Search found 22 matches

>
by Nebuchadnezzar
Thu Jul 09, 2020 2:35 am
Forum: Videos / Streams
Topic: Sco - solo roam (limited edition)
Replies: 23
Views: 3090

Re: Sco - solo roam (limited edition)

It was giving them back their intel steal dot. Its was op as hell on live to be able to spec defensively with wounds liniment as you had the intel steal along with the toughness hot. Theres a reason it was taken away. It's not that, it's putting all of these together: Roughly 75 int and 250 toughne...
by Nebuchadnezzar
Sun Jun 07, 2020 11:24 pm
Forum: Destruction
Topic: [Mara] or dps [BG] for Solo ?
Replies: 20
Views: 3806

Re: [Mara] or dps [BG] for Solo ?

If i were you I'd roll a dps Shaman if you want to solo roam. AP drain on CD and kite to death. If you really want to melee, dps Chosen is better than dps BG for roaming imo. I'm curious, what's your reasoning for 2h Chosen over BG for roaming? I was considering picking up my BG again for a roaming...
by Nebuchadnezzar
Mon Jun 01, 2020 3:08 am
Forum: Suggestions & Feedback
Topic: Should there be a tank-related column in after-scenario results screen?
Replies: 5
Views: 1391

Re: Should there be a tank-related column in after-scenario results screen?

A protection column like swtor would be perfect (all the damage that is mitigated by challenge/guard), might encourage tanks to actually do what they're meant to. Not sure it's possible to implement on this server though. Would also be nice if absorbs counted as healing too I agree, it could be a g...
by Nebuchadnezzar
Mon Jun 01, 2020 3:04 am
Forum: High Elves
Topic: [SW] BiS Gear - Assault Spec
Replies: 26
Views: 4585

Re: [SW] BiS Gear - Assault Spec

I'm still working on Warlord, but I'm surprised nobody's mentioned 7 piece Warlord 2 piece Sentinel yet? More of a solo/duo roaming thing, but the armour rend proc for the flat damage boost without having to use janky AA looks pretty dope IMO
by Nebuchadnezzar
Fri May 29, 2020 11:50 pm
Forum: Suggestions & Feedback
Topic: ASW - Improvements to ability to maintain melee range
Replies: 41
Views: 4522

Re: ASW - Improvements to ability to maintain melee range

If your 65 foot ability instantly brings you 60 feet closer to your target it's still an insane ability. Have any of us ever played a mdps in any other MMO? Probably not, other MMO's are always irrelevant. If at that point you get kited that means there is a viable counter play. This is good game d...
by Nebuchadnezzar
Fri May 29, 2020 3:26 am
Forum: Suggestions & Feedback
Topic: [City] ​​Rewards
Replies: 22
Views: 2780

Re: [City] ​​Rewards

The general consensus I believe is that people are feeling frustrated over pushing the campaign during their playing hours and missing city and feeling left out of playing the end game content and unrewarded for the effort they put into the campaign and that people are reaping the rewards of others...
by Nebuchadnezzar
Fri May 29, 2020 12:10 am
Forum: Suggestions & Feedback
Topic: ASW - Improvements to ability to maintain melee range
Replies: 41
Views: 4522

Re: ASW - Improvements to ability to maintain melee range

First, let me say I was not expecting this post to get this much traffic, nor was I trying to start a flame war. I did not expect that ASW's performance in 6v6 or in general would be such a contentious topic. Let's try our best to keep the discussion on the point on hand, rather than being at each o...
by Nebuchadnezzar
Thu May 28, 2020 4:15 am
Forum: Suggestions & Feedback
Topic: ASW - Improvements to ability to maintain melee range
Replies: 41
Views: 4522

Re: ASW - Improvements to ability to maintain melee range

Stupid question but... Cant an asw still use thier bow to apply a slow and other debuffs on the target by switching stances? I admit i dont play a sw but occationally i play my mara. What i mean is just like a mara, cant the asw also stance dance a little to help with thier weaknesses in assault st...
by Nebuchadnezzar
Thu May 28, 2020 2:58 am
Forum: Suggestions & Feedback
Topic: ASW - Improvements to ability to maintain melee range
Replies: 41
Views: 4522

ASW - Improvements to ability to maintain melee range

While obviously not as desired/viable in large scale PvP as melee SH, Assault SW still brings some interesting debuffs, tools and burst to the table that make it fun and useful in smaller scale PvP. However, it struggles much more than the many other melee classes I've played(tanks and MDPS) with ma...
by Nebuchadnezzar
Mon May 18, 2020 3:47 pm
Forum: Suggestions & Feedback
Topic: SW - Add a slow to Draw Blood when in Assault stance
Replies: 1
Views: 374

SW - Add a slow to Draw Blood when in Assault stance

Assault SW currently lacks a slow, which can make it difficult or frustrating to maintain melee range after the initial opener. Swapping to Skirmish to use Takedown is an option for closing larger gaps when Shadowstep is on cooldown, but is clunky for small gaps as you lose Assault stance for 5 s. M...