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by Sulorie
Fri Oct 20, 2017 3:42 pm
Forum: High Elves
Topic: DPS AMs post dot nerf/disrupt buff
Replies: 49
Views: 1392

Re: DPS AMs post dot nerf/disrupt buff

Instead of making dots break detaunt it could have been fixed properly to respond to cheesy dot-up-and-detaunt tactics. As dot damage is calculated per tick now, all what is needed is a decrease of damage for active dots by 50% on the target you detaunt. But why is even that warranted in any enviro...
by Sulorie
Fri Oct 20, 2017 12:41 pm
Forum: High Elves
Topic: DPS AMs post dot nerf/disrupt buff
Replies: 49
Views: 1392

Re: DPS AMs post dot nerf/disrupt buff

Instead of making dots break detaunt it could have been fixed properly to respond to cheesy dot-up-and-detaunt tactics. As dot damage is calculated per tick now, all what is needed is a decrease of damage for active dots by 50% on the target you detaunt.
by Sulorie
Fri Oct 20, 2017 6:20 am
Forum: Game support
Topic: Warband UI not updating properly
Replies: 2
Views: 91

Re: Warband UI not updating properly

Don't use default WB UI and don't use Squared, because it isn't working reliable.
Install Enemy addon for WB UI and Pure for health bars of you ad your targets.

If you prefer the look of Squared, then you can mod Enemy to look like it.
by Sulorie
Thu Oct 19, 2017 6:20 pm
Forum: Deutsch
Topic: Gasthaus zum lustigen Franz - deutschsprachiger Thread
Replies: 1833
Views: 96994

Re: Gasthaus zum lustigen Franz - deutschsprachiger Thread

Ea betrifft Gilden mit zu vielen Spielern. Wenn nicht jeder seine 10 Twinks auch noch einlädt, dann reichen die 77 testweise zulässigen Slots aus.
by Sulorie
Wed Oct 18, 2017 5:27 pm
Forum: Server Changelogs
Topic: Patch Notes 13/10/17
Replies: 322
Views: 11837

Re: Patch Notes 13/10/17

already started that process earlier... half way to level 2 :D just need to grind allt guild to lvl 6 over the next few days (depends how hard we go at it) and that is quick fix solution :) Also does the size of the roster effect the ratio of xp intake for guild for leveling? I want to raise guild ...
by Sulorie
Tue Oct 17, 2017 9:24 pm
Forum: Game support
Topic: Mid-air ponce
Replies: 14
Views: 531

Re: Mid-air ponce

Same mechanic, so yes. Skills should not be usable mid-air. So you are not even allowed to detaunt, cast heals or react in general, when being pulled? Different to how it was on live. The only broken move is nullifying knockbacks by jumping back immediately. If you didn't notice this over the past ...
by Sulorie
Tue Oct 17, 2017 8:16 pm
Forum: Game support
Topic: Mid-air ponce
Replies: 14
Views: 531

Re: Mid-air ponce

something broke it, but its fixed in the next patch again Hopefully it also fixes Sticky Squigz/Whirling Pin activating mid air as well. Same mechanic, so yes. Skills should not be usable mid-air. So you are not even allowed to detaunt, cast heals or react in general, when being pulled? Different t...
by Sulorie
Tue Oct 17, 2017 2:26 pm
Forum: Game support
Topic: Mid-air ponce
Replies: 14
Views: 531

Re: Mid-air ponce

When SM can do it with M2, then it wouldn't surprise me, that WL can do it.

When you have an Nvidia GPU you can use Shadowplay for recording. Depending on setup it records the last few minutes of gameplay.
by Sulorie
Tue Oct 17, 2017 5:49 am
Forum: Server Changelogs
Topic: Patch Notes 13/10/17
Replies: 322
Views: 11837

Re: Patch Notes 13/10/17

Dot ticks itself never broke stealth. You had to be close to the we/wh to spot them, then any damage would break stealth. Applying a dot caused some set back on stealthing but direct attacks were more effective to fully interrupt stealth cast. It was impossible to go stealth in melee range, when bei...
by Sulorie
Mon Oct 16, 2017 7:04 pm
Forum: General Discussion
Topic: Respawn time.
Replies: 7
Views: 215

Re: Respawn time.

Thought you want to opposite, to grind faster.

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