Search found 31 matches

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by Jurki
Mon Dec 07, 2020 7:02 pm
Forum: Suggestions & Feedback
Topic: SH proposal
Replies: 95
Views: 9196

Re: SH proposal

Tested the SH now quite a while and i have to say that its like playing an ego shooter. The amount of dmg burst is way too much with the new attempt of adjusting. New suggestion: -baseline 80ft range on QS -remove the bonus crit dmg granted by SWDW on behind ya and red tipped arrer. or make it 20% ...
by Jurki
Mon Dec 07, 2020 10:17 am
Forum: Suggestions & Feedback
Topic: SH proposal
Replies: 95
Views: 9196

Re: SH proposal

Oh, also BS suggestion here: - baseline 110ft range on BS :D - Make EA great again as instant cast and not this new 2sek Cooldown. Meh. - Not so fast Baseline... 100ft standard with stun like the order classes. (the devs are scared of this for some reason) - +25% dmg when no squig not as tactic: Ma...
by Jurki
Sun Dec 06, 2020 9:08 pm
Forum: Suggestions & Feedback
Topic: SH proposal
Replies: 95
Views: 9196

Re: SH proposal

Tested the SH now quite a while and i have to say that its like playing an ego shooter. The amount of dmg burst is way too much with the new attempt of adjusting. New suggestion: -baseline 80ft range on QS -remove the bonus crit dmg granted by SWDW on behind ya and red tipped arrer. or make it 20% b...
by Jurki
Fri Dec 04, 2020 12:04 pm
Forum: Changelogs
Topic: Patch Notes 03/12/2020
Replies: 195
Views: 16723

Re: Patch Notes 03/12/2020

Been dicking around for a couple hours looking at tooltips and builds on my SH. Not even gonna attempt to be involved in the ranged ability/tactic shoveling as i simply dont have the knowledge of rsh atm. But for a ranged kite class, i think the debate about how a ranged or a kite-class should beha...
by Jurki
Thu Dec 03, 2020 5:14 pm
Forum: Changelogs
Topic: Patch Notes 03/12/2020
Replies: 195
Views: 16723

Re: Patch Notes 03/12/2020

Well 80ft is atleast something we can start with when it comes to adjusting. Although it would be more viable to get QS range up to 80 without the gas squig. That way we can still use the spiked squig auto attack (aim = mobility) and the possibility to combine it with the auto attack speed tactic wh...
by Jurki
Thu Dec 03, 2020 2:07 pm
Forum: Suggestions & Feedback
Topic: SH proposal
Replies: 95
Views: 9196

Re: SH proposal

the most in this thread i can read from others is: Take BS Talents out to QS... or BS talents arent good in my QS playstyle... or increase my QS range.... Simple question: Why you dont play BS? rSH does not mean only the Path of Quick Shooting :D I can also say the other way round: "i want all the ...
by Jurki
Mon Nov 30, 2020 4:41 pm
Forum: Suggestions & Feedback
Topic: SH proposal
Replies: 95
Views: 9196

Re: SH proposal

Update: After testing myself and watching some twitch stuff trying to handle the SH (which didnt work even tho i usually enjoy to see people try to play sh): most of the changes the developers made are, and now attention pls folks, not compatible with the following. To keep the changes now with inc...
by Jurki
Sun Nov 29, 2020 5:57 pm
Forum: Changelogs
Topic: Patch Notes 27/11/2020
Replies: 357
Views: 29650

Re: Patch Notes 27/11/2020

No idea what forums you've been hanging out on, but nothing about balance is remotely peaceful. Everyone wants their own personalized ideal changes, always buff, never nerf, and a hex on your home if you change their special thing. If anything it's preparing for a fight any time a change is made be...
by Jurki
Sun Nov 29, 2020 3:50 pm
Forum: Changelogs
Topic: Patch Notes 27/11/2020
Replies: 357
Views: 29650

Re: Patch Notes 27/11/2020

ohhhhh....many years of "best patch ever" can give wrong ideias to young /aprentice devs trying to get portfolio No idea what forums you've been hanging out on, but nothing about balance is remotely peaceful. Everyone wants their own personalized ideal changes, always buff, never nerf, and a hex on...
by Jurki
Sun Nov 29, 2020 3:05 pm
Forum: Suggestions & Feedback
Topic: SH proposal
Replies: 95
Views: 9196

Re: SH proposal

There is no rsh only anymore. Since rsh can/should use the new Squig Armor and the many core skills that tree has they should not be afraid anymore if they get caught at 65ft. Even without spending points in path of pouncing they have a lot of skills in Squig Armor That makes balancing on rsh now e...