
Forum: General Discussion
Topic: Marauder AOE knockdown (concussive jolt) is broken.
Replies: 15
Views: 1557

Re: Marauder AOE knockdown (concussive jolt) is broken.

It's not exclusive to just concussive jolt. It's easier to notice when playing order cause order has no analog to it that's used commonly. The aoe kd immunity issue is obviously there but same applies to gtdc (when timed correctly on the last tick of your immunity if gtdc is cast, it will pull but t...
by Alterkraft
Sun Jul 12, 2020 9:47 am
Forum: Suggestions & Feedback
Topic: Floating skull over dead players
Replies: 7
Views: 802

Re: Floating skull over dead players

Or join a group with reliable healers... :roll:
by Alterkraft
Wed Jul 08, 2020 9:46 am
Forum: Greenskins
Topic: Get to Da Choppa
Replies: 60
Views: 7594

Re: Get to Da Choppa

There seems to be a problem with GTDC and immunities though. When your immunity is about to run out, and you channel GTDC on the last second of your enemy being immune, it does pull you but it doesn't grant you the immunity so you can pulled a second time in a row which I think is not intended. That...
by Alterkraft
Thu Jul 02, 2020 4:01 pm
Forum: General Discussion
Topic: Top PVP Destro Guilds (Order Perspective)
Replies: 66
Views: 7654

Re: Top PVP Destro Guilds (Order Perspective)

Today I just saw a city video of FMJ vs NGE posted last week. Not sure if it's the patch changes, but FMJ performed well, but not as unbeatable as they once were. They got wiped twice in stage 1, didnt wipe order till after the round ended. Did much better in stage 2 and 3. Good fight order, and th...
by Alterkraft
Wed Jun 10, 2020 2:03 pm
Forum: Changelogs
Topic: Patch Notes 10/06/2020 - Happy Birthday
Replies: 232
Views: 36852

Re: Patch Notes 06/10/2020 - Happy Birthday

wargrimnir wrote:
Wed Jun 10, 2020 1:56 pm
AOE heal debuff concern officially noted. Let's see how it actually plays out for a while.
Thank you. Finally.
by Alterkraft
Wed Jun 10, 2020 1:57 pm
Forum: Changelogs
Topic: Patch Notes 10/06/2020 - Happy Birthday
Replies: 232
Views: 36852

Re: Patch Notes 06/10/2020 - Happy Birthday

Kaelang wrote:
Wed Jun 10, 2020 1:46 pm
Alterkraft wrote:
Wed Jun 10, 2020 1:45 pm
So you address one problem and ignore the underlying one... I don't understand.
Care to elaborate?
I can. AoE HD probably would solve a lot but still it's a bandage over a wound.

If you play the game competitively, that is.
by Alterkraft
Wed Jun 10, 2020 1:45 pm
Forum: Changelogs
Topic: Patch Notes 10/06/2020 - Happy Birthday
Replies: 232
Views: 36852

Re: Patch Notes 06/10/2020 - Happy Birthday

So you address one problem and ignore the underlying one... I don't understand.
by Alterkraft
Wed Jun 10, 2020 1:44 pm
Forum: Changelogs
Topic: Patch Notes 10/06/2020 - Happy Birthday
Replies: 232
Views: 36852

Re: Patch Notes 06/10/2020 - Happy Birthday

What in the ****
by Alterkraft
Wed Jun 03, 2020 6:35 pm
Forum: Suggestions & Feedback
Topic: Long Overdue WE/WH
Replies: 74
Views: 10358

Re: Long Overdue WE/WH

Aurandilaz wrote:
Wed Jun 03, 2020 6:03 pm
could just do a minor change with Broad Sewering + Razor Strike and change 3 targets up to 6 or 9 and call it "almost viable".
This.