Search found 14 matches
- Wed Nov 12, 2025 2:12 am
- Forum: Suggestions & Feedback
- Topic: Petition about Gunbad
- Replies: 32
- Views: 5347
Re: Petition about Gunbad
What's not fun about running dungeons and learning mechanics for boss fights, dungeons have been a part of the game since launch! It helps you learn your class and teamwork, yet everyone just cries and begs for it to be made easier so they are gifted gear and progression,when they were first ...
- Tue Nov 11, 2025 8:40 pm
- Forum: Suggestions & Feedback
- Topic: Petition about Gunbad
- Replies: 32
- Views: 5347
Re: Petition about Gunbad
Bringing back the mechanics is a great choice because it restores the depth, challenge, and teamwork that made the original Warhammer Online experience so rewarding. The reintroduction of these mechanics encourages proper group coordination, communication, and role balance—reviving the need for ...
- Wed Oct 22, 2025 12:57 pm
- Forum: Changelogs
- Topic: Patch Notes 22/10/2025
- Replies: 33
- Views: 1469387
Re: Patch Notes 22/10/2025
Secondly, did the balance team approve the reworked chapter 18 PvE Influence Jewelry rewards that were introduced in this patch?
https://i.imgur.com/E7L0D9e.png
I am asking this because these ilvl36 rings in many cases outperform previously-BIS Jewelry and render LV rings and even Twillight's ...
- Wed Aug 27, 2025 7:23 pm
- Forum: Suggestions & Feedback
- Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
- Replies: 126
- Views: 59432
Re: Degradation of average player skill: why the Scenario system rework is urgently needed
Better late than never (and I think this thread deserves to be kept alive from OP alone, even though the it obv. turned into a bit of a meme at points as to be expected):
I very much agree broadly with the thoughts expressed in the OP and would like to add some of my own:
Note: I'm by no means the ...
I very much agree broadly with the thoughts expressed in the OP and would like to add some of my own:
Note: I'm by no means the ...
- Tue Aug 19, 2025 2:32 pm
- Forum: Suggestions & Feedback
- Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
- Replies: 126
- Views: 59432
Re: Degradation of average player skill: why the Scenario system rework is urgently needed
Great post.
I'll add some thoughts later
I'll add some thoughts later
- Wed Aug 13, 2025 4:35 pm
- Forum: Suggestions & Feedback
- Topic: [suggestions] LV GEAR
- Replies: 38
- Views: 7312
Re: [suggestions] LV GEAR
I am of the complete opposite opinion - I think the powerful sets are way too powerful. It's also very unevenly distributed among the archetypes (mdps got the shaft lol).
Ex. in the situations where you don't need sovspeed (ex. static defences), having one tank which doesn't need the stats (ex. BG ...
Ex. in the situations where you don't need sovspeed (ex. static defences), having one tank which doesn't need the stats (ex. BG ...
- Wed Jul 30, 2025 9:46 am
- Forum: Suggestions & Feedback
- Topic: Remove Supply Box Hitbox
- Replies: 11
- Views: 4182
Re: Remove Supply Box Hitbox
+1
It's annoying enough when a chase gets randomly screwed by the guy in front of you spawning a box on death, but it's only a matter of time before this'll get abused on a larger scale by holding BO boxes for chokes/defs.
It's annoying enough when a chase gets randomly screwed by the guy in front of you spawning a box on death, but it's only a matter of time before this'll get abused on a larger scale by holding BO boxes for chokes/defs.
- Wed Apr 17, 2024 2:33 pm
- Forum: General Discussion
- Topic: Mara pull is a nice idea but...
- Replies: 107
- Views: 50074
Re: Mara pull is a nice idea but...
Hilarious thread.
Disregarding the bugs (double pulls, pulls going through floors, desync etc.) - pulls are one of the few ways to force engagements in choked terrain which is a good thing in my book, and punishing passive play is something that should be encouraged. It's also one of the few ...
Disregarding the bugs (double pulls, pulls going through floors, desync etc.) - pulls are one of the few ways to force engagements in choked terrain which is a good thing in my book, and punishing passive play is something that should be encouraged. It's also one of the few ...
- Wed Mar 20, 2024 8:58 pm
- Forum: Suggestions & Feedback
- Topic: Scenario Matchmaking Rework Megathread
- Replies: 177
- Views: 76653
Re: Scenario Matchmaking Rework Megathread
I think weighing it heavily towards matching the comps on both sides is the way to go - all/almost all DPS scenarios, whilst a bit dumb and obv. not representative of any sort of group play is some of the most fun I've had pugging around in discordant even if certain things can become a bit ...
- Tue Jan 30, 2024 9:28 pm
- Forum: General Discussion
- Topic: Questions about Guard interaction
- Replies: 9
- Views: 3196
Re: Questions about Guard interaction
Ah, yeah sorry man, reading comprehension 2/10. I read that as cleave effect having some sort of undefendable tag when you were talking about the Chosen skill in particular.
Yeah, might be. I'm trying to figure out what's going on since I feel like more of a drain on healers than my stats indicate ...
Yeah, might be. I'm trying to figure out what's going on since I feel like more of a drain on healers than my stats indicate ...



