Btw Broadhead Arrow must be the most nerfed skill in the history of the server? It went from 100 feet, 3 x stacking, usable in assault stance, AOE tactic with slight to no (IIRC, i could be wrong) damage reduction.
To current live version, 65ft (lol), no stacking, not usable in assault stance ...
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- Mon Aug 24, 2026 2:10 am
- Forum: High Elves
- Topic: [SW] Festering arrow
- Replies: 33
- Views: 3081
- Mon Aug 24, 2026 1:52 am
- Forum: High Elves
- Topic: [SW] Festering arrow
- Replies: 33
- Views: 3081
Re: [SW] Festering arrow
Assault may not be what YOU want it to be, but it doesn’t mean it’s bad. You need to QQ less and play the game more.
Not just Assault; all 3 specs are more or less fine.
Are they playable in the sense that one can use them, sure.
Have they been nerfed to a point, one can consider this ...
- Sun Aug 23, 2026 7:41 am
- Forum: High Elves
- Topic: [SW] Festering arrow
- Replies: 33
- Views: 3081
Re: [SW] Festering arrow
Drop Accelerated delay imo, its not worth it as FA is not the main dmg anymore.
You better spam eagle eye when need Asap damage.
So basically FA is trash compared to its previous form, this RDPS ''balance'' of SW unfortunately was done to harm the ranged specs. It's ridiculous FA would have ...
- Sun Aug 23, 2026 7:30 am
- Forum: Suggestions & Feedback
- Topic: Magus fix
- Replies: 89
- Views: 10693
Re: Magus fix
All that is to say that even with my non-pro, noob build and rotation I'm hitting 900 DPS and 5k burst on the dummy. I would not be shocked if an optimized build is getting around 1200 dps but maybe someone with one of those can weigh in on their max.
These are Sorc burst numbers but with far ...
These are Sorc burst numbers but with far ...
- Sun Aug 23, 2026 7:17 am
- Forum: Events
- Topic: Tzeentch's favorite robe bois
- Replies: 30
- Views: 4856
Re: Tzeentch's favorite robe bois
Did you miss broken Zealot M1? Everyone is doing True - damage, enjoyFlorian90210 wrote: Sun Aug 23, 2026 7:06 am Thanks for event. But after event I came to question, why realm synergy is so bad? Magus use spirit+elem while zealot corp only. Really wish all system encouraged to form realm armies instead of whatever available.
- Wed Aug 19, 2026 8:54 pm
- Forum: Suggestions & Feedback
- Topic: Magus fix
- Replies: 89
- Views: 10693
Re: Magus fix
However, there is no change that drastically boost magus solo performance, only some minor tweaks not changing a grand scheme of things. They are same monstrosity as before for solo roaming, arguably one of the strongest duelists in game.
But! Their st burst in solo roaming is nothing special at ...
But! Their st burst in solo roaming is nothing special at ...
- Wed Aug 19, 2026 8:29 pm
- Forum: Suggestions & Feedback
- Topic: Magus fix
- Replies: 89
- Views: 10693
Re: Magus fix
My unoptimized RR82 Magus (base crit of 13%, 793 int) pounding on a training dummy. Just running the simple tactics of CA+CU+DW+SF and a rotation of SVF->MBF->WS->BT->SVF->BoC->IFoC and maybe SVF one more time if needed will demolish the dummy.
My average DPS is between 860 and 920. My 3s burst ...
- Wed Aug 19, 2026 12:32 pm
- Forum: General Discussion
- Topic: Devs are killing soloing
- Replies: 66
- Views: 7270
Re: Devs are killing soloing
I probably could find good 6vx video but just picking the first old 6v6 video and it look so much more engaging & Fun than current RoR PvP.
I definitely agree and it isn't nostalgia, there used to be true joy in the gameplay, solo, duo, 6 men.
In RoR, even though class balance was crap ...
I definitely agree and it isn't nostalgia, there used to be true joy in the gameplay, solo, duo, 6 men.
In RoR, even though class balance was crap ...
- Wed Aug 19, 2026 12:16 pm
- Forum: General Discussion
- Topic: Devs are killing soloing
- Replies: 66
- Views: 7270
Re: Devs are killing soloing
New player since 2017, playing mostly solo.
It always was like that, playing solo always felt like **** compared to running in 6 man... and thats fine. Its game balanced around having guards and heals.
My apologies ( i see your post count, hard to tell on a micro phone screen :) ).
I will have ...
It always was like that, playing solo always felt like **** compared to running in 6 man... and thats fine. Its game balanced around having guards and heals.
My apologies ( i see your post count, hard to tell on a micro phone screen :) ).
I will have ...
- Wed Aug 19, 2026 11:57 am
- Forum: General Discussion
- Topic: Devs are killing soloing
- Replies: 66
- Views: 7270
Re: Devs are killing soloing
P.S. Of course the greatest enemy to solo is the blob, herd mentality of recent years that the RoR playerbase have adopted. The solution to that is the balance team fixing the RvR campaign and introducing anti blob mechanics ( not for the sake of solo, but for the general good).
I disagree ...



