magus is ok.
nerf wl, sw and engi.
Search found 628 matches
- Mon Aug 24, 2026 6:45 pm
- Forum: Suggestions & Feedback
- Topic: Magus fix
- Replies: 94
- Views: 11374
- Mon Aug 24, 2026 12:06 pm
- Forum: Technical Support Center
- Topic: Request for my username
- Replies: 7
- Views: 790
Re: Request for my username
If a nick name inactive more than 6months+5dayxRR, it will be available to take.
You have to check them from killboard. Checking latest dead or kill date will give you an idea about last activity date.
You have to check them from killboard. Checking latest dead or kill date will give you an idea about last activity date.
- Fri Aug 21, 2026 7:33 pm
- Forum: Suggestions & Feedback
- Topic: Remove +2 path set bonus
- Replies: 22
- Views: 5695
Re: Remove +2 path set bonus
there is no skill point at 80 so we should get it first.
And then +2 sov bonus can be optional.
And then +2 sov bonus can be optional.
- Wed Aug 19, 2026 8:30 am
- Forum: General Discussion
- Topic: Devs are killing soloing
- Replies: 66
- Views: 7450
Re: Devs are killing soloing
range dot and channels are insane while melee ones nerfed to the ground. i think thats the reason why range overperforms now.
- Tue Aug 18, 2026 10:14 pm
- Forum: General Discussion
- Topic: Devs are killing soloing
- Replies: 66
- Views: 7450
Re: Devs are killing soloing
Ok someone has to say that, balance patches aint bring nothing.
Op classes are still op. Poor classes are still poor.
Some ppl just couldnt accept the weak side of their classes so they want everyhing. İt is the same logic which gave wl's a morale root. Wl was already has kd, pounce, pull and ...
Op classes are still op. Poor classes are still poor.
Some ppl just couldnt accept the weak side of their classes so they want everyhing. İt is the same logic which gave wl's a morale root. Wl was already has kd, pounce, pull and ...
- Fri Aug 14, 2026 9:34 am
- Forum: Dwarfs
- Topic: Thorbolt first RR 105 August 10th 2026
- Replies: 23
- Views: 5269
Re: Thorbolt first RR 105 August 10th 2026
grtz mate.
No proper reward so no motivation for high rr.
There is only a few dyes for 80 to 100 and there is transmong at 85.
I think game needs to define a reward system first for higher rr's and then it will make sense to discuss how to reach higher
No proper reward so no motivation for high rr.
There is only a few dyes for 80 to 100 and there is transmong at 85.
I think game needs to define a reward system first for higher rr's and then it will make sense to discuss how to reach higher
- Thu Aug 13, 2026 3:47 pm
- Forum: Suggestions & Feedback
- Topic: Remove +2 path set bonus
- Replies: 22
- Views: 5695
Re: Remove +2 path set bonus
Ror and live are two different game so comparing them wont bring anything.Sinisterror wrote: Thu Aug 13, 2026 6:33 am +2 should be in Anni/Ruin/Mercenary 5pc set bonus like it originally was and 5% Crit at 4 pc bonus.
Your highlights are ok but they are just a nostalgia.
- Wed Aug 12, 2026 8:47 pm
- Forum: Suggestions & Feedback
- Topic: Remove +2 path set bonus
- Replies: 22
- Views: 5695
Re: Remove +2 path set bonus
hell no. it is really usefull for specific builds.
- Sun Aug 09, 2026 6:38 pm
- Forum: Changelogs
- Topic: Patch Notes 6/8/2026
- Replies: 130
- Views: 30693
Re: Patch Notes 6/8/2026
+25 talismans are scam!
İt wont worth at all.
Some fashion stuff would be better instead of this scam.
İt wont worth at all.
Some fashion stuff would be better instead of this scam.
- Sat Aug 08, 2026 6:23 am
- Forum: Changelogs
- Topic: Patch Notes 6/8/2026
- Replies: 130
- Views: 30693
Re: Patch Notes 6/8/2026
Just wanted to give all of you ranged physical DPS players a heads-up of an upcoming change (pending next server restart):
- Based on player feedback, procs have been swapped between ranged slot weapons and main hand weapons for Sniper's and Sentry's scenario weapons for Squig Herder, Shadow ...



