Search found 314 matches
- Tue Jun 23, 2026 4:59 pm
- Forum: Suggestions & Feedback
- Topic: Nerf RP/Zeal into the ground..
- Replies: 65
- Views: 8527
Re: Nerf RP/Zeal into the ground..
I'm convinced the forums are populated exclusively by solo players. It makes sense too, since the rest of the playerbase is too busy actually playing the game to post on the forums.
There's much less ego protection in solo than there is in the other modes, so players are more inclined to feel ...
- Sat Jun 06, 2026 11:14 am
- Forum: Videos / Streams
- Topic: New Marauder solobitz
- Replies: 12
- Views: 6811
Re: New Marauder solobitz
What an odd-looking Witch Elf...
- Sat Jun 06, 2026 11:04 am
- Forum: General Discussion
- Topic: WAAAGH… RIP.
- Replies: 48
- Views: 11475
Re: WAAAGH… RIP.
... Staying in a blob should completely eliminate the possibility of a lock zone...
I feel like this was the biggest takeawy in this topic so far.
And a couple of the underlying issues beneath this sentence, would be that a procentage of the undefined blob doesnt care about the zonelock any ...
- Thu Jun 04, 2026 4:30 pm
- Forum: General Discussion
- Topic: WAAAGH… RIP.
- Replies: 48
- Views: 11475
Re: WAAAGH… RIP.
It's not just about blobs. It's also about the current playerbase and warband leaders pushing a mentality that encourages blobbing. What do I mean, you may ask?
I mean that whenever someone loses, they always have an excuse, and no such thing if they win. If they lose, it's because the enemy ...
- Mon Jun 01, 2026 6:42 pm
- Forum: General Discussion
- Topic: Lockout system is a failure and some people takes advantage of it
- Replies: 58
- Views: 9029
Re: Lockout system is a failure and some people takes advantage of it
Going from the posts in this thread, it seems like the system is working exactly as intended. Org warbands swapped to the side with 100% AAO and turned the tide.
Seems like people are just butthurt that their PvD got disrupted. Maybe players learning they have to do some PvP for their rewards and ...
Seems like people are just butthurt that their PvD got disrupted. Maybe players learning they have to do some PvP for their rewards and ...
- Mon Jun 01, 2026 6:04 pm
- Forum: News
- Topic: 2026 Developer Roadmap
- Replies: 82
- Views: 26918
Re: 2026 Developer Roadmap
Players will fight tooth and nail to avoid losing their capital and preventing the enemy realm from running the instances. It's really a mix of PvP and PvE content.
People will fight hard in the cities to prevent the enemy side from winning and running the instances... Is this the return of realm ...
- Tue May 05, 2026 5:07 pm
- Forum: General Discussion
- Topic: Relaunch - 2nd Server - Classic Warhammer Online
- Replies: 55
- Views: 37066
Re: Relaunch - 2nd Server - Classic Warhammer Online
I hope the old campaing system come back soon
The old campaign was even worse than what we have now as it incentivised PvD even more than the current system.
What was it? A solid year or more of Order PvDing to IC two to four times a day, with Destro going months at a time without an Altdorf ...
- Thu Apr 30, 2026 3:19 pm
- Forum: General Discussion
- Topic: Relaunch - 2nd Server - Classic Warhammer Online
- Replies: 55
- Views: 37066
Re: Relaunch - 2nd Server - Classic Warhammer Online
I played live from closed beta till the very end of the Badlands (and I still have the fraps footage of the final moments of the Badlands to prove it). I knew the live game very well, and have been on and off in RoR for years.
My OPINION: RoR is far and away better than live ever was. There were ...
- Wed Apr 29, 2026 1:57 pm
- Forum: Suggestions & Feedback
- Topic: Everything wrong with the 03/04/26 Patch
- Replies: 116
- Views: 39589
Re: Everything wrong with the 03/04/26 Patch
...the result is a very boring, bland and uninteresting system.
And that's exactly what this gear rework is, and it is the worst thing a developer can ever do to a game. Players will put up with experiencing anger, frustration, and tedium for a game they enjoy and feel attachment to. But as ...
- Sat Apr 04, 2026 11:46 am
- Forum: Changelogs
- Topic: Patch Notes 03/04/2026
- Replies: 122
- Views: 41580
Re: Patch Notes 03/04/2026
This is exactly what I feared would happen with the gear rework.
Meaningful power increases through gear are an essential component of any game that uses gear. You start with a knife, get a pistol in the early game, and end with a bazooka. This is especially true with vertical progression MMOs ...
Meaningful power increases through gear are an essential component of any game that uses gear. You start with a knife, get a pistol in the early game, and end with a bazooka. This is especially true with vertical progression MMOs ...



