I think it's too late now.
New engine - new models - new graphics - new game.
Bannerlord now have Online MMO mod.
https://i.imgur.com/0r7b7tG.jpg
Search found 607 matches
- Thu Aug 04, 2022 6:00 am
- Forum: Development
- Topic: Old Clients files
- Replies: 20
- Views: 11716
- Thu Aug 04, 2022 5:52 am
- Forum: Development
- Topic: Charmesh to OBJ
- Replies: 54
- Views: 31364
Re: Charmesh to OBJ
I think it's too late now.
New engine - new models - new graphics - new game.
Bannerlord now have Online MMO mod.
https://i.imgur.com/0r7b7tG.jpg
New engine - new models - new graphics - new game.
Bannerlord now have Online MMO mod.
https://i.imgur.com/0r7b7tG.jpg
- Sun Jul 18, 2021 1:22 pm
- Forum: Development
- Topic: Old Clients files
- Replies: 20
- Views: 11716
Re: Old Clients files
Is there any chance you can import new character 3d models into game or at least armor sets ? I mean proper quality from 2021 yaer, not some low poly from 2008. What about Normal or displacement maps ?
- Thu Jun 10, 2021 5:24 pm
- Forum: Changelogs
- Topic: Patch Notes 09/06/2021
- Replies: 72
- Views: 23667
Re: Patch Notes 09/06/2021
Did you removed compatibility with Nerfed Buttons after 7 years ?
- Thu Aug 06, 2020 10:03 am
- Forum: Changelogs
- Topic: Patch Notes 06/08/2020
- Replies: 129
- Views: 30927
Re: Patch Notes 06/08/2020
[Combat formulas] - Absorb is now applied before toughness, armor and resist mitigation. - Toughness mitigation is now applied after outgoing damage multipliers, but before incoming damage multipliers. Toughness mitigation. Incoming damage multipliers are armor and resists against magic ? Which is ...
- Wed Aug 05, 2020 8:49 pm
- Forum: General Discussion
- Topic: Deft Defender may be underperforming again
- Replies: 3
- Views: 1759
Re: Deft Defender may be underperforming again
I noticed that disrupt stat works very good only when more than 40% on healer classes with disrupt tactic.
- Tue Aug 04, 2020 9:17 am
- Forum: Development
- Topic: New xRealm Lockout
- Replies: 226
- Views: 88711
Re: New xRealm Lockout
xrealming is cancer.
90 minutes ? That's too soft. Must be 4 hours minimum. Half of the original WHO.
90 minutes ? That's too soft. Must be 4 hours minimum. Half of the original WHO.
- Tue Aug 04, 2020 9:02 am
- Forum: Suggestions & Feedback
- Topic: RvR is blob in roller coaster now.
- Replies: 29
- Views: 7077
Re: RvR is blob in roller coaster now.
What actually happens: 200 man zerg smashes 80 man zone A, breaks the siege, teleports to zone B, smashes that siege (which is usually on lord by this point) instantly. "Oh no we lost zone C" teleport to that siege it back because everyone opposite logged off after 200 vs 100 fights becam...
- Mon Aug 03, 2020 6:26 pm
- Forum: Suggestions & Feedback
- Topic: RvR is blob in roller coaster now.
- Replies: 29
- Views: 7077
Re: RvR is blob in roller coaster now.
Maybe people enjoy playing mass RvR zerg battles because there's no other game out there that does it as well as WAR. Maybe it could be anything else except huge zerg-blob facerolling other players whole prime time. WHO is unique game after all, and there is too many details to counter all in 1 pos...
- Mon Aug 03, 2020 2:34 pm
- Forum: Suggestions & Feedback
- Topic: RvR is blob in roller coaster now.
- Replies: 29
- Views: 7077
Re: RvR is blob in roller coaster now.
You don't have to force split them, give them more renown and extra bag rolls for contribution in "underpopulated" zones. People will gladly split. There is already such buff. They don't split. They need guaranteed rewards from zone lock. Don't be naive. You know too how it actually works...