Search found 695 matches

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by Caffeine
Wed Aug 26, 2026 8:00 pm
Forum: Addons
Topic: [UI] VinyUI 7.1
Replies: 1713
Views: 2196921

Re: [UI] VinyUI 7.1

Updated to 7.1

For people who recently installed 7.0 just drag and drop the addon folder from 7.1 overwriting old files (or copy individual addons mentioned below).

- Fixed an issue in BuffHead where stale or mismatched effect references could corrupt sorting and layout.
- Fixed an issue in ...
by Caffeine
Wed Aug 26, 2026 7:32 pm
Forum: Addons
Topic: [UI] VinyUI 7.1
Replies: 1713
Views: 2196921

Re: [UI] VinyUI 7.0

pkasso wrote: Wed Aug 26, 2026 7:31 pm fixed it by reinstalling WSCT. Thanks for the prompt replies.
I'm glad you fixed it.
by Caffeine
Wed Aug 26, 2026 7:31 pm
Forum: Addons
Topic: [UI] VinyUI 7.1
Replies: 1713
Views: 2196921

Re: [UI] VinyUI 7.0


Frame 3 has "Display at 3D Object" checked.
I'm using destro dps 1440p:
https://i.postimg.cc/sx614Vf5/image.png

As a sanity check could you please download the current VinyUI achive, delete your current WSCT addon and use the one from the archive? I tested 1440p profile and I'm getting the ...
by Caffeine
Wed Aug 26, 2026 5:06 pm
Forum: Addons
Topic: [UI] VinyUI 7.1
Replies: 1713
Views: 2196921

Re: [UI] VinyUI 7.0


I tested again and was not able to replicate it, I'll try again today.

Edit: I figured it out. I removed the 2 dependencies fro RVMods folder and added them within the Effigy folder on my version so you don't NEED to have RVMods also installed. Since those did not exist using your version it ...
by Caffeine
Wed Aug 26, 2026 12:56 pm
Forum: Addons
Topic: [UI] VinyUI 7.1
Replies: 1713
Views: 2196921

Re: [UI] VinyUI 7.0


Noticed a bug with deathblow. it always shows this no matter if you have the person targeted or not. I also noticed the bubble on a kill is not working.

Fixed both, the bubble toggle was backwards

Thanks for letting me know and helping out with a fix. Chat buttbles were actually mean to be ...
by Caffeine
Wed Aug 26, 2026 12:54 pm
Forum: Addons
Topic: [UI] VinyUI 7.1
Replies: 1713
Views: 2196921

Re: [UI] VinyUI 7.0


Is there anyway to make AOE dmg appear on top of it's proper targets (each affected target) instead of on top of the source target with WSCT?
Example with "You'z Squishy":
https://i.postimg.cc/Jy4hc46j/shamandmg.jpg



Running the stock destro healer profile everything seems to be anchored ...
by Caffeine
Tue Aug 25, 2026 11:33 pm
Forum: Addons
Topic: [UI] VinyUI 7.1
Replies: 1713
Views: 2196921

Re: [UI] VinyUI 7.0

Bradey wrote: Tue Aug 25, 2026 10:15 pm Doing that fixed it. Weird fix I suppose sorry for the incovenience
Most likely you missed a step during installation, I would copy over all addons from the VinyUI archive just to make sure you have the latest code.
by Caffeine
Tue Aug 25, 2026 9:19 pm
Forum: Addons
Topic: [UI] VinyUI 7.1
Replies: 1713
Views: 2196921

Re: [UI] VinyUI 7.0

Bradey wrote: Tue Aug 25, 2026 7:12 pm You should have access now
Using your settings with my local version of Enemy everything looks fine. As a sanity check could you download VinyUI archive, copy over Enemy folder from Addons over to your game folder overwriting the existing version and see if the unit frames look any different?
by Caffeine
Tue Aug 25, 2026 5:38 pm
Forum: Addons
Topic: [UI] VinyUI 7.1
Replies: 1713
Views: 2196921

Re: [UI] VinyUI 7.0


One more thing im missing from shinies i think, on mouseover, there was a function that showed on every item how many of those i had on each of my characters, somehow its not working now.

I disabled it on purpose, it was causing stutters and I didn't like the tooltip so I commented out all of ...
by Caffeine
Tue Aug 25, 2026 5:30 pm
Forum: Addons
Topic: [UI] VinyUI 7.1
Replies: 1713
Views: 2196921

Re: [UI] VinyUI 7.0

Thanks! Feel free to open access to it, or whitelist my request.