Search found 48 matches

>
by culland
Fri May 15, 2026 11:12 am
Forum: Suggestions & Feedback
Topic: Suggestion: Cut stealth duration by 50%
Replies: 45
Views: 16172

Re: Suggestion: Cut stealth duration by 50%

Demonito wrote: Wed Apr 15, 2026 1:37 pm Stealth could last longer, it's actually really short already (~45s)
~60s

Alternatively we can make it a much longer cooldown before you can go back into stealth, make it a minute cooldown.
by culland
Fri May 15, 2026 10:58 am
Forum: Suggestions & Feedback
Topic: Suggestion: Reikwald Jail Lever - move
Replies: 2
Views: 2234

Re: Suggestion: Reikwald Jail Lever - move


Honestly, what is the point of the jail mechanic anyway. If you risk dying by taking an even fight away from the blob, you aren’t allowed to play the game for up to 20 minutes.


Never been a fan of the jail system either, but I figured there is little hope of that change, so I can live with the ...
by culland
Thu May 14, 2026 10:29 pm
Forum: General Discussion
Topic: Mara and chopper pull
Replies: 12
Views: 5734

Re: Mara and chopper pull

Choppa pull needs to be removed. Its broken and they cant seem to fix it, and its not needed, both sides already has two pulls, choppa is a face rolling blender it doesnt need a no target, no effort, broken pull.

Mara pull imo should go on cooldown when its interrupted, then it would be fine as is.
by culland
Thu May 14, 2026 2:14 pm
Forum: Changelogs
Topic: Patch Notes 14/05/2026
Replies: 79
Views: 14153

Re: Patch Notes 14/05/2026

The 'new genesis versions' is an oversell, given its just 3 different tiers to almost get back to where you were before the patch and now have spent 3x as many genesis crests.
by culland
Thu May 14, 2026 12:41 am
Forum: Suggestions & Feedback
Topic: Suggestion: Reikwald Jail Lever - move
Replies: 2
Views: 2234

Suggestion: Reikwald Jail Lever - move

Move the lever for the Reikwald jail, and any other jails, order and destro alike, that fit this issue, so that you cant have rdps sitting with protection of the guards while guarding the lever. They can come out and risk fighting if they want to protect lever.
by culland
Tue May 12, 2026 11:18 am
Forum: Suggestions & Feedback
Topic: The main replay loop of this game.
Replies: 22
Views: 6036

Re: The main replay loop of this game.



Personally I think the issues are more community based than game based. Folks talk about blobbing, but blobbing is just a scale term of the same behaviour you find at all scales of the game. Solo's are basically folks that blobbed to BiS on classes overtuned for 1v1 and now run around killing ...
by culland
Fri May 08, 2026 11:25 am
Forum: Suggestions & Feedback
Topic: Break the blob
Replies: 60
Views: 7199

Re: Break the blob

AAO and Blobbing are not necessarily related, so trying to fix one with the other is silly. Also there is plenty of times when one side will have AAO and still wining. Late evening Jempire fighting low level pug bands for example. Sure they have 80% AAO, but they are killing way more because they ...
by culland
Fri May 08, 2026 3:23 am
Forum: Suggestions & Feedback
Topic: The main replay loop of this game.
Replies: 22
Views: 6036

Re: The main replay loop of this game.

Personally I think the issues are more community based than game based. Folks talk about blobbing, but blobbing is just a scale term of the same behaviour you find at all scales of the game. Solo's are basically folks that blobbed to BiS on classes overtuned for 1v1 and now run around killing ...
by culland
Thu Apr 30, 2026 9:55 pm
Forum: Dark Elves
Topic: [WE] i just started the game and i cant figure it out
Replies: 21
Views: 8235

Re: [WE] i just started the game and i cant figure it out

Read each skill, test on target dummies and go from there. At 18 you will not have your full kit yet, so just keep levelling. Later worry about your build by seeing what others do.
by culland
Sat Apr 18, 2026 3:37 pm
Forum: Suggestions & Feedback
Topic: Suggestion: Cut stealth duration by 50%
Replies: 45
Views: 16172

Re: Suggestion: Cut stealth duration by 50%


Another someone died from a WE/WH post.

There are so many ways to stop a WE from getting away. But if you don't know your class mechanics or how to spec your tool for stealthers, oh well.

Most people are set up for blob specs. Pump lots of trash damage in blob against other blob. It adds up to ...