Search found 16 matches

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by Annihilate
Mon Mar 29, 2021 7:51 am
Forum: Destruction
Topic: [Deutsche Gilde] Guerra
Replies: 241
Views: 174724

Re: [Deutsche Gilde] Guerra

Moin,

ich bin auch auf der Suche nach einer aktiven deutschen Gilde. Habe schon auf Live damals gespielt. Hauptsächlich Shami und WE. Habe aber kein Problem einen Tank oder fern DD zu spielen. Aktuell habe ich einen 31/43 Shami (Scuzzy), und einige andere Charaktere wie WE, Sorc, Zealot, SH, die ...
by Annihilate
Wed Mar 24, 2021 9:38 am
Forum: Addons
Topic: MiracleGrowLight
Replies: 65
Views: 47972

Re: MiracleGrowLight

Idrinth wrote: Wed Mar 24, 2021 2:01 am With 1.3.3 the addon is no longer trying to plant while you are dead(at 0 hp)
Thanks!
by Annihilate
Sun Mar 21, 2021 3:46 pm
Forum: Addons
Topic: MiracleGrowLight
Replies: 65
Views: 47972

Re: MiracleGrowLight






Will try to figure out how to do that automatically - just haven't found a way yet. Could otherwise add a toggle, so you don't need to change the code, just a variable in SavedVariables


Couldn't you take either the middle of the screen, or another frame (like Soloq window) for an anchor ...
by Annihilate
Sun Mar 21, 2021 2:16 pm
Forum: Addons
Topic: MiracleGrowLight
Replies: 65
Views: 47972

Re: MiracleGrowLight


while making some core functions more careful about accessing none existant windons I found WindowGetScreenPosition - that should help.

local wgsp = WindowGetScreenPosition

WindowGetScreenPosition = function(window)
if DoesWindowExist(window) then
return wgsp(window)
else
d("Failed to get ...
by Annihilate
Sun Mar 21, 2021 10:50 am
Forum: Addons
Topic: MiracleGrowLight
Replies: 65
Views: 47972

Re: MiracleGrowLight






Will try to figure out how to do that automatically - just haven't found a way yet. Could otherwise add a toggle, so you don't need to change the code, just a variable in SavedVariables


Couldn't you take either the middle of the screen, or another frame (like Soloq window) for an anchor ...
by Annihilate
Sat Mar 20, 2021 9:34 pm
Forum: Addons
Topic: MiracleGrowLight
Replies: 65
Views: 47972

Re: MiracleGrowLight



I made the tooltip alighn to the left side so it will display and extend to the left, because I have MGL placed on the right side of my screen. Otherwise the tooltip overlaps the main window.

In MiracleGrowLight.lua line 57

local anchor = { Point = "topleft", RelativeTo = "MiracleGrowLight ...
by Annihilate
Sat Mar 20, 2021 10:26 am
Forum: Addons
Topic: MiracleGrowLight
Replies: 65
Views: 47972

Re: MiracleGrowLight

I made the tooltip alighn to the left side so it will display and extend to the left, because I have MGL placed on the right side of my screen. Otherwise the tooltip overlaps the main window.

In MiracleGrowLight.lua line 57

local anchor = { Point = "topleft", RelativeTo = "MiracleGrowLight ...
by Annihilate
Fri Mar 19, 2021 10:05 am
Forum: Addons
Topic: MiracleGrowLight
Replies: 65
Views: 47972

Re: MiracleGrowLight




I'm wondering, does anyone need or use the countdowns? Could remove them and make the box even smaller


I have removed the background texture, changed the harvest icon, aligned the button across all stages and changed the timer font to make a MiracleGrowUltraLight from this for myself.

It ...
by Annihilate
Sat Mar 13, 2021 11:10 pm
Forum: Addons
Topic: [UI] VinyUI [OUTDATED]
Replies: 1512
Views: 1501973

Re: [UI] VinyUI

Cannot nerfed buttons be included into VinyUI package? So new/returning players will not have a hard time figuring out why their buttons overwrite on relog/zone change.