Search found 354 matches
- Sat Oct 14, 2017 5:18 am
- Forum: Changelogs
- Topic: Patch Notes 13/10/17
- Replies: 309
- Views: 87100
Re: Patch Notes 13/10/17
I Just want to clarify with new DoT check system. So, I cast a DoT on someone(12s, spiritual damage) and then I apply a spiritual debuff. On next DoT tick the new spiritual debuff will apply its affect, raising damage of DoT. Is this correct? Also if that is correct, does it raise the damage of all...
- Sat Oct 14, 2017 5:17 am
- Forum: Changelogs
- Topic: Patch Notes 13/10/17
- Replies: 309
- Views: 87100
Re: Patch Notes 13/10/17
Any word on how defense bonuses are adding? I'd rather not do a contested roll out of 100. Otherwise, the bonuses from strength will always outweigh weaponskill, and always result in a negative value to parry from strength/weaponskill. Or if it's the other way around, you'll be nearing 100% parry. ...
- Sat Oct 14, 2017 5:11 am
- Forum: Changelogs
- Topic: Patch Notes 13/10/17
- Replies: 309
- Views: 87100
Re: Patch Notes 13/10/17
Will other player's DOT damage break my detaunt on a target? For example; 1. There is an mpds with various DOTs on him (none from me). 2. The mdps starts to attack me, I detaunt him and run (so still no DOTS or other damage from me). 3. Will the DOTs already applied (and still ticking) from other p...
- Sat Oct 14, 2017 3:01 am
- Forum: Changelogs
- Topic: Patch Notes 13/10/17
- Replies: 309
- Views: 87100
Re: Patch Notes 13/10/17
math+english, my brain exploded. so, strength now reduce parry chance from item/RR/skill? ( from .getstat values ) and weapon skills provide more parry than b4? Yes. This is how I read it. I wonder if it's intentional. To restore the % bonuses to their full percentage amounts they should use the co...
- Fri Oct 13, 2017 6:56 pm
- Forum: General Discussion
- Topic: convenant of celerity
- Replies: 13
- Views: 4799
Re: convenant of celerity
Checked with Torque, this is working as intended because procs don't get mitigated by stats, and do not get increased by weapon damage.
- Fri Oct 13, 2017 6:47 pm
- Forum: General Discussion
- Topic: convenant of celerity
- Replies: 13
- Views: 4799
Re: convenant of celerity
Looking into this with Torque, though the only thing we changed is 'weapon damage no longer affects procs' - which may be incorrect.
- Fri Oct 13, 2017 8:00 am
- Forum: Changelogs
- Topic: Patch Notes 13/10/17
- Replies: 309
- Views: 87100
Re: Patch Notes 13/10/17
Interesting. Will do the numbers when I'm home. Could you elaborate where the strikethrough chance is factored in? So... 'strikethrough' just adds to the upper limit of the roll. Prior to this update, contested avoidance used to be a roll between 0 and 100, and then was calculated using a different...
- Fri Oct 13, 2017 4:25 am
- Forum: Changelogs
- Topic: Patch Notes 13/10/17
- Replies: 309
- Views: 87100
Re: Patch Notes 13/10/17
Fix should be in the next hotfix (not full patch)Redsun wrote:Good changes in combat mechanics but do they work correctly?
A whole scenario and I didn't parry any guard damage. That seems strange.
- Fri Oct 13, 2017 4:20 am
- Forum: Changelogs
- Topic: Patch Notes 13/10/17
- Replies: 309
- Views: 87100
Re: Patch Notes 13/10/17
Will the avoidance value check also factor in stuff like HTL or will it just use your base dodge/disrupt chance? Yes, it will factor in HTL and HTL will add to the contested defensive stat, against the attacker's primary stat for that spell type. We're working on a change that will remove the 75% c...
- Fri Oct 13, 2017 4:19 am
- Forum: Changelogs
- Topic: Patch Notes 13/10/17
- Replies: 309
- Views: 87100
Re: Patch Notes 13/10/17
Maybe i missunderstood the concept, but over paper looks like a buff for tanks, and another nail in the coffin for physical range damage dealers, specialy Squigh Herder (after all those things changed in class: pet weapon dps nerf, spiked pet range nerf, moral 2 damage boost removal, untouched leve...