Search found 383 matches
- Mon Nov 10, 2025 3:11 pm
- Forum: General Discussion
- Topic: Sigmars Crypts Last Boss Bug
- Replies: 5
- Views: 954
Re: Sigmars Crypts Last Boss Bug
Please fix the final boss in Crypt. We're not entirely sure what's causing the problem, but it's not completing the quest or being included in the influence when both bosses die. Some people say the quest's (of boss Lector Verrimus) partner needs to die first. But even if we kill his partner ...
- Fri Nov 07, 2025 4:01 am
- Forum: Suggestions & Feedback
- Topic: What Happened to Gunbad?
- Replies: 43
- Views: 6731
Re: What Happened to Gunbad?
Now we're talking. This is helpful feedback, thank you!
- Fri Nov 07, 2025 2:26 am
- Forum: Suggestions & Feedback
- Topic: What Happened to Gunbad?
- Replies: 43
- Views: 6731
Re: What Happened to Gunbad?
None of the mechanics are hard, none of the bosses do a lot of damage besides big bouncing (add longer delay between announcement, damage, and lower range of attack).
Besides Glomp's "Ere comes da pain!" bounce, any other specific mechanics you think are difficult?
I even told on thread ...
- Thu Nov 06, 2025 2:57 pm
- Forum: Suggestions & Feedback
- Topic: What Happened to Gunbad?
- Replies: 43
- Views: 6731
Re: What Happened to Gunbad?
We've got some adjustments arriving in the next patch that should help address this, but if you have time, please write out which bosses / mechanics you find most challenging.
Having specific bosses noted can help us determine if some of these are true damage spikes just from the boss, or perhaps ...
Having specific bosses noted can help us determine if some of these are true damage spikes just from the boss, or perhaps ...
- Sun Nov 02, 2025 4:31 pm
- Forum: General Discussion
- Topic: About reserved names
- Replies: 5
- Views: 3188
Re: About reserved names
You can check for kills or deaths, but if it's a level 1 character, there's not really a good way (that I know of) to see when the last login was for those character names. Maybe a kind soul out there might know some other trick that we don't and can share it here.
- Wed Oct 22, 2025 10:49 am
- Forum: Changelogs
- Topic: Patch Notes 22/10/2025
- Replies: 33
- Views: 1460200
Re: Patch Notes 22/10/2025
Does this imply that there has been a change in Purple Seed acquisition methods? Previously every Hero+ NPC in Gunbad could drop a purple seed (including every other boss besides Kurga). Or is this outdated info on the new portion of the wiki page?
No reduction or change to purple seed drops ...
- Tue Oct 21, 2025 6:18 am
- Forum: News
- Topic: PvE and Dungeons Roadmap: October Update
- Replies: 44
- Views: 8031
Re: PvE and Dungeons Roadmap: October Update
Catching up on page 3 of replies + responses!
Great work. And thank you!
Thank you for the Update!
Thank you both for the kind comments!
Thank you as always, both for the provided content and even more so for the communication about it.
If I may ask a couple questions myself:
Is ...
Great work. And thank you!
Thank you for the Update!
Thank you both for the kind comments!
Thank you as always, both for the provided content and even more so for the communication about it.
If I may ask a couple questions myself:
Is ...
- Sun Oct 19, 2025 2:13 am
- Forum: News
- Topic: PvE and Dungeons Roadmap: October Update
- Replies: 44
- Views: 8031
Re: PvE & Dungeons Roadmap: October Update
Round 2 of replies! Picking up where we left off...
Thanks for the heads up! Always appreciated with communication and transparency.
One question though, for some clarification.
What is the LOTD goal? Will it be to get rid of the current RvR gamemode and then go back to the Live-like PQ map ...
Thanks for the heads up! Always appreciated with communication and transparency.
One question though, for some clarification.
What is the LOTD goal? Will it be to get rid of the current RvR gamemode and then go back to the Live-like PQ map ...
- Sat Oct 18, 2025 7:07 am
- Forum: News
- Topic: PvE and Dungeons Roadmap: October Update
- Replies: 44
- Views: 8031
Re: PvE & Dungeons Roadmap: October Update
Alright, let's get some responses going!
I like what you guys did on Sentinel's runs, BB and Crypts got fast and fun. But I'm worried about what is going to happen in Gunbad. For me, the dungeon is nice as it is now. Just tank'n spank and low mechs. A early endgame dungeon shouldnt be harder ...
I like what you guys did on Sentinel's runs, BB and Crypts got fast and fun. But I'm worried about what is going to happen in Gunbad. For me, the dungeon is nice as it is now. Just tank'n spank and low mechs. A early endgame dungeon shouldnt be harder ...
- Fri Oct 17, 2025 10:20 pm
- Forum: News
- Topic: PvE and Dungeons Roadmap: October Update
- Replies: 44
- Views: 8031
PvE and Dungeons Roadmap: October Update
Hi everyone!
After many months of work, we hope you've all enjoyed the recent launch of the Lost Vale Dungeon!
We shared our last PvE & Dungeons Roadmap with you at the start of this year, and now, eight months later, we'd like to give you another update to share what we've marked off the list ...
After many months of work, we hope you've all enjoyed the recent launch of the Lost Vale Dungeon!
We shared our last PvE & Dungeons Roadmap with you at the start of this year, and now, eight months later, we'd like to give you another update to share what we've marked off the list ...



