Search found 14 matches

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by JustDust
Sun Apr 07, 2019 7:20 pm
Forum: Suggestions & Feedback
Topic: Feedback from a veteran Shadow Warrior + suggestions
Replies: 119
Views: 31367

Re: Feedback from a veteran Shadow Warrior + suggestions

that -30% dmg isn't really neccessary on that tactic, after they removed our 100% dmg moral. I think its a relic from that time, like many other sw skills, balanced around that 100%, and not looked at it enough after removing it. That was the design around sw class, assist dps who can burst sometime...
by JustDust
Sun Apr 07, 2019 3:55 pm
Forum: Suggestions & Feedback
Topic: Genesis Accessory Pieces
Replies: 11
Views: 4146

Re: Genesis Accessory Pieces

yup make them tradeable like subjugator. its overly due
by JustDust
Fri Apr 05, 2019 10:46 am
Forum: Suggestions & Feedback
Topic: Feedback from a veteran Shadow Warrior + suggestions
Replies: 119
Views: 31367

Re: Feedback from a veteran Shadow Warrior + suggestions

Yep the only reason ranged sw seems viable, is cause they see us hitting low geared targets, and doing some normal damage. Let us see how sw performs against ppl with full invader + armor pots. And the solution for us stacking WS only isnt really worth it, we cant survive anything doing that, and st...
by JustDust
Fri Apr 05, 2019 8:59 am
Forum: Suggestions & Feedback
Topic: Meleee SW set concept
Replies: 8
Views: 2470

Re: Meleee SW set concept

Look at it that way, for example on a Slayer/Choppa you get a set which is universal useful for all 3 Slayer/Choppa speccs. Either give all Sets restrictions to a single Specc or make all set useful for all speccs of a certain class. Examples of universal sets: In SW/SHs 7pc case that would mean giv...
by JustDust
Thu Apr 04, 2019 10:06 am
Forum: Suggestions & Feedback
Topic: Meleee SW set concept
Replies: 8
Views: 2470

Re: Meleee SW set concept

Why cant you make 2 sets for classes that have 2 possible specc ranges. You did it with Tank Jewelry. Shouldn't be hard to make 2 set choices for classes that have melee + ranged, or Tank + Dps, or Heal + Dps. For example, making 2 Vanquisher sets for SW/SH. One melee oriented and one ranged. Would ...
by JustDust
Sat Mar 23, 2019 8:30 pm
Forum: Suggestions & Feedback
Topic: Invader Set Feedback
Replies: 35
Views: 15167

Re: Invader Set Feedback

1. Do you play the class/archetype that uses the set you want to talk about? -playing sw, rr 81 2. What perspective do you speak from (solo (ganking, pugging in WB), organized WB or small scale player) ? What is your experience with the class in question? -solo, small scale, wb, expierenced in all. ...
by JustDust
Fri Mar 08, 2019 1:59 am
Forum: Suggestions & Feedback
Topic: Orvr campaign and forts
Replies: 21
Views: 6581

Re: Orvr campaign and forts

the increase in players made it even more impossible to charge into lord room properly, its not fun at all, with that tiny funnel entrance. Forts with less ppl on both side are much more manageable to the point that it is maybe too easy to attack, since getting ppl into the cage hurts even more then...
by JustDust
Wed Mar 06, 2019 1:21 pm
Forum: High Elves
Topic: Shadow warrior
Replies: 109
Views: 38875

Re: Shadow warrior

What i think would help solve many problem is by either giving us the option of resistance potions, in conjunction to armor potions, or remove armor potions from the game. Armor potion affects classes which have no real armor penetration attack that they can properly use the most aka ranged SH/SW. S...
by JustDust
Wed Mar 06, 2019 12:36 pm
Forum: Suggestions & Feedback
Topic: Cage Lever my suggestion
Replies: 23
Views: 5311

Re: Cage Lever my suggestion

the 4 Prison system would be awful. Putting even more ppl on cage guard duty. Against good defenders, you rarely put anyone in prison anyway. Mostly the ppl who don't play smart get to put in there. Only the distance from Lever to Attacker spawn should probably get changed a bit. Dont get me wrong t...
by JustDust
Sun Mar 03, 2019 9:16 am
Forum: Suggestions & Feedback
Topic: Feedback and Suggestions to Forts
Replies: 5
Views: 1894

Re: Feedback and Suggestions to Forts

Update2:

removed already fixed suggestions, and updated point 2.