Search found 142 matches

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by Topdude
Thu Aug 13, 2026 2:55 pm
Forum: General Discussion
Topic: Without Lockout Timer
Replies: 15
Views: 2747

Re: Without Lockout Timer



For these organized guild the main goal is not to get the best fight but to gain maximum kills so they exploit the system to fullest.


And that right there is the problem with this implementation of Warhammer. Too much reward for kills, too little reward for conquest of zones. Hopefully the ...
by Topdude
Fri Jul 24, 2026 7:11 pm
Forum: News
Topic: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic
Replies: 405
Views: 97069

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

"- Mortar Round: Removed so all classes have 3 Morale 2 options."

The absolute worse R2 morale you could remove! Used both by ST and AOE builds and only one that actually causes AOE for use in a ST build. Why not get rid of focused mind or armor plating?
by Topdude
Sun Apr 19, 2026 3:53 pm
Forum: Suggestions & Feedback
Topic: It's time to nuke the server.
Replies: 19
Views: 6082

Re: It's time to nuke the server.


And honestly, the game would benefit from making things less of a grind. There’s no real reason for long, drawn‑out progression when the peak population barely hits a thousand.

Faster experience, faster realm rank, cheaper currency costs, better solo paths for PvE.


Agreed.

I have never ...
by Topdude
Thu Jul 24, 2025 3:17 pm
Forum: Technical Support Center
Topic: Problem on Mac Pro M3
Replies: 4
Views: 4324

Re: Problem on Mac Pro M3


I have got CrossOver installed, and the game set up. Unfortunately whenever I start the program, it opens in a window and it is very tiny in the bottom left of my monitor. I have tried messing with resolution settings and the UserSettings.xml but cannot find anything that lets me get the game full ...
by Topdude
Sun May 11, 2025 4:19 pm
Forum: Dwarfs
Topic: Engineer levelling help
Replies: 3
Views: 5907

Re: Engineer levelling help

The Bitterstones have great guides:
https://ohrhammer.online/wp-content/upl ... ndbook.pdf
by Topdude
Sun Apr 20, 2025 4:14 pm
Forum: Suggestions & Feedback
Topic: Guild leveling.
Replies: 2
Views: 4192

Re: Guild leveling.

The grind in almost everything in this game is too long IMO. Why it's not realized that if the grind was less people would roll and level more alts and advancing a toon would be more rewarding and PVP more enjoyable.
That said, I own a guild that has 3 active members, one that's on daily and has ...
by Topdude
Sat Nov 09, 2024 6:19 pm
Forum: Changelogs
Topic: Patch Notes 05/11/2024
Replies: 32
Views: 36843

Re: Patch Notes 05/11/2024

I can't thank the devs enough for FINALLY doing something to make it a better game and environment for singles and PUGs!! So long in the waiting, but it is casual players who bring added population and added variety to the game.
Perhaps now - some ideas how to reward a bit of realm pride? :D
by Topdude
Sat Aug 24, 2024 6:30 pm
Forum: Suggestions & Feedback
Topic: Warband size caps
Replies: 21
Views: 24338

Re: Warband size caps



Yes by all means let's continue to punish PUGs, solos and players that don't have the time to get involved with the discord laden elites and watch the population drop even more.


all i see in these post is dont take away my 24man PuGs i like to afk zerg & not make smaller group which are way ...
by Topdude
Sat Aug 24, 2024 6:24 pm
Forum: Suggestions & Feedback
Topic: Gamedirection & targetaudience
Replies: 103
Views: 67500

Re: Gamedirection & targetaudience

Thank you for creating this poll and your post Bombling.

I voted for focus on RVR because I think the mechanic is stale and RP gain is too based on Kills, assists and contribution over time. However I think focus needs to also be put into QOL, mainly to attract and keep players (like me) that don't ...
by Topdude
Thu Aug 15, 2024 5:36 pm
Forum: General Discussion
Topic: Why punish PvP-players and reward winning-team-joiners?
Replies: 32
Views: 25733

Re: Why punish PvP-players and reward winning-team-joiners?


It's been discussed heavily but an RvR rework is the most definitive solution.


Agreed! Change the focus to flipping zones and locking BOs. Change it so that if I log on and a keep is under attack I'll get a meaningful reward for venturing out and defending or helping to take it.
Right now I ...