Search found 1234 matches
- Tue Sep 03, 2019 12:47 pm
- Forum: General Discussion
- Topic: [Brainstorming] Draw me a Sc.
- Replies: 50
- Views: 24218
Re: [Brainstorming] Draw me a Sc.
twisting tower !! enough said
- Tue Sep 03, 2019 12:43 pm
- Forum: Off Topic
- Topic: In Loving Memory
- Replies: 40
- Views: 32018
Re: In Loving Memory
so sorry for your loss, wish you and your family the best through this difficult time.
keep your chin up m8
keep your chin up m8
- Wed Jul 24, 2019 2:03 pm
- Forum: General Discussion
- Topic: Portal Griefing
- Replies: 35
- Views: 10482
Re: Portal Griefing
Don't stress, once u get your invader set you wont ever have to do a fort again.
- Wed May 15, 2019 4:47 pm
- Forum: Discussions
- Topic: [Dev] White Lion proposal
- Replies: 147
- Views: 91156
Re: [Dev] White Lion proposal
I dont believe any of the options would work out, the problem is the pet both in terms of organised 6v6 stuff where it dies instantly and in pug play where the player + pet burst combined with the pet being immune to cc due to leonine frenzy and having a kd and pull + the mobility of pounce means ...
- Tue May 07, 2019 7:44 pm
- Forum: Discussions
- Topic: [Dev] Tank morale overhaul
- Replies: 146
- Views: 84584
Re: Tank morale overhaul
Sorry Natherul but there is so much wrong with what u wrote, i dont see the point in going into detail because its never taken into consideration anyway, just labeled as whining or trouble making. Dont fix what aint broken and listen to those who understand the game, you should know who these ppl ...
- Sat Apr 20, 2019 1:44 pm
- Forum: General Discussion
- Topic: A solution to Forts (the terrible doorway)
- Replies: 13
- Views: 5115
Re: A solution to Forts (the terrible doorway)
This wouldn't change much, if you gave everyone full invader gear nobody would do forts because they are boring and overcomplicated, players would just roam or sc instead.
Unfortunately forts just don't work very well which is a shame because of the effort and time that went into them.
Unfortunately forts just don't work very well which is a shame because of the effort and time that went into them.
- Sat Mar 23, 2019 4:58 pm
- Forum: Changelogs
- Topic: Patch Notes 23/03/2019
- Replies: 545
- Views: 161929
Re: Patch Notes 23/03/2019
I dont need to add to the comments made about guard change its pretty clear how everyone sees it but what i will say and have been saying for a looong time is you devs have so many experienced players to bounce ideas off to help improve balance but still refuse to do so, it confuses me greatly why u ...
- Tue Mar 05, 2019 2:54 pm
- Forum: Suggestions & Feedback
- Topic: Orvr campaign and forts
- Replies: 21
- Views: 9665
Re: Orvr campaign and forts
I will wait patiently, work in progress, its never easy however im yet to find anyone that enjoys the forts, i guess the gear incentive can overcome that but the gear sets in many cases are not an upgrade at all. Again i will wait and see what happens and i understand that its hard to scrap ...
- Sun Feb 17, 2019 2:54 pm
- Forum: Changelogs
- Topic: Patch Notes 16/02/2019
- Replies: 292
- Views: 94766
Re: Patch Notes 16/02/2019
Some feedback from 2 fort fights, 1 as the defender and 1 as the attacker. Appreciate the work put into them i imagine it took a lot of time and effort which i can only thank you for and i know its work in progress, also dont wana come across as over critical or negative but myself and others i ...
- Fri Jan 04, 2019 9:48 pm
- Forum: General Discussion
- Topic: Problem with attacking a keep - artillery blocking the way.
- Replies: 33
- Views: 10268
Re: HOW TO DEFEND A KEEP - ORDER USERS ONLY
A thousand users you say ? you certainly dont speak for me, i couldnt care less.
If thats such a huge obstacle for the pug wb to overcome you gona get rekt if it wasnt there, if only you could hit it with st abilities...
If thats such a huge obstacle for the pug wb to overcome you gona get rekt if it wasnt there, if only you could hit it with st abilities...