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by wargrimnir
Fri Dec 04, 2020 10:36 pm
Forum: Development
Topic: Developer Musings: An Explanation of Recent Occurances & How We'll Fix Them
Replies: 171
Views: 9745

Re: Developer Musings: An Explanation of Recent Occurances & How We'll Fix Them

When these topics are brought up, we often hear "the realms aren't the same", "it's a good thematic fit", "that's how it was in the cinematic" - yet this doesn't seem to apply to universally. For example, "the realms aren't the same" except when mirroring Pounce and Ranged KD to the Squig Herder, o...
by wargrimnir
Fri Dec 04, 2020 6:12 pm
Forum: General Discussion
Topic: SoR Population Values
Replies: 13
Views: 892

Re: SoR Population Values

PlagueMonk wrote:
Fri Dec 04, 2020 6:06 pm
I support this change BUT I do have one issue, the text is teeny tiny for Warband and Vanguard.
Did you update SOR?
by wargrimnir
Fri Dec 04, 2020 2:09 pm
Forum: Media
Topic: Reworked & New Weapons for RoR
Replies: 32
Views: 3167

Re: Reworked & New Weapons for RoR

inoeth wrote:
Fri Dec 04, 2020 1:42 pm
would it be possible to bring some of the ToA weapons from DAoC into the game since it was made by the same ppl? there are some really nice swords, axes, hammers and bows!
No, we're not stealing assets from other games. Hopefully for obvious reasons.
by wargrimnir
Fri Dec 04, 2020 1:52 pm
Forum: General Discussion
Topic: SoR Population Values
Replies: 13
Views: 892

Re: SoR Population Values

Missed opprotunity to add xxx-zerg into value terms. Like, parties, warband, zerg, uberzerg, zerg of zergs etc. Would fit more to RoR :) Vanguard, Battlehost, and Warhost are pulled from Warhammer Fantasy. Felt more comfortable using that route as they already existed as descriptors for the size of...
by wargrimnir
Thu Dec 03, 2020 10:22 pm
Forum: Changelogs
Topic: Patch Notes 03/12/2020
Replies: 172
Views: 9086

Re: Patch Notes 03/12/2020

Not sure about the SOR changes. Not displaying numbers, at least during NA times, makes it really hard to gauge the likelihood that you'll run into friendly or enemy players. What does each label translate to? Scouts 6? --no action, especially when you factor afks Parties 12? ---might have action, ...
by wargrimnir
Thu Dec 03, 2020 10:01 pm
Forum: Changelogs
Topic: Patch Notes 03/12/2020
Replies: 172
Views: 9086

Re: Patch Notes 03/12/2020

To all the pepegas crying about Run Away! Squig has 1 tactic that is called Run Away! and procs on direct dmg hit and increases movement speed by 30% for 5 seconds. Doesnt break on ability usage and never did on live either. Squig also has 1 ability called Run Away! which requires an active pet and...
by wargrimnir
Thu Dec 03, 2020 5:13 pm
Forum: Changelogs
Topic: Patch Notes 03/12/2020
Replies: 172
Views: 9086

Re: Patch Notes 03/12/2020

Does Run Away break on ability use? If not that is now a core Charge but better. Run away never broke on ability use Why does a range class get an ability better than charge for free? I will patiently wait for a reasonable answer that makes sense. =D As logical answers are not allowed to be used as...
by wargrimnir
Wed Dec 02, 2020 9:52 pm
Forum: General Discussion
Topic: removing 160+ mainstat tactics
Replies: 56
Views: 2942

Re: removing 160+ mainstat tactics

so mid tier armour gets 1100 and a freed up tactic slot and end game gear gets a little extra stats above the soft cap (diminishing returns, btw). i fail to see the problem here. Diminishing returns are stats/2 over 1050 but *power still transfers 1:1. We can go back to this discussion if Wargrimni...
by wargrimnir
Wed Dec 02, 2020 2:03 pm
Forum: General Discussion
Topic: Game is slowly dying
Replies: 8
Views: 1034

Re: Game is slowly dying

I suppose I need to add a rule for posting doomer threads.

The game is fine. If you need a break, take a break.
by wargrimnir
Wed Dec 02, 2020 2:01 pm
Forum: General Discussion
Topic: MSH -
Replies: 102
Views: 4800

Re: MSH -

I asked for feedback about this tactic , no one bothered testing it and give a constructed feedback . So for me it’s good as it is and we will be able to look into ABM soon Perhaps an argument could be made here that the Balance team could use some volunteer testers, if you're unhappy with that out...