^^
The thing is that DPS healers have almost always been OP in small scale in every MMO, it's in the concept of hot/dot/ranged vs none healing classes that gives the advantage. Its not impossible but harder to balance(shaman/AM are weaker than they used to be).
But Stealth classes dont have to be ...
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- Mon Jul 06, 2026 8:14 am
- Forum: Suggestions & Feedback
- Topic: Nerf WH/WE into the ground
- Replies: 257
- Views: 61228
- Mon Jul 06, 2026 5:03 am
- Forum: Suggestions & Feedback
- Topic: Nerf WH/WE into the ground
- Replies: 257
- Views: 61228
Re: Nerf WH/WE into the ground
An ideal solution would be to restrict regeneration gear to certain classes. I really don't see the point of DPS classes having regen on gear, like the Witch Elf Warlord chest. I'd much rather have AP or anti-crit on it. Overall, the Warlord set is a DPS set, yet the most expensive piece has health ...
- Sat Jun 27, 2026 5:21 am
- Forum: General Discussion
- Topic: Returning after a 4-year – Looking for a fresh start (DPS/Utility advice)
- Replies: 13
- Views: 3237
Re: Returning after a 4-year – Looking for a fresh start (DPS/Utility advice)
checking the forums, it seems like every second thread is crying for a Witch Elf nerf. Why is the WE so hated right now? Is it even worth investing time into a class that the community constantly complains about? I don't see that kind of community hate for the WL, Squig, or SW.
Maybe I just need ...
Maybe I just need ...
- Thu Jun 25, 2026 1:30 pm
- Forum: Suggestions & Feedback
- Topic: WE - Rutheless Assault
- Replies: 26
- Views: 5361
Re: WE - Rutheless Assault
Yes but considering it was 30ft. this buff is a fair request and could come alongside nerfs to absorb tactic, nerf to OP swift movement and double pounce nonsense.
- Sat Jun 20, 2026 11:01 am
- Forum: Suggestions & Feedback
- Topic: Nerf WH/WE into the ground
- Replies: 257
- Views: 61228
Re: Nerf WH/WE into the ground
When i just start playing RoR i was thinking this is a bug and making bug report- devs said "work as intended", so everything fine :]
P.S. its also make flanking tactic work from every position.
P.S.S. what have i done xD
It stands to reason this shouldn't be a feature on a 100% armor pen ...
P.S. its also make flanking tactic work from every position.
P.S.S. what have i done xD
It stands to reason this shouldn't be a feature on a 100% armor pen ...
- Sat Jun 20, 2026 9:33 am
- Forum: Suggestions & Feedback
- Topic: Nerf WH/WE into the ground
- Replies: 257
- Views: 61228
Re: Nerf WH/WE into the ground
''Burst'' 1* . Feinted position needs to stop affecting frontal armor penetration of Agonizing wounds( also WH torment) . Hello devs wake up plz. With the WE tactic Swift Movement this now has a 20 sec CD and 10 sec uptime, this is ridiculous, why has it not been fixed? ( i would assume this is ...
- Sat Jun 20, 2026 5:02 am
- Forum: Suggestions & Feedback
- Topic: Nerf WH/WE into the ground
- Replies: 257
- Views: 61228
Re: Nerf WH/WE into the ground
I disagree the burst spec was in a terrible state before the rework compared to wh.
Not sure what you disagree with when you don't provide counter points to my text, as for Burst spec i do not mind a glass cannon WE's per se except for a few things which are off balance( read below 1 ...
Not sure what you disagree with when you don't provide counter points to my text, as for Burst spec i do not mind a glass cannon WE's per se except for a few things which are off balance( read below 1 ...
- Fri Jun 19, 2026 9:58 pm
- Forum: Suggestions & Feedback
- Topic: Help WP
- Replies: 10
- Views: 1901
Re: Help WP
You either play in a group with a guard/ pocket healer or roll a White lion on order like everyone else.
Of course all melee specs should have at least a basic gap closer ( like the one WP used to have but devs removed *sigh*) but common sense do not always prevail on RoR server. This is beating a ...
Of course all melee specs should have at least a basic gap closer ( like the one WP used to have but devs removed *sigh*) but common sense do not always prevail on RoR server. This is beating a ...
- Fri Jun 19, 2026 9:33 pm
- Forum: Suggestions & Feedback
- Topic: Nerf WH/WE into the ground
- Replies: 257
- Views: 61228
Re: Nerf WH/WE into the ground
Example:
An SW can EASILY beat a defensive WE if:
1. detaunt and heal through the WE opener
2. Whirling Pin then M1 Pointblank - this combo will leave the WE so far behind that their throwing daggers wont reach you
4. Takedown
5. Guerilla Training and Kite
GG any WE.
Now of course a skilled WE ...
An SW can EASILY beat a defensive WE if:
1. detaunt and heal through the WE opener
2. Whirling Pin then M1 Pointblank - this combo will leave the WE so far behind that their throwing daggers wont reach you
4. Takedown
5. Guerilla Training and Kite
GG any WE.
Now of course a skilled WE ...
- Thu Jun 11, 2026 9:04 am
- Forum: Suggestions & Feedback
- Topic: Nerf WH/WE into the ground
- Replies: 257
- Views: 61228
Re: Nerf WH/WE into the ground
Everybody know's WE is the most op classes in the game got way too much utility it's ridiculous. They should be more like assasins not regen tanky high mobility class. Like in live they would do insane dmg but could not instantly stealth and pounce plus all the other tools. I preffer to die ...



