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by Caffeine
Wed Apr 29, 2026 5:53 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1628
Views: 1995928

Re: [UI] VinyUI


Hello, is it possible to copy the hotbars shortcuts from one character to another?
When i start a new character with vinuy order heal setting, the hotbars are "basic" and not set like the old ones with a q w e etc shortcuts

FAQ section in the first post of this thread has an answer:

How do I ...
by Caffeine
Fri Apr 17, 2026 4:50 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1628
Views: 1995928

Re: [UI] VinyUI


I tried this with war.exe and got the same results. I was not able to add the .bat file as the settings only appear to accept .exe files.
I get 2 errors when I try to load the game. The same 2 errors with or without your suggested exception. Thanks again.
Error 1:
Log Name: Application
Source ...
by Caffeine
Fri Apr 17, 2026 2:42 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1628
Views: 1995928

Re: [UI] VinyUI


I ran into an issue today following Windows Updates to several Microsoft.Net Frameworks and Runtimes. The launcher would appear in my Taskbar after clicking the .bat file, but not on the screen and then disappear from the taskbar after a few seconds. Event Viewer shows Errors related to .Net. I ...
by Caffeine
Fri Apr 03, 2026 1:49 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1628
Views: 1995928

Re: [UI] VinyUI

cetin wrote: Mon Mar 09, 2026 11:33 am First of all, great work!
But how can I set it to work with 2560 x 1080 res 21:9 ratio aka widescreen?
Thanks!
Hey Cetin, sorry for late reply, The only two aspect ratios that are officially supported are 1080p and 1440p, I would say try 1440p on your screen and see how it looks.
by Caffeine
Wed Apr 01, 2026 4:40 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1628
Views: 1995928

Re: [UI] VinyUI

Alubert wrote: Wed Apr 01, 2026 4:00 pm Thank you!!
Which file should I put this in, and should I delete any files first?
Do I need to do this separately in each character's directory?
Simply replace the existing folder in Interface\AddOns and you are good to go. Sorry again for the delay.
by Caffeine
Wed Apr 01, 2026 2:41 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1628
Views: 1995928

Re: [UI] VinyUI


Is there a workaround already known? Probably deleting some settings how you do to reenable State of Realm?


Hi. After last patch i dont see ppl in scenario lobby waiting in que. Do you have the same?


Hey guys, here is a fixed version of sc lobby window with the queue numbers: ea ...
by Caffeine
Sun Mar 29, 2026 1:31 pm
Forum: Player Support
Topic: Improving framerate in Warhammer Online
Replies: 107
Views: 313757

Re: Improving framerate in Warhammer Online


This is up to date?

This is long overdue for a rewrite, but some advice is still relevant. Off the top of my head: toning down shadows, toning down draw distance, not running Daocbuff alongside Buffhead, avoiding GroupIcons and using conservative settings for group icons in Enemy, disabling ...
by Caffeine
Sun Mar 22, 2026 12:51 pm
Forum: Changelogs
Topic: Patch Notes 13/03/2026
Replies: 70
Views: 23523

Re: Patch Notes 13/03/2026

Apropos of nothing, thank you for making PvE bearable.
by Caffeine
Thu Mar 05, 2026 3:07 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1628
Views: 1995928

Re: [UI] VinyUI

Updated to 6.4.2

- Fixed an issue with MoveWindows where guildbank "purchase new rows" button was not visisble.
- Added default settings folder for ror_votewindow to all profiles.
by Caffeine
Thu Mar 05, 2026 1:24 pm
Forum: Addons
Topic: [UI] VinyUI
Replies: 1628
Views: 1995928

Re: [UI] VinyUI


Hello.
Is it possible to modify my party in enemy (on the UI it's enemy addon anchor 2)?

I would like it to be vertical (it's easier for me to track and change Guard) but I want other groups in anchor 1 to remain as they are now.


Directions are set in Enemy config -> Unit frames -> Appearamce ...