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by Rubius
Sat Nov 15, 2025 10:25 am
Forum: General Discussion
Topic: What class/role does order need?
Replies: 16
Views: 1405

Re: What class/role does order need?

ST in this context = Single Target.

You likely already know the other style, which is AOE, or Area of Effect - essentially skills that either heal or damage a group of players.
by Rubius
Fri Nov 14, 2025 10:48 am
Forum: Suggestions & Feedback
Topic: Upcoming Gunbad Updates + QoL Changes
Replies: 30
Views: 2690

Re: Upcoming Gunbad Updates + QoL Changes

As is tradition, let's respond to some questions / comments! Will try to focus on PvE-focused comments but want to touch on a couple non-PvE questions first as I'm sure others are wondering about them:



So many fantastic idea and QoL in here, where the Devs are not just in touch and listening to ...
by Rubius
Fri Nov 14, 2025 8:48 am
Forum: General Discussion
Topic: What class/role does order need?
Replies: 16
Views: 1405

Re: What class/role does order need?

Yes, all three healers are very good. Warrior Priest is generally the best frontline healer, Rune Priest has a new adjustable Ground Rune (you can move this and adjust it periodically like a turret) that pulses heals and customizable buffs, and Archmage remains a fragile but very powerful burst ...
by Rubius
Fri Nov 14, 2025 8:22 am
Forum: General Discussion
Topic: What class/role does order need?
Replies: 16
Views: 1405

Re: What class/role does order need?

Engi.

How dare you spout such lies and not encourage what Order desperately needs more of:

Shadow Warriors.


In all seriousness - the comment about Tanks and Heals is spot-on. My eyes also glaze over looking at the spikes on the chart, but Tanks who know how to guard and healers who are in ...
by Rubius
Fri Nov 14, 2025 3:53 am
Forum: Suggestions & Feedback
Topic: What Happened to Gunbad?
Replies: 45
Views: 8766

Re: What Happened to Gunbad?

Appreciate everyone's feedback. We've just shared the details on the upcoming changes (Middle Wing + the adjustments for Left and Right wings), alongside some other QoL improvements planned for the next patch.

You can find the thread here: viewtopic.php?t=59775
by Rubius
Fri Nov 14, 2025 3:47 am
Forum: Suggestions & Feedback
Topic: Petition about Gunbad
Replies: 32
Views: 4875

Re: Petition about Gunbad

We appreciate the feedback. Our design going forward will make mechanics more of a key feature for all Dungeons, but we agree that some fights (like Masta Mixa) are in need of some tuning so they feel more fair and less RNG-heavy.

We've just posted an early look at all the changes planned in next ...
by Rubius
Fri Nov 14, 2025 3:43 am
Forum: Suggestions & Feedback
Topic: Upcoming Gunbad Updates + QoL Changes
Replies: 30
Views: 2690

Upcoming Gunbad Updates + QoL Changes

Hi everyone,

This weekend we'll be updating the PTS with the second phase of the Gunbad Re-work. Based on a lot of the feedback we've been reading from players, we're also taking this opportunity to make some adjustments to a number of Left and Right wing bosses. In advance of the patch hitting the ...
by Rubius
Mon Nov 10, 2025 3:11 pm
Forum: General Discussion
Topic: Sigmars Crypts Last Boss Bug
Replies: 5
Views: 1276

Re: Sigmars Crypts Last Boss Bug


Please fix the final boss in Crypt. We're not entirely sure what's causing the problem, but it's not completing the quest or being included in the influence when both bosses die. Some people say the quest's (of boss Lector Verrimus) partner needs to die first. But even if we kill his partner ...
by Rubius
Fri Nov 07, 2025 4:01 am
Forum: Suggestions & Feedback
Topic: What Happened to Gunbad?
Replies: 45
Views: 8766

Re: What Happened to Gunbad?

shoelessHN wrote: Fri Nov 07, 2025 3:27 am (feedback)
Now we're talking. This is helpful feedback, thank you!
by Rubius
Fri Nov 07, 2025 2:26 am
Forum: Suggestions & Feedback
Topic: What Happened to Gunbad?
Replies: 45
Views: 8766

Re: What Happened to Gunbad?


None of the mechanics are hard, none of the bosses do a lot of damage besides big bouncing (add longer delay between announcement, damage, and lower range of attack).

Besides Glomp's "Ere comes da pain!" bounce, any other specific mechanics you think are difficult?



I even told on thread ...