Search found 18 matches

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by UnspeakableOath
Wed Jul 08, 2020 4:58 pm
Forum: Changelogs
Topic: Patch Notes 08/07/2020
Replies: 103
Views: 6913

Re: Patch Notes 08/07/2020

Seems alot of ppl with severe lack of gameknowledge like to complain, so lets clear things abit: Riposte is a general tactic available to melee dps across both factions, none targeted your WH specially for a nerf. Are the other classes dead right now like WH is? Ah ok. SW. Sincerely, though, sorry ...
by UnspeakableOath
Fri Jul 03, 2020 1:10 pm
Forum: General Discussion
Topic: What is a ranged shadow warriors role meant to be exactly?
Replies: 67
Views: 5902

Re: What is a ranged shadow warriors role meant to be exactly?

try Powerful Draw + Glass Arrow + VoN as skirmisher. just seek moment when to stop moving and change stance. It's old(?) burst dmg, only need some control from players. at this moment i'm not sure i will go back to scout or stay skirm. kill power is definitely scout but skirm is more challenging, f...
by UnspeakableOath
Thu Jul 02, 2020 1:45 pm
Forum: Changelogs
Topic: Patch Notes 01/07/2020
Replies: 136
Views: 9779

Re: Patch Notes 01/07/2020

Let's go back to 40/50 with Conq gear please, game was much more balanced as gear creep wasn't nearly as bad. Same thing is happening here as on live. With more and more and better and better gear comes bigger issues. But then all those huge guilds which farmed all that uber gear won't be able to k...
by UnspeakableOath
Wed Jul 01, 2020 7:15 pm
Forum: General Discussion
Topic: What is a ranged shadow warriors role meant to be exactly?
Replies: 67
Views: 5902

Re: What is a ranged shadow warriors role meant to be exactly?

Skirmish SW 65ft Range isn't very much for the middling damage the AoE Skirmish Spec can put out. You're far too close to getting GTTC puled and you won't even be alive when you land, and you're in range of ALL of their casters. I'd either up the Range to 75 or 85 ft, Increase the damage dramatical...
by UnspeakableOath
Wed Jul 01, 2020 5:25 pm
Forum: Changelogs
Topic: Patch Notes 01/07/2020
Replies: 136
Views: 9779

Re: Patch Notes 01/07/2020

Kaelang wrote:
Wed Jul 01, 2020 5:06 pm
Detangler wrote:
Wed Jul 01, 2020 3:51 pm
Do my eyes deceive me? Are those White Lion nerfs?!?
One would say balance team suggestions are heard, from time to time ;). *thinking*
I think there are number of SW players that would currently disagree.
by UnspeakableOath
Wed Jul 01, 2020 4:24 pm
Forum: General Discussion
Topic: Restart when Order fort's LORD at 50% hp
Replies: 28
Views: 1821

Re: 10/10 Server Reboot

StrongUn wrote:
Wed Jul 01, 2020 3:55 pm
rSH buffs inc? :shock:
Good luck.
by UnspeakableOath
Wed Jul 01, 2020 4:07 pm
Forum: Changelogs
Topic: Patch Notes 01/07/2020
Replies: 136
Views: 9779

Re: Patch Notes 01/07/2020

And nothing more on SW. Guess it is what it is.
by UnspeakableOath
Tue Jun 30, 2020 1:41 am
Forum: General Discussion
Topic: Are Shadow Warrior changes done and done?
Replies: 10
Views: 1551

Re: Are Shadow Warrior changes done and done?

Hate to tell you, but msh, wl, we, wh, and to some extent choppa/slayer can all hit disables and kill a squishy during the cycle with no ability to do anything on the part of the victim.

I’m fine with SW losing pop and drop, so long as everyone else does.
by UnspeakableOath
Tue Jun 30, 2020 1:39 am
Forum: General Discussion
Topic: What is a ranged shadow warriors role meant to be exactly?
Replies: 67
Views: 5902

Re: What is a ranged shadow warriors role meant to be exactly?

Just bumping to see if we have dev visibility on this thread. Aside from the one early post, I’m not sure we’re reaching any ears that matter on this.
by UnspeakableOath
Mon Jun 29, 2020 7:26 am
Forum: General Discussion
Topic: Are Shadow Warrior changes done and done?
Replies: 10
Views: 1551

Re: Are Shadow Warrior changes done and done?

Experience in T1 is critical, because it's new players first exposure to the game. How are they going to view the game when SW's kill them in 3 seconds? Not good. Probably the same way SW's view the game at 40 when they get killed in 3 seconds and can't really contribute. Balancing based on T1 cann...