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by Glorian
Sun Sep 24, 2017 8:33 pm
Forum: Dwarfs
Topic: [Engi] The Ultimate Bitterstone Engineer Guide
Replies: 27
Views: 1264

Re: [Engi] The Ultimate Bitterstone Engineer Guide

keg after nerf is useless. forcing 3 engi to run keg will greatly reduce overall rangd damage in an already unbalanced enviroment. jkeg will never save lifes tick max 300 with WP buff and cannons deal between 800 to 1k so lol at this. strafing run save my lifes a lot of time in comparison. Please w...
by Glorian
Sun Sep 24, 2017 8:17 pm
Forum: Game support
Topic: RVR Lag...Help!
Replies: 1
Views: 67

Re: RVR Lag...Help!

Please check link in my signature for keep crashes. Also gives great boost in rvr vs the lag.
by Glorian
Sun Sep 24, 2017 8:04 pm
Forum: Dwarfs
Topic: [Engi] The Ultimate Bitterstone Engineer Guide
Replies: 27
Views: 1264

Re: [Engi] The Ultimate Bitterstone Engineer Guide

What is RD Foot is talking about? Doesn't ring a bell.

Update:
And by the way this is the ultimate engi guide thread. Don't talk me about kotbs or am combinations. I need here dwarf solutions. ;)
by Glorian
Sun Sep 24, 2017 7:58 pm
Forum: Dwarfs
Topic: [Engi] The Ultimate Bitterstone Engineer Guide
Replies: 27
Views: 1264

Re: [Engi] The Ultimate Bitterstone Engineer Guide

Is the raze animation equal on all tanks?
by Glorian
Sun Sep 24, 2017 5:32 pm
Forum: Dwarfs
Topic: [Engi] The Ultimate Bitterstone Engineer Guide
Replies: 27
Views: 1264

Re: [Engi] The Ultimate Bitterstone Engineer Guide

Yes. For that you need one or two concussive Engies staying on Gunturret and putting the mines there.

Interrupting a Raze drop is imo impossible. You feel it at the second hit, and if you then hit the 1 sec cast, plus fligt time. The Raze is usually already done.
by Glorian
Sun Sep 24, 2017 1:58 pm
Forum: Dwarfs
Topic: [Engi] The Ultimate Bitterstone Engineer Guide
Replies: 27
Views: 1264

Re: [Engi] The Ultimate Bitterstone Engineer Guide

The keg is a group utility not a solo utility. If you run in a keep Siege you need the keg to hold up against AoE cannons. And yes putting willpower on your Engi is useless. If you have an IB ousthfriend with an WP 200 buff or an Runepriest Rune you can dish out a lot of more heals. Also it may have...
by Glorian
Sat Sep 23, 2017 8:56 pm
Forum: Destruction
Topic: Hand of Nergal
Replies: 5
Views: 230

Re: Hand of Nergal

True, green is for devs.
But that green is nurgle green and I like. :D
by Glorian
Sat Sep 23, 2017 11:17 am
Forum: Server Changelogs
Topic: 22/9/2017 Patch Notes
Replies: 170
Views: 5012

Re: 22/9/2017 Patch Notes

Engineer ... Path of the Rifleman - Phosphorous Shells can now be cast on the move - Phosphorous Shells has been moved back to 13 point ability - Phosphorous Shells duration reduced to 10s, damage remains the same and will tick faster - Phosphorous Shells now debuffs armour by 10% for the duration....
by Glorian
Sat Sep 23, 2017 9:57 am
Forum: Order
Topic: Looking for 24 vs 24
Replies: 52
Views: 3635

Re: Looking for 24 vs 24

The Bitterstone Thunderers are still in an consolidation phase to get a good 12 men setup and then add more dwarfs into it to fill it up to a 24 warband. But still this warband would hardly be a match for a full 24 predesigned Phalanx warband. Maybe in two month but not now. I'm looking here at the ...
by Glorian
Sat Sep 23, 2017 5:45 am
Forum: Dwarfs
Topic: 3rd Bitterstone Crate - All Dwarf Weapon Appearances
Replies: 112
Views: 7717

Re: 3rd Bitterstone Crate - All Dwarf Weapon Appearances

szejoza wrote:glad to see someone took over my long dead project ^^


Aye. Good I made a backup of your pictures before they were blocked. :)

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