@DevanShell
Thank you for sharing the helpful build.
The Armor Debuff is very appealing, but the 50% attack speed and +15% critical hit bonus of the Axeman are very attractive to me, so I've taken the Axeman path. I'll try that build, though.
Search found 33 matches
- Mon Jun 29, 2026 5:23 am
- Forum: High Elves
- Topic: WL's Strange Skill Tree
- Replies: 10
- Views: 1511
- Sun Jun 28, 2026 2:21 am
- Forum: High Elves
- Topic: WL's Strange Skill Tree
- Replies: 10
- Views: 1511
Re: WL's Strange Skill Tree
Please talk about the present situation, not the past. Also, please refrain from selectively quoting only parts of the text.
Regarding Fetch, as @Shieldslam pointed out earlier, Pet has many problems that cannot be solved through strategy alone
please point those out first.
Regarding Fetch, as @Shieldslam pointed out earlier, Pet has many problems that cannot be solved through strategy alone
please point those out first.
- Sun Jun 28, 2026 1:51 am
- Forum: High Elves
- Topic: WL's Strange Skill Tree
- Replies: 10
- Views: 1511
Re: WL's Strange Skill Tree
Thank you for logically explaining everything I wanted to say. I think you are a great player who has observed and experienced a lot.
Yesterday, after defeating one of DEST Player, my lion stopped moving, so I tearfully deleted it and ran around for 15 seconds.(Someone unfamiliar with the game ...
Yesterday, after defeating one of DEST Player, my lion stopped moving, so I tearfully deleted it and ran around for 15 seconds.(Someone unfamiliar with the game ...
- Sat Jun 27, 2026 2:15 pm
- Forum: High Elves
- Topic: WL's Strange Skill Tree
- Replies: 10
- Views: 1511
WL's Strange Skill Tree
After the MDPS patch, doesn't everyone think the skill tree for Warlock is strange? It doesn't seem very well thought out.
[Path of the Hunter]
It looks like a tree designed for AoE, but there's clearly a lot of wasted skill.
- Why are Coordinated Strike (simultaneous attack with lion) and Hack ...
[Path of the Hunter]
It looks like a tree designed for AoE, but there's clearly a lot of wasted skill.
- Why are Coordinated Strike (simultaneous attack with lion) and Hack ...
- Sat Jun 27, 2026 5:56 am
- Forum: Suggestions & Feedback
- Topic: SC Balancingg
- Replies: 4
- Views: 795
Re: SC Balancingg
I wish they'd balance the teams in RR too. It's not uncommon for the opposing team's DPS to all be RR 80 or higher, while our DPS are only 60 or 70, making it completely unfair.
- Wed Jun 24, 2026 11:29 pm
- Forum: Greenskins
- Topic: How is Choppa nowdays?
- Replies: 6
- Views: 1350
Re: How is Choppa nowdays?
The importance of choppa pull is high, which differentiates it from other melee classes.
- Tue Jun 23, 2026 2:56 am
- Forum: Suggestions & Feedback
- Topic: Squig Herder Needs a Nerf
- Replies: 17
- Views: 2595
Re: Squig Herder Needs a Nerf
Please discuss the balance not only in terms of the total damage dealt by a single unit, but also including damage from pets, defensive capabilities, and crowd control abilities.
For SH:
- Pets have extremely high versatility.
. When close to death, the main character gains wounds and can ...
For SH:
- Pets have extremely high versatility.
. When close to death, the main character gains wounds and can ...
- Thu Jun 18, 2026 5:39 am
- Forum: Suggestions & Feedback
- Topic: Nerf RP/Zeal into the ground..
- Replies: 65
- Views: 7889
Re: Nerf RP/Zeal into the ground..
Those making this post are probably people using WE/WH who absolutely want to win 1v1.
I don't really care about DPS RP/Zealot.
Because if I see them, I just run away.
They're not that harmful.
On the contrary, I'm grateful to them because they're there to take down WE/WH players
who suddenly ...
I don't really care about DPS RP/Zealot.
Because if I see them, I just run away.
They're not that harmful.
On the contrary, I'm grateful to them because they're there to take down WE/WH players
who suddenly ...
- Thu Jun 18, 2026 12:30 am
- Forum: Suggestions & Feedback
- Topic: BW/Sorc - very high disrupt rates
- Replies: 17
- Views: 2246
Re: BW/Sorc - very high disrupt rates
In my opinion, the developers only looked at the numerical damage output and not the overall combat power. Therefore, they only made adjustments to reduce the damage output of BW/SORC in a short-sighted way. Currently, they are:
High Risk, High Return
(However, the amount of damage dealt is not ...
High Risk, High Return
(However, the amount of damage dealt is not ...
- Mon Jun 15, 2026 7:39 am
- Forum: Suggestions & Feedback
- Topic: Nerf Tools of the Trade into the ground
- Replies: 5
- Views: 1459
Re: Nerf Tools of the Trade into the ground
I felt that farming with certain MDPS was more efficient for this quest, and I thought this was unfair (if you can form a strong premade party, please ignore the following text).
I'm efficiently farming money and Ore by using WL and Squig to put SC Queue in while defeating NPCs in Isle of the Dead ...
I'm efficiently farming money and Ore by using WL and Squig to put SC Queue in while defeating NPCs in Isle of the Dead ...



