Search found 1389 matches
- Fri Aug 22, 2025 11:20 am
- Forum: Suggestions & Feedback
- Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
- Replies: 114
- Views: 11042
Re: Degradation of average player skill: why the Scenario system rework is urgently needed
The problem with premades is that before all ill changes to scen map layout you could try to fight them even if that means sitting near guards. But there is active gameplay, some ppl could even learn something (punting enemy dps into the guards for example, xgroup healing and so on) nowadays wuth ...
- Thu Aug 21, 2025 2:46 pm
- Forum: General Discussion
- Topic: Is it too late to change the Discordant soloQ mindset?
- Replies: 17
- Views: 3249
Re: Is it too late to change the Discordant soloQ mindset?
As i think about it, i would like to see 2 weeks or a month queu into scens to be possible only for group of 2+ ppl. 3 pairs of 2 man groups could do pretty well vs some lower quality prems. It still promote some grouping and player interaction without be so harsh
- Thu Aug 21, 2025 3:47 am
- Forum: General Discussion
- Topic: Is it too late to change the Discordant soloQ mindset?
- Replies: 17
- Views: 3249
Re: Is it too late to change the Discordant soloQ mindset?
At the start the problem were the name of rhe mode itself. There are plenty of non english speaking ppl and discordant doesnt ring a bell right away what it is all about that mode. Later the byproduct was the long wait time. Ppl prefer to roll the dice and hope the premade to be on their side ...
- Wed Aug 20, 2025 4:38 pm
- Forum: General Discussion
- Topic: mara's pull
- Replies: 8
- Views: 1265
Re: mara's pull
As i recaĺl at some point nara pull was undefendable if you show your back
- Wed Aug 20, 2025 2:38 pm
- Forum: Suggestions & Feedback
- Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
- Replies: 114
- Views: 11042
Re: Degradation of average player skill: why the Scenario system rework is urgently needed
Remove barriers, add guards, reward renown for any kill.
Revert to click to capture objectives.
Reward 1-2 crests for capturing objectives with some kind of cooldown or diminishing return for the same BO so people don't just trade caps.
Add more scenario based quests for gear (i.e. win 250 ...
- Tue Aug 19, 2025 11:10 pm
- Forum: Suggestions & Feedback
- Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
- Replies: 114
- Views: 11042
Re: Degradation of average player skill: why the Scenario system rework is urgently needed
On live you didnt got surrender vote and to avoid quitter debuff need to stay and fight for the whole 15 mins. And back then you had guards on all maps and safe way back so rdps and healers could get some safety while tanks and mdps could try to take a kill or so. Beside even if that was hard ...
- Tue Aug 19, 2025 7:26 pm
- Forum: General Discussion
- Topic: Playing a healer, how do you deal with it?
- Replies: 13
- Views: 1880
Re: Playing a healer, how do you deal with it?
Much or less that it is, some ppl like that playstyle, some dont. If you dont enjoy it play something that you do.
Enemy addon is must have imo for healers, but you need some fine tunning to make your life easier and to have more time to monitor something else beside health bars
Enemy addon is must have imo for healers, but you need some fine tunning to make your life easier and to have more time to monitor something else beside health bars
- Tue Aug 19, 2025 7:18 pm
- Forum: Suggestions & Feedback
- Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
- Replies: 114
- Views: 11042
Re: Degradation of average player skill: why the Scenario system rework is urgently needed
On live you didnt got surrender vote and to avoid quitter debuff need to stay and fight for the whole 15 mins. And back then you had guards on all maps and safe way back so rdps and healers could get some safety while tanks and mdps could try to take a kill or so. Beside even if that was hard you ...
- Tue Aug 19, 2025 2:56 pm
- Forum: Suggestions & Feedback
- Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
- Replies: 114
- Views: 11042
Re: Degradation of average player skill: why the Scenario system rework is urgently needed
I agree but scenario mode problems are even deeper. Scens become so harsh and unforgiving that even ppl with quite experience and game knowledge stop playing them. Along with that rewards from orvr are so over tuned (or scen rewards under tuned) that there is no point queuing at all so scen pool is ...
- Sat Aug 16, 2025 2:25 pm
- Forum: Suggestions & Feedback
- Topic: [Suggestion] QoL for zealot/rp marks/runes
- Replies: 0
- Views: 232
[Suggestion] QoL for zealot/rp marks/runes
Way back runes and marks put on your group members as zealot and rune priests persisted after loading. At some point to easy the server load all marks and runes were cleared after each load which is fair enough. But that change make very annoying and irritating recasting marks/runes almost ...